If the original game, didn't provide enough challenge or you just felt like playing Super Meat Boy again, well you're in luck! This recreation includes all 40 levels from the first world of Super Meat Boy!
To install, just drop the folder into saves and the resource pack will load as soon as map is launched
If you don't spawn in the right place do "/tp -110 78 275"
-All 20 levels for the light world have been completed! There are brand new textures to show the number of the level before playing it to reduce confusion.
-Music has also been added that will play in the background while playing.
-You also now auto advance in levels (basically beating one level takes you straight to the next level, no having to go back to map screen)
-New exit to map feature for when the levels get a little too hard
-reduced lag problems majorly
-even more texture have been
-some levels now have moving saw blades(it took so long to make)
This remake will be around a 1:1 remake of the first world of super meat boy with a custom resource pack that will include different models, textures, and songs/sounds
Currently as of now:
20/20 light world levels
20/20 dark world levels created
1/1 map selection for light world
1/1 map selection for dark world
~Examples of some levels:
Level 1-4x
Level 1-2x
Level 1-14
Level 1-3
Level 1-6
level1-6x
Youtube Video (Old)
Small little preview of the map(still heavily being worked on, look out for a release real soon)
New Features to the Map
-All 20 levels for the light world have been completed! There are brand new textures to show the number of the level before playing it to reduce confusion.
-All 20 Darkworld levels have been completed
-Music has also been added that will play in the background while playing.
-You also now auto advance in levels (basically beating one level takes you straight to the next level, no having to go back to map screen)
-New exit to map feature for when the levels get a little too hard
-reduced lag problems majorly
-even more textures have been added
-some levels now have moving saw blades(it took so long to make)
-beating any light world level with unlock the dark counterpart of the level.
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Download Here(Includes Resource Pack And Map)
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New Features to the Map
-All 20 levels for the light world have been completed! There are brand new textures to show the number of the level before playing it to reduce confusion.
-Music has also been added that will play in the background while playing.
-You also now auto advance in levels (basically beating one level takes you straight to the next level, no having to go back to map screen)
-New exit to map feature for when the levels get a little too hard
-reduced lag problems majorly
-even more texture have been
-some levels now have moving saw blades(it took so long to make)
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The demo is out NOW, just go to this link and try it out for yourself
http://adf.ly/1bNCHo
includes both the resource pack and map, just unzip the file and you're good to go
Please report any and all bugs to this thread. The demo includes 12 of the light world levels created so far.
If for some reason you don't get teleported to the spawn room run this command "/tp @a -91 65 236"
And just a heads up, the model for bandage girl is still heavily being worked on, that why it looks far worse than the other models
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Click On This Link For the Full Release:
http://www.minecraftforum.net/forums/mapping-and-modding/maps/maps-discussion/2717000-super-meat-boy-remake-custom-models-and-sounds
This remake will be around a 1:1 remake of the first world of super meat boy with a custom resource pack that will include different models, textures, and songs/sounds
Currently as of now:
20/20 light world levels
20/20 dark world levels created
1/1 map selection for light world
1/1 map selection for dark world
~Examples of some levels:
Level 1-4x
Level 1-2x
Level 1-14
Level 1-3
Level 1-6
level1-6x
Youtube Video (Old)
Small little preview of the map(still heavily being worked on, look out for a release real soon)
New Features to the Map
-All 20 levels for the light world have been completed! There are brand new textures to show the number of the level before playing it to reduce confusion.
-All 20 Darkworld levels have been completed
-Music has also been added that will play in the background while playing.
-You also now auto advance in levels (basically beating one level takes you straight to the next level, no having to go back to map screen)
-New exit to map feature for when the levels get a little too hard
-reduced lag problems majorly
-even more textures have been added
-some levels now have moving saw blades(it took so long to make)
-beating any light world level with unlock the dark counterpart of the level.