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    posted a message on Squid Spawner
    So much mis-information...You can actually build a very effective squid spawner, first off you want to get rid of all the water in a 100x100 area or close to this size anyways (even those underground pools). Squid can only spawn at certain heights, also they tend to spawn a little more frequently in lit up areas rather then dark. My friends and I built a fairly effective one a long time ago on XBox (pre-pistons) If you want better explanations and info, there is a wiki button at the top of the page. If you want a step-bystep tutorial here you go
    Just ignore the hopper and lava part and have them fall out the bottom by holding the water up with signs they will fall down and die and you get the drops.
    Posted in: MCX360: Discussion
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    posted a message on ENDERMEN!?! MAGMA SLIMES?! IN MY WORLD?
    Pretty obvious one of your friends spawned in some spawn eggs, and diamonds etc and put them in a chest for later. That's what happens when you give randoms creative. Be thankful he didn't have the mindset to spawn in TNT and process to trap and blowup your world. I've seen it happen before.
    Posted in: MCX360: Discussion
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    posted a message on Having problems with Minecraft Xbox 360 lag?
    Phone double posted :P
    Posted in: MCX360: Discussion
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    posted a message on Having problems with Minecraft Xbox 360 lag?
    I have a thread on how to help with redstone lag where I touch on other things that cause lag. It's worth a read also you should periodically save and exit the map to unload chunks your not working in. I'm assuming having chunks loaded when not needed doesn't speed things up. When I use to host a survival map, I would always save and exit the map as a courtesy to players joining, as I found new players loading "active" chunks proved laggy.
    Posted in: MCX360: Discussion
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    posted a message on Weird Glitch - Hostile Mob linked to Player?
    Did your friend have the zombie skin on at any point? I've seen something similar happen like this before. There used to be (I assume it's still in the game) Where riding a pig or minecart and going to sleep in a bed and destroying the pig or minecart sometimes even riding a pig and killing it with fire would create a ghost version of the player. You could attack this ghost and it would effect the player sometimes doing damage sometimes not. The fact that you hit him and your friend took damage, it not burning in sunlight, and that it was a zombie leads me to believe this is the case.
    Posted in: MCX360: Discussion
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    posted a message on silver fish spawn grinder?
    If your looking to make an XP grinder out of it check out DocM77 on YouTube. Ethos while good is more of an experiment as he is using them for mining lol. If you want to collect a bunch of silverfish blocks though go with Ethos.
    Posted in: MCX360: Discussion
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    posted a message on Center for Research into Explosive Energy Personel
    Data on blocking with a sword? Also slabs and stairs are Incredibly blast resistant try using those in your test.
    Posted in: MCX360: Discussion
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    posted a message on Awesome Edge Of World Discovery.... Must Read!
    +1 good sir nice find
    Posted in: MCX360: Discussion
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    posted a message on Animal breeding.. cap limit?
    I thought All passive mobs share a cap. This has been known for a long time. The only exception to this is squid which have their own. Not sure how or where this theory of every passive mob has a separate cap all to itself unless it's an update thing. If you don't believe me you can test it yourself, and here is how to do it with 100% certainty (assuming you follow the instructions carefully) This will also give you the number for total friendly mobs

    -4 or more players you trust (helps the work get done quicker)
    -Superflat world, Structures off, Creative on
    -Break into two teams (this isn't important until later on)
    -Go to one of the very corners of the map, right against the invisible edge.
    -Now make a one high wall of cobble along the very edge of the entire map, it has to be on the very last block before the invisible wall/map limit
    -Now that there is a wall all around the map send one team to the very bottom left corner (Team A) and one team to the very top left corner (Team B)
    -Have team A place water all along the side of the wall from the bottom left to to the bottom right corner making sure to get every block. Have Team B place water from the top left all the way to the bottom left where Team A started
    -If done correctly the whole map should flood, this may take awhile and you will have to follow it making sure it all vets flooded.
    -With the map flooded now everyone meet at the top of the map and spread out and slowly move down killing all the leftover animals (this is CRUICIAL make more then one pass to be sure you got them ALL.

    Now run your mob cap tests. Without these controls in place (Mobs unable to respawn, all mobs confirmed dead) all the tests are inaccurate and at best the results educated guesses. On the plus side if someone does do these tests if they use glowstone instead of cobble they will have a perfect test world for mob grinder testing as well.
    Posted in: MCX360: Discussion
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    posted a message on Strip mining help
    And to add to that another article from the wiki...http://www.minecraftwiki.net/wiki/Tutorials/Mining_techniques
    Posted in: MCX360: Discussion
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    posted a message on Stopping Slime
    Half-slabs, water,lava,glass,chests,leaves,stairs,furnace,crafting tables,glowstone all of these blocks are spawn proof. However it might just be easier to build above level 40 as slimes cant spawn past y:40
    Posted in: MCX360: Discussion
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    posted a message on Zombie Pigmen Farm on Xbox Advice
    Quote from MikeA1129

    Well iif youre getting your ice from creative why not just blow the nether to smithereens or fly around placing lava or half slabs in creative... Morons...
    Maybe that is why I don't read every post.


    Your attempt at an insult here just further proves your ignorance in relation to reading posts. If you actually read them you would see where it is said to "bend the rules of survival"

    To elaborate on that I suggested using a diamond pick with silk touch on it and use it to break ice blocks (which would give you ice if we had this feature) I suggested counting all the blocks he broke and then give himself that amount in creative (just like if we had ice/silk touch capability.) If you read the posts you would have seen this.

    Seriously though, you should grow up and learn to accept criticism. Coming onto this thread and calling people morons, because your too ignorant/arrogant to read the posts on it is laughable. IMO your right up there in regards with things wrong with the forum, sharing a spot with people posting questions that have been asked a million times, who post a thread instead of using the search bar. Regardless of all this OP has already stated his plan of attack on the zombie farm.
    Posted in: MCX360: Discussion
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    posted a message on Zombie Pigmen Farm on Xbox Advice
    Quote from MikeA1129

    Covering the nether in lava is easier and quicker then using half slabs. In my opinion.
    Just fill your inventory with buckets and potions. Just pour the lava everywhere and jump into a lava lake to easily fill the buckets.
    In an hours time I probably had a quarter of what I needed done.
    It helps to have a slime farm, blaze grinder, and and a good mine first.
    That will cover your most basic resources. You can make plenty potions and stone pickaxes for the nether.

    And for the one who mentioned a cobblestone generator and the one who mentioned ice. You can't do either..
    As far as I know mobs CAN spawn on bedrock, atleast when I started my farm they could. I will have to test that when I can.


    It was already stated three times that the ice would have to come from creative, and it should still create water in the nether...also it was said more then once that the bedrock spawning was in fact confirmed. Mobs can spawn on bedrock.
    The lava is a good idea but please try and read ALL of the posts, as this is the fourth time we have had to say ice comes from creative.
    Posted in: MCX360: Discussion
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    posted a message on Strip mining help
    Actually there was a thread made on the PC forums about what is the most efficient way to mine diamonds (more diamonds less everyother block) Using mathematic formulas (how many diamonds per chunk, other blocks per chunk etc) They worked out the best method is actually to go down to level 9-10 and branch mine, the odd thing about this is instead of the normal branch mine technique of every third block they suggest branching every 9th to 10th and to dig your tunnels 3 high.
    Posted in: MCX360: Discussion
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    posted a message on redstone help- reset
    Here is one i used as a class selector works great for a mine cart station (as that was its original function) Won't allow more then one selected at a time and you can setup a detector rail reset no problem.
    Posted in: MCX360: Discussion
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