• 0

    posted a message on Forