Did Sargunster get nuked? I can't seem to get in or even view old posts for the purposes of tech support or getting the mod running. All I see is "Account suspended"
Sorry, I've been on vacation and didn't notice the expiry email. It's back up now.
Only getting 10-15 fps on High @ 1440p with a GTX 1080. Have I configured something wrong? This graphics card should not be performing worse than the 980. I get around 75fps with SEUS on ultra.
I'm looking for a way to disable the watery effect on slime blocks. I like that effect on water but I feel it looks odd on slime. I'd like to modify it to look more like stained glass blocks. I've been digging through the shader files but didn't find anything looking for block ID 165. Could someone point me in the right direction?
The forum and wiki are currently down. I'll talk to Bluehost to try to solve the problem this weekend at the latest. My first priority is to get the forum back up, then I'll see what I can do about the wiki.
Updated to 1.3 (sort of). See my post on the BTW forum for details:
One bug was holding the update back for far too long, so I decided to go ahead and release a test version. It should be stable enough for regular play, but workbench boats don't work properly. Chest boats are fine. Large boats may have collision issues. Steering my boats is a little odd, like pre-1.3 SMP. I'll work on fixing these soon, but college applications / essays and school projects are taking most of my time.
Great mod! Excited on what Possibilities can be done with the Color Sensors.
But the latest release seem to bug Particles in my world.
Which particles have issues? When does it happen? Does it still happen if you disable "fixFoodParticles" and "disableVoidEffect" in the config? What other mods do you use?
The Steel boats are totally worth the 36 steel ingots. But how do you destroy them?
And is it just me, or have you really fixed the "steve leaves boat and falls through" -bug?
You destroy them with any tool that can break steel blocks (mattock and refined pickaxe). Steve still falls through occasionally, but it should happen a lot less often with the latest version. That's only for my boats, though. Vanilla boats are unchanged.
Hey nice mod thanks for sharing, Is there any way too bottle juice up automatically or are you planning on adding a bottling machine? i also see on page one of your post that your considering making it more compatible with better than buildcraft is this still happening?
A bottling machine would require a new block ID, so probably not. As for BuildCraft, BTB is about to have massive changes (see the "Better then BuildCraft 2" thread on the BTW forums), so I'm waiting for that.
The boats are awesome!
I also think this topic belongs to "content packs" section.
Nope, this is a mod that hooks into some BTW features. A content pack is usually some plain text / XML files parsed by a mod (like content packs for Flan's Mod or Matmos).
When copying files, Macs overwrite folders instead of merging them. Make sure you manually merge the subfolders when copying the BTW files into the jar instead of overwriting the folders.
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Sorry, I've been on vacation and didn't notice the expiry email. It's back up now.
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These look great, I've been looking for elegant designs for this kind of thing for a while. Bookmarked.
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Only getting 10-15 fps on High @ 1440p with a GTX 1080. Have I configured something wrong? This graphics card should not be performing worse than the 980. I get around 75fps with SEUS on ultra.
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I'm looking for a way to disable the watery effect on slime blocks. I like that effect on water but I feel it looks odd on slime. I'd like to modify it to look more like stained glass blocks. I've been digging through the shader files but didn't find anything looking for block ID 165. Could someone point me in the right direction?
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Thaumcraft 3.0.1c is the only mod installed other than Forge.
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Yep, it'll be down at least through tomorrow.
FC, I'm really sorry about this, I wasn't expecting it at all.
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Could you get me a crash log as well as a list of mods you use?
http://www.minecraftwiki.net/wiki/Crash#How_to_Get_a_Crash_Report
Which particles have issues? When does it happen? Does it still happen if you disable "fixFoodParticles" and "disableVoidEffect" in the config? What other mods do you use?
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You destroy them with any tool that can break steel blocks (mattock and refined pickaxe). Steve still falls through occasionally, but it should happen a lot less often with the latest version. That's only for my boats, though. Vanilla boats are unchanged.
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Glad you like it!
A bottling machine would require a new block ID, so probably not. As for BuildCraft, BTB is about to have massive changes (see the "Better then BuildCraft 2" thread on the BTW forums), so I'm waiting for that.
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Nope, this is a mod that hooks into some BTW features. A content pack is usually some plain text / XML files parsed by a mod (like content packs for Flan's Mod or Matmos).
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Connected boats!
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When copying files, Macs overwrite folders instead of merging them. Make sure you manually merge the subfolders when copying the BTW files into the jar instead of overwriting the folders.