I had tried updating the adventurebackpack mod to 1.8.8 i got about 1,500+ error's and now i have about 1,000 errors+ left
EDIT: yea there too much error's i will not be updating it but i would keep trying to update and make many fixes for 1.7.10 when Darkona come's back that when i will stop my development for Adventurebackpack mod
It does last time I check. If you have more mods that that it may not.
Your right it does i just ran some test and i found out its Transformers mod if you have that mod with orespawn and Super Heroes Unlimited mod all together you will get that kinda crash report Tihyo with the legends c re is it possible a way to add more Entities ID within Legend Core ? because its fun having these mod together it hope you or someone can make a possible fix for this
I took out the transformer mod and it did not work. here is the crash report.
---- Minecraft Crash Report ----
// My bad.
Time: 2/13/16 9:47 PM
Description: Initializing game
java.lang.RuntimeException: No more entity indicies left
at cpw.mods.fml.common.registry.EntityRegistry.findGlobalUniqueEntityId(EntityRegistry.java:322)
at com.tihyo.superheroes.entities.RegisterMark16.createEntity(RegisterMark16.java:21)
at com.tihyo.superheroes.entities.RegisterMark16.registerEntity(RegisterMark16.java:16)
at com.tihyo.superheroes.entities.RegisterMark16.mainRegistry(RegisterMark16.java:11)
at com.tihyo.superheroes.common.SuperHeroesMain.PreLoad(SuperHeroesMain.java:659)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.registry.EntityRegistry.findGlobalUniqueEntityId(EntityRegistry.java:322)
at com.tihyo.superheroes.entities.RegisterMark16.createEntity(RegisterMark16.java:21)
at com.tihyo.superheroes.entities.RegisterMark16.registerEntity(RegisterMark16.java:16)
at com.tihyo.superheroes.entities.RegisterMark16.mainRegistry(RegisterMark16.java:11)
at com.tihyo.superheroes.common.SuperHeroesMain.PreLoad(SuperHeroesMain.java:659)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 87931528 bytes (83 MB) / 331689984 bytes (316 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_U_C1 8 mods loaded, 8 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH godzillamod{1.6.6} [Godzilla Mod] (Godzilla Mod-1.7.10-1.6.6.jar)
UCH legends{1.4} [Legends Mod] (Legends Core-1.4.jar)
UCH OreSpawn{1.7.10.20} [OreSpawn] (Ore-Spawn-Mod-1.7.10.zip)
UCE sus{4.3.2} [Superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.3.2.jar)
UCE susaddon{4.3.2} [Superheroes Unlimited Mod (Part 2)] (Superheroes Unlimited Mod-1.7.10-4.3.2.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.201.1101.0' Renderer: 'AMD Radeon(TM) R5 Graphics'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon(TM) R5 Graphics GL version 4.5.13399 Compatibility Profile Context 15.201.1101.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
java.lang.RuntimeException: No more entity indicies left
Means that you dont have enough Entities ID left Super Heroes Unlimited mod is becoming a bigger mod with more and more entities i suggest just take out orespawn mod or something I wish there was a mod that give more Enititie Id
Can you make this comabatile with skinport mod its a mod that fix up the skin issue on 1.7.10 here how it look when wearing a superman suit http://puu.sh/l7Hr0/110f5bb63c.png
I will upload the dupe fixed mod here, but i made it a long time (i think march this year), And i don't play minecraft anymore so i don't even know which verson it is now.
Interesting. That shouldn't be happening. Have you correctly followed the tutorial on the website because it works fine for me and all the people I've tested it with?
0
its "/gamerule keepInventory true"
0
I had tried updating the adventurebackpack mod to 1.8.8 i got about 1,500+ error's and now i have about 1,000 errors+ left
EDIT: yea there too much error's i will not be updating it but i would keep trying to update and make many fixes for 1.7.10 when Darkona come's back that when i will stop my development for Adventurebackpack mod
0
Release a lot of fixes
https://github.com/runescapejon/AdventureBackpack2/releases
0
can you fix this crash report http://pastebin.com/c7t1xy3s
im getting it too much and i have no idea how to fix this issue
0
Your right it does i just ran some test and i found out its Transformers mod if you have that mod with orespawn and Super Heroes Unlimited mod all together you will get that kinda crash report Tihyo with the legends c re is it possible a way to add more Entities ID within Legend Core ? because its fun having these mod together it hope you or someone can make a possible fix for this
0
java.lang.RuntimeException: No more entity indicies left
Means that you dont have enough Entities ID left Super Heroes Unlimited mod is becoming a bigger mod with more and more entities i suggest just take out orespawn mod or something I wish there was a mod that give more Enititie Id
0
ahhh it work! thanks
0
just tried and didnt work
0
is there a way to stop the suits abilities to spawn lava/water
0
Can you make this comabatile with skinport mod its a mod that fix up the skin issue on 1.7.10 here how it look when wearing a superman suit http://puu.sh/l7Hr0/110f5bb63c.png
0
Never mind i have made a fix on my own but thanks tho
0
Any new configuration like disable suits abilities ?
0
mind fixing the cape glitch also and thanks you
0
Thanks for this fixed
0
Yes i have followed tutorial on your website carefully this is my config http://hastebin.com/hibodurima.vbs and this is what happen when I'm in singleplayer http://puu.sh/kQxZm/0aa2761d32.jpg as you see no effects