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    posted a message on Far Cry 3, Minecraft Style
    Quote from Dr.Callidus

    Well its a pretty big map but I don't find it as good as they said it would be. (Come on 16x16 Texturepack for a FarCry map?). The map is made pretty good but all in all its not as good as I thought


    Trust me, there were a lot bigger plans. They wanted the T-Pack to be 128 and 256, but when they found out you needed an external mod to have the texturepack bigger than 16x16 they canned that idea.

    They wanted extra animals, but again when they found out you needed external mods to have that work they canned it. They wanted a simple installation that any joe/jane could do. Not something that required mods from all over for it to work properly.
    Posted in: Minecraft News
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    posted a message on Newcraft/Vecter/Novax City Updated!
    Weird how this thread doesn't appear anywhere anymore. Should probably update the map/Tpack and reupload.
    Posted in: Maps
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    posted a message on Need to get rid of this "Always server" Singleplayer
    Quote from Maddognils

    Let mojang develop their game, if you don't like it stop playing.


    Where do they make their money? From the players. This is why they try their best to make the game to satisfy their customers, they merged SMP/SSP so that it was easier for the modders.

    All i'm asking is for an "offline" option so that I can avoid this tiny bit of lag. Done and done.

    I don't care about mod compatibility, if I want to continue building my city i'll do the online option and continue to build. But if I want to enjoy some singleplayer time, I want to be able to attack my "foes" without having to sword spam in hopes it gets hit before coming close to me. As well as mine faster, can't mine as fast as before because of the small bit of lag. (Network lag, not visual)

    I'm not trying to **** anyone off. You shouldn't be getting pissed off because of this, its odd.

    Offline option in the near future, i'm happy, and so is everyone else that is unhappy because of this merger.

    Thats it.
    Posted in: Survival Mode
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    posted a message on Need to get rid of this "Always server" Singleplayer
    Quote from Merglyn

    It's a merge of content.

    As far as my coding experience, from no other than a management stance, it makes it a heck of a lot easier to update something if that something is one instead of two. The LAN server is partially to play LAN with friends, but mostly serves a purpose of making Minecraft easier to modify and update, as they only have to update SMP instead of both SMP and SSP.

    That's how I see it.
    If the merge served no other purpose than to open a personal LAN server, then I would not be happy with it, but I am seeing the bigger picture here.


    I can understand the benefits from this, but at the very least they should add an option to disable this. I don't mind multiplayer, but building "Vecter/Newcraft" city with this is annoying, everything slightly lags and it is a burden for me.

    I'm hoping they either improve this, or add, like I have previously said, an on/off option.
    Posted in: Survival Mode
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    posted a message on Need to get rid of this "Always server" Singleplayer
    Quote from Advorange

    You do know you to make it a server you have to hit "Open LAN World"?


    The map is closed server, basically. It is still a "server", so you will experience the tiny bit of lag. To allow others to access it, you click the open LAN world.
    Posted in: Survival Mode
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    posted a message on Need to get rid of this "Always server" Singleplayer
    So ever since this new update, the singleplayer server you make seems to be a personalized server.

    Well I don't agree with this. Before this update, when I hit an enemy with my weapon, it would be hit instantly allowing me to control their distance to me.

    Now, there is a tiny bit of "network" lag. I strike the incoming enemy and it takes a fraction of a second to actually register, with this in mind, the enemy is also closer to me than seen so I keep getting touched by the enemy all the damn time

    Now to kill enemies, instead of swinging my sword at the right time, I have to spam my sword swing in hopes that I strike the enemy before he runs into me.

    Is there any way to disable this? I know on the test versions we could simply disconnect the internet and play and it would revert to the original, but it doesn't do that now.

    This has really hurt the game for me. Everything has a bit of lag now, can't kill monsters efficiently, died in the nether because the pigs were hitting me from 5 feet away and my sword wouldn't register hits.

    This is ridiculous.
    Posted in: Survival Mode
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    posted a message on 12w21b Snapshot Out - Fixes Bugs from 21a; MCX360 Beats Out Black Ops
    NOT liking the map being a server whether you're SP or MP. You can see and sense the slight "lag" on your own server, mobs don't react to hits as fast, you can't mine as fast, its BS.

    So I disconnected my internet and played the same map - it friggin spawned me at my original spawn point with nothing.

    This new system is not fun. Just keep it as it is OR add the option to have a SP server, or just SP on your comp without the server crap.

    Not fond of this lag.
    Posted in: Minecraft News
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    posted a message on Newcraft/Vecter/Novax City Updated!
    New Towers on the left, Old towers on the right.


    Posted in: Maps
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    posted a message on Newcraft/Vecter/Novax City Updated!
    Wow, alright apparently it is broke. Gah, I don't think I have that original save/texture pack on my computer anymore. Everythings been changed ever since the last time I uploaded. Hmm.
    Posted in: Maps
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    posted a message on Newcraft/Vecter/Novax City Updated!
    Quote from TXIYayap

    Just a quick question: Are you ever going to redo the World Trade Center buildings in the Lower District? With that new height change coming up, I'd love to see the whole original center recreated in Minecraft as it was (i.e. all seven buildings present), since the current iteration (in Newcraft Lower District) is a little... lacking.

    Still, I love this city. Thank you for all that you've done, sacre!


    Funny you mention that - when 1.2 is released i'm redoing those buildings first. Going to use the full 256 height to build them with as much detail as possible, with an interior as well.
    Posted in: Maps
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    posted a message on Newcraft/Vecter/Novax City Updated!
    Updated Screeny

    Posted in: Maps
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    posted a message on Newcraft/Vecter/Novax City Updated!
    Quote from nooblet68

    That's a lot of cities sitting right next to each other.


    Think of it as 1 city, with their districts named differently
    Posted in: Maps
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    posted a message on Newcraft/Vecter/Novax City Updated!
    Well here is a teaser pic showing a bit of the new building, and where the new city will be placed.

    More screens to come soon as I progress through.

    Video will be soon to display the new project is a-go.

    Cheers.

    Posted in: Maps
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    posted a message on Newcraft/Vecter/Novax City Updated!
    Quote from TXIYayap

    I know that I submitted this earlier, but I noticed a large amount of mistakes I made...

    The High School, Version 2

    I really hope this gets in the city. Besides, what would a city be without a school?


    holy **** that is a big school! definitely placing her into the new city, well more on the outskirts with the houses, seems more fitting being a school

    Thanks, and wow amazing work!
    Posted in: Maps
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    posted a message on Newcraft/Vecter/Novax City Updated!
    Updated the screenshots, using the double view mod

    Cleared some land, added some hills around the city as oppose to the cliffs, Still deciding where I should place the new land.






    Posted in: Maps
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