No, because there is no guarantee what biomes will appear in any particular seed (the starting point for a world).
Yes, because a world is nearly infinite (playable up to a farworld limit and generating to an insanely large accessible device memory maximum well after it is no longer playable, but that's besides the point) and at some point in that nearly infinite space there should be some of each biome.
A better question would be how easy is it to find every biome in any particular seed. The short answer is it's not easy. Some biomes are quite difficult to find. I have a 3+ year old infinite world that I've explored vastly (even flying in creative) but I still have not found a snowy biome for all the emeralds in the hills!
@AngryMom21, if you are running version 0.15.7 on the iPad, click Options from the main menu, then click the sliders on the right to disable multiplayer. That should automatically disable broadcast to LAN and broadcast to Xbox Live.
New terrain features (such as ocean monuments in 0.16) can generate in existing worlds, but only by installing the update and then exploring areas of that world where you have never been before.
I can clarify, but it gets a bit technical. When a new chunk (an unexplored area of the world) is generated it is saved in your world so when you come back to that area it looks the same. If you have explored a large area in your world before 0.16, then none of those saved chunks could have an ocean monument (OM for short, I'm feeling lazy) because they were generated when OMs didn't exist. Returning to those chunks after updating to 0.16 doesn't generate new terrain, it just loads the existing terrain you've already explored. But if you update to 0.16 (only beta on android as of writing this) and explore a new area, those new chunks will generate terrain based on the code in 0.16 which includes the chance to generate OMs.
Hi tkondla, I'm sorry to hear about your trouble. This should not be happening. Can you please provide your son's device make/model, operating system with version and the version of Minecraft Pocket edition?
Also, when your son uses this device, does he have a limited profile or some other type of restricted account/access?
Hi Andrewuk2004, call me crazy, but are you creating your portal in a finite world using an inventory editor? Alternatively, how long ago was that world created (years or if you recall which version it was created in?
If neither of those help, can you post your device make & model, OS with version and MCPE version?
Can you also please try creating a new creative flat world, build a portal, light it with flint, go through and see if there's a portal on the nether side?
M^3+02, I'll have a look to see if this has been reported in the official bug tracker: https://bugs.mojang.com/browse/MCPE. If I understand correctly, when you have split screen enabled and you are crouching then the point that you are interacting with is offset (vertically perhaps?) from the center of the crosshair that is on the screen.
I'll try to confirm on my device. Please let me know your device make, model, Operating system version and version of MCPE. For example: Samsung Galaxy S4, Android 5.0.1, MCPE 0.13.0
Hi trancemark, I'm not yet familiar with how/where MCWin10 is stored on the Lumia 950, but by chance does your account user name include irregular or accented characters for example Bjørn?
The Tab S has long suffered this problem. A temporary work around is to disable animated water, fancy graphics and beautiful skies. Sometimes you can get away with only disabling one or two of those.
SquishyPotatoe: There are known lag issues in 0.13.0 for practically all devices. Mojang's on it.
We know. It's been reported into the Mojang's official bug tracker for minecraft. https://bugs.mojang.com/browse/MCPE. I can't recall the ticket# now, but put mcpe unresolved trap door in the quick search and you'll see it.
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No and Yes XD
No, because there is no guarantee what biomes will appear in any particular seed (the starting point for a world).
Yes, because a world is nearly infinite (playable up to a farworld limit and generating to an insanely large accessible device memory maximum well after it is no longer playable, but that's besides the point) and at some point in that nearly infinite space there should be some of each biome.
A better question would be how easy is it to find every biome in any particular seed. The short answer is it's not easy. Some biomes are quite difficult to find. I have a 3+ year old infinite world that I've explored vastly (even flying in creative) but I still have not found a snowy biome for all the emeralds in the hills!
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Try going through purchasing the texture packs again. The AppStore will recognize that you already own the content.
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@AngryMom21, if you are running version 0.15.7 on the iPad, click Options from the main menu, then click the sliders on the right to disable multiplayer. That should automatically disable broadcast to LAN and broadcast to Xbox Live.
0
New terrain features (such as ocean monuments in 0.16) can generate in existing worlds, but only by installing the update and then exploring areas of that world where you have never been before.
I can clarify, but it gets a bit technical. When a new chunk (an unexplored area of the world) is generated it is saved in your world so when you come back to that area it looks the same. If you have explored a large area in your world before 0.16, then none of those saved chunks could have an ocean monument (OM for short, I'm feeling lazy) because they were generated when OMs didn't exist. Returning to those chunks after updating to 0.16 doesn't generate new terrain, it just loads the existing terrain you've already explored. But if you update to 0.16 (only beta on android as of writing this) and explore a new area, those new chunks will generate terrain based on the code in 0.16 which includes the chance to generate OMs.
0
icreievryteim, you should be on 0.13.0. 0.13.0 b5 is an old beta testing build...
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Hi tkondla, I'm sorry to hear about your trouble. This should not be happening. Can you please provide your son's device make/model, operating system with version and the version of Minecraft Pocket edition?
Also, when your son uses this device, does he have a limited profile or some other type of restricted account/access?
0
Double check that you and your friend are running the same version of MCPE.
0
DaMagical26Lover, What device are you using? What version of Minecraft Pocket Edition and what version of operating system?
There is currently a bug with iOS devices where the backspace key does not delete characters... https://bugs.mojang.com/browse/MCPE-11654
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Hi Andrewuk2004, call me crazy, but are you creating your portal in a finite world using an inventory editor? Alternatively, how long ago was that world created (years or if you recall which version it was created in?
If neither of those help, can you post your device make & model, OS with version and MCPE version?
Can you also please try creating a new creative flat world, build a portal, light it with flint, go through and see if there's a portal on the nether side?
I'm all questions today
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I've created the ticket: it's https://bugs.mojang.com/browse/MCPE-11846
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M^3+02, I'll have a look to see if this has been reported in the official bug tracker: https://bugs.mojang.com/browse/MCPE. If I understand correctly, when you have split screen enabled and you are crouching then the point that you are interacting with is offset (vertically perhaps?) from the center of the crosshair that is on the screen.
I'll try to confirm on my device. Please let me know your device make, model, Operating system version and version of MCPE. For example: Samsung Galaxy S4, Android 5.0.1, MCPE 0.13.0
0
Sorry, MCPC maps cannot be used on MCPE or MCWin10.
0
Hi trancemark, I'm not yet familiar with how/where MCWin10 is stored on the Lumia 950, but by chance does your account user name include irregular or accented characters for example Bjørn?
1
The Tab S has long suffered this problem. A temporary work around is to disable animated water, fancy graphics and beautiful skies. Sometimes you can get away with only disabling one or two of those.
SquishyPotatoe: There are known lag issues in 0.13.0 for practically all devices. Mojang's on it.
0
We know. It's been reported into the Mojang's official bug tracker for minecraft. https://bugs.mojang.com/browse/MCPE. I can't recall the ticket# now, but put mcpe unresolved trap door in the quick search and you'll see it.