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    posted a message on Wildycraft (Runescape Dimension) - Lunar Update
    Quote from BluesKing»

    -.-
    this version is not the last...
    the dev team is working in a newer version...
    I HOPE THAT THEY WILL BRING THE 1.8 VERSION WHEN THEY'RE DONE
    I REALLY WANT IT

    the impressive mods have to do alot of work to be 1.8

    sometimes a rewright is needed
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)

    its all good man


    you have done a ton of work

    take your break for i know you will want to get back into a mass content mode eventually

    Posted in: Minecraft Mods
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    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from Lukeistoocool»

    How about the staff being made like a sword but instead of 2 of any metal you put in 2 vines. The holder of the staff can set down vine-traps. The traps will cover a 1x1 area and deal slow but continual damage, plus any soldier in the trap moves 25% slower. The traps harm ALL soilders regardless of which color put it down. Only 8-10 traps can be set per staff and no duel wielding. The holder of the staff will take 1.5 times more damage to fire related attacks due to the vines around the staff.


    or just give them vines
    no need to make an item
    Posted in: Minecraft Mods
  • 1

    posted a message on Growthcraft Community Edition

    i have a suggestion for a random item

    grape soda

    grapes+sugar+bucket=bucket of sugary grapes

    bucket of sugary grapes+press=grape soda

    speed and haste but gives a little hunger (sugar rush)

    Posted in: WIP Mods
  • 0

    posted a message on [1.8.0] Tails - A bunch of different tails, ears, wings and muzzles to enhance your character
    Quote from Loulie613»

    Do you think that you could add horns? Not devil ones, but like bull or ram horns possibly


    you know if you want them in realy bad you can make the horns and its texture yourself

    user made content is in the latest version (points out shark tail as most prominent one)
    Posted in: Minecraft Mods
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    posted a message on Fossils and Archeology Revival Build 7.3.2 - The Dinosaur Renaissance Update - Dinosaurs in Minecraft!

    whats the last version for the classic rapters

    making a skin for an animator

    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from Ultragamer564»

    Turrets are STILL a great idea, plus, it references another mod these guys made, the turret mod!
    Oh, and it isn't OP.

    if it only made one, had 50 uses and fired extreamly slowly it wouldent be OP
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from Ultragamer564»

    Thanks for the liking on the staff idea! The snowball slows the enemys down by .75.

    Well, I said ONLY the emerald sword, since when you give a clay soldier a emerald, they shoot little lightning bolts. This emerald stick sword does that, but it is weaker.

    MOAR IDEAS

    Clay Turrets

    Clay Turrets come in 4 different styles: The Regular Clay Arrow shooting ones, the machine guns that shoot gold nuggets, the rocket launcher that shoots mini TNT, and the healing station turret, which that one shoots healing lazers to heal their team.

    To make the regular one: dye/item of certain color/material (This is for all of them, other than the ammo.), dispenser, and a clay block. This makes 12 turrets, which, most of the crafting recipies give 12.
    For the clay arrows, craft a arrow and clay, this gives you a half of a stack.
    For the machine gun, it is 1 dispenser + a iron ingot for 12.
    For the rocket launcher, 1 dispenser + a nether brick (not the block). You get 12.
    For mini TNT, just craft the TNT, and you get 48 mini TNT. You can also throw it for mini explosions. They don't damage any ground if put in a turret.
    For the healing station turret, craft a dispenser and a healing potion (bottle, not splash.). This has infinite ammo! The healing turrets heal 1 health every 0.5 seconds, and this can only heal 2 at once. Oh, and did I mention it gives you 12?

    So yeah.


    Also, nice idea, Lukeistoocool! You should make it less expensive for the item, though, like maybe it gives you 24.


    turrets are to high tech for clay solders
    and the staff has infinite ammo, 3 kinds of attacks and harder to hit its still OP

    Posted in: Minecraft Mods
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    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    Quote from LesJustes»

    How do you use sentries. My fix was my type of 1.7.10 forge.


    power and the drum like ammo
    Posted in: Minecraft Mods
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    posted a message on (WIP) Adventure Backpack Mod - Beta 0.8c - UPDATED November 22nd 2015
    Quote from gamemode999»

    Wow good mod but I can't put on the bag


    shift break it

    Posted in: WIP Mods
  • 0

    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!
    Quote from Royal_Starlord»

    But then the question remains...

    ... How would the webs affect the player player, instead of the player npcs? 'c'

    i think the player players are very smart
    they are able to cut them self free with a sharp object being a sword, axe or shears

    webbing a player player would only slow them down
    Posted in: Minecraft Mods
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    posted a message on Wildycraft (Runescape Dimension) - Lunar Update
    Quote from mageyourpure»

    so can someone tell me how to find the shield slot? lol


    same place as the amulet, ring and hand slots
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from Ultragamer564»

    I'm back, after a long time! :D


    Anyways, I have an idea



    The idea is to make the clay soldier's color brighter.


    To do so, you need to craft a dye with a Old Block, which Old Blocks are found in patches commonly around the world!


