• 0

    posted a message on [CTM][Collection] RenderXR's Untold Stories Series

    Any chance Calamity Canyon works in 1.16? It was recommended to me by no_leaf_clover, as I'm getting back into playing maps and thinking about reviewing again.

    Posted in: Maps
  • 2

    posted a message on rsmalec's (retired) Map Reviews

    Happy Trails, forumites!

    Thanks for many years of collaboration and inspiration.


    To all of you who followed your passion and put yourself out there by sharing your map, know that you made someone’s day better.

    Best of luck in all future projects.


    - Ron

    [email protected]

    Posted in: Maps
  • 0

    posted a message on Grinchmas (A Holiday Story)

    Happy Holidays

    Posted in: Maps
  • 0

    posted a message on 🏰 Glarthford | Adventure/Puzzle/Exploration | 60+ Voice Acted Characters | 5+ Story Lines | Custom Sound Track | Tons of Models

    Very nice, however...


    Layout and concept is almost exactly like Warthford. Was hoping for a new storyline.

    Custom models are a visual improvement.

    Voice volume is generally lower than music.

    Needed slightly clearer direction in the lobby re: infinite music.

    Posted in: Maps
  • 0

    posted a message on Perhaps, The Last

    2 years, but we took a break. So probably 9 to 11 man months

    Posted in: Maps
  • 0

    posted a message on The Albatross - Survival Horror on a Frozen Planet [Construct]
    Quote from Lebrenth»


    I considered putting this in the CTM category, because in a way it's just a big monument to complete, but the spirit of the objective is different. CTM's have you collect a very specific block and put it on a pedestal or in a slot. Constructs should include more complex structures that you are creating or fixing. CTM's are like filling a cabinet with trophies where Constructs are like making a cabinet to put trophies in.


    Definitely not a CTM.
    Survival I would say. There are some 'adventure' (story) elements, but not one that leads you from task to task.
    Posted in: Maps
  • 0

    posted a message on The Albatross - Survival Horror on a Frozen Planet [Construct]

    Checked out V06.


    Overall, I get what you're going for, but after playing about an hour I lost interest.

    Admittedly, I did not repair any parts of the ship, as I wanted to explore the land first.




    The airlock particle animation was really cool.

    I'm not entirely sure how the first sequence connects with the actual gameplay.

    Books are way too long.

    The re-printing of manual was a cool idea.

    Multicolor teleporting mechanic is interesting, but not useful in single player.

    The volcano caught my eye, but doesn't seem to be anything there.

    The thing where you get frozen in a block of packed ice if you go within 24 block is super super annoying.

    Found 4 jackolanterns near one corner of the map, broke the obsidian for... a single iron block :/

    Walked toward a cave and there was a startling cave-in, but then I dug it out and I didn't find anything else?

    Lots of seeds and flowers near the worldborder - could see some trees beyond it that weren't replaced by packed ice.

    Wandering off seems pretty useless.

    I saw a lot of iron ore in back of the ship, but guessing it's not quite enough to fix everything.

    Kinda got bored at this point.


    Posted in: Maps
  • 1

    posted a message on Perhaps, The Last



    Download: https://minecraft.curseforge.com/projects/perhaps-the-last

    A custom adventure map for Minecraft, made entirely in vanilla survival. No mods, no tools, no creative mode, no commands.
    Playtime estimate: 2 - 3 hours



    Build Team
    rsmalec
    ABrightmoore
    Bongotezz
    Creator868
    CDFDMAN
    ColdFusionGaming
    cpm4001
    Faume
    Fellonius
    Feylina
    GhostVortex
    GrannyGamer1
    jGazMom
    Jigarbov
    QMagnet
    UnlikelyWaffle


    Additional Images...



    Posted in: Maps
  • 0

    posted a message on rsmalec's (retired) Map Reviews



    Download: https://minecraft.curseforge.com/projects/perhaps-the-last

    A custom adventure map for Minecraft, made entirely in vanilla survival. No mods, no tools, no creative mode, no commands.
    Playtime estimate: 2 - 3 hours



    Build Team
    rsmalec
    ABrightmoore
    Bongotezz
    Creator868
    CDFDMAN
    ColdFusionGaming
    cpm4001
    Faume
    Fellonius
    Feylina
    GhostVortex
    GrannyGamer1
    jGazMom
    Jigarbov
    QMagnet
    UnlikelyWaffle

    Posted in: Maps
  • 1

    posted a message on The Albatross - Survival Horror on a Frozen Planet [Construct]

    What does "Construct" game type mean?

    Posted in: Maps
  • 0

    posted a message on rsmalec's (retired) Map Reviews

    This thread has barely moved since I last saw it, is this a temporary break?


    Yes
    Posted in: Maps
  • 0

    posted a message on [1.12] Help with Armorstands

    Can anyone get an armorstand into a minecart in 1.12 survival mode? Up until 1.11.2, all you needed to do was run them over.
    I need this for an adventure map that I am building (as a challenge) in survival, without mods/commands/tools.

    Posted in: Maps Discussion
  • 0

    posted a message on [1.12] Help get Armorstand in Minecart

    Can anyone get an armorstand into a minecart in 1.12 survival mode? Up until 1.11.2, all you needed to do was run them over.
    I need this for an adventure map that I am building (as a challenge) in survival, without mods/commands/tools.

    Posted in: Survival Mode
  • 0

    posted a message on Valley of the Kings - A CTF by The Broken Buttons

    Looks nice!

    Posted in: Maps
  • 0

    posted a message on Show me your Pokemon GO Buddy, for minifigs!

    I'll be at Minecon, handing out random Pokemon minifigs to anyone who shows me their favorite Pokemon, in Pokemon GO!



    On Sunday I'll be speaking at two map making panels. Details in the video.

    Posted in: Minecon
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