    The result is the old colors of Minecraft! I like the old Cyan ALOT. The current one is Teal. :/


    They are the same as a normal clay soldier, so they will even fight their newer colors! This adds 16 more colors to the game, allowing even BIGGER battles then ever to see!


    Oh, and I have another idea, too! It is...


    Special Items!


    Here are some:

    Clay Mage's Staff: Crafted with a stick, snowball, fire charge, and vines. It gives you 2.

    When given, the clay soldier is able to fly up a size of a slab and is able to shoot little fireballs, snowballs, and is able to trap clay soldiers in thorned vines, slowly poking holes right through the clay soldier! This has infinite use, and is dropped on death.


    Sword Sticks: Crafted with a stick, and a wooden plank, cobblestone, iron ingot, gold ingot, diamond, or emerald. It gives you 4.

    When given, the clay soldier will gain 1/2 an extra damage point by order (wood, stone, gold, iron, emerald, and diamond.), and they move 1.5x faster when given, but the emerald sword gives them 2x speed, and they are able to shoot small bolts of electric at other mobs.

    This has 10 uses, and when broken, it takes 8 seconds to recharge. They will drop the item, broke or not.



    I hope you use these ideas! Please tell me if I should improve or something else. :)


    staff of power: OP to no end
    swords: how would a sword make you move faster
    Posted in: Minecraft Mods
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    posted a message on CloneCraft [vB3.0.11] MC 1.7.10 - Adds NPC humans for superior anti-loneliness!
    Quote from DefiantDaniel»

    Tried with ender io.. what RF is it compatible with? I need to fuel the life inducer right?

    i do know it works with EU
    Posted in: Minecraft Mods
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    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!
    Quote from meeko011»

    I went back and found the ancient Minecraft Alpha thread by Pullahoko and it has some pretty cool ideas.


    His post:



    When in a multiplayer server (or maybe even single-player) I suggest you receive the option to be a human or spider-queen.


    My own ideas (TL:DR Encourage the spider to act like a spider and give them more weaknesses and human players more strengths):


    A lot of these aren't viable, but there are quite a few interesting
    ideas in here. Like spawning underground would make a lot more sense.
    You are a creature of darkness.


    Co-op dungeon diving with one spider-queen and one human would be awesome.
    But there have to be weaknesses, strengths, and new features for humans
    otherwise there's no point in being one. You're just a worse
    spider-queen.


    A few ideas on the above:

    • Spider queens have 8 legs, so they need 4 leggings and/or 4 boots combined to be able to wear them.
    • Spider queens have worse vision than humans in light and better vision than humans in darkness.
    • Spiders are worse at building/mining normally. They rely mostly on webs and existing environment to build and mining is unneeded.
    • Remove the spider queen's ability to eat normal food or make it poison them.
    • Villagers atttack spider queens on sight.
    • Humans overhaul, your co-op human has a large range of features that you don't. Trading, hiring, etc.
    • Bane of Aphropods works against you and more heavily armed humans have it on their weapon.
    • Your hitbox is bigger, you are 2x2x2 and need bigger doors, you are also easier to hit.
    • Bird creatures that can fly and attack you, as birds are a spider's natural enemy. Birds can be tamed by humans and ridden, also giving them special attacks using the bird against you and giving them the advatange. You are unable to ride birds but with a web-slinger you can hook on and with a large amount of web you can catch it.
    • Spider dungeons that have human-loot but a spider environment. Your partner gets the loot and you get the webs.
    • Remove the spider-queen's ability to use redstone, that is a human's job.
    • Disregard most of this for single-player.
    • Make it so you can't store cocoons in inventories, only suspended in web.
    • You are unable to tame wolves, cats, rabbits, etc. You also have no control over farm animals, they flee when they see you.
    • Whenever you say something in chat a couple s's are added after every s. Example: "She sells seashells by the seashore." becomes "Ssshe sssellsss ssseassshellsss by the ssseassshore!"
    • FANGS!
    • You get less food points from the cocooned undead because they have little to no blood.
    • Remove Herobrine. This one's important.
    • You absolutely MUST as a spider queen kill things and eat them. There's no such thing as a vegetarian spider, THE VILLAGERS NEED MORE REASON TO FEAR YOU!
    • FANGS!
    • Your food can be de-cocooned by humans using shears as a form of griefing.
    • Spider tools can be only crafted by spiders but used semi-decently by humans, and vice-versa. Perhaps there are a large number of things spider-queens can't craft. Also new items and toys for the humans.
    • The higher your brightness setting as a spider, the harder it gets to see.

    A more important idea: Have it so if something stays in your webbing for long enough they are cocooned and you get more out of these cocoons. I doubt any spider has caught their prey by slinging web at it.


    Also, FANGS! HOW DO DRINK THE LIFE OUT OF MY ENEMIES WITHOUT FANGS? HOW DO I POISON THEM IF I HAVE NOTHING TO INJECT IT? WHAT SETS ME APART FROM A HUMAN OTHER THAN MY FANCY LEGS? SWORDS ARE THE WEAPONS OF A HUMAN, I USE FANGS!


    the fangs are hidden, like a vampires
    and with the poison, its ether in your fangs or in your claws
    Posted in: Minecraft Mods
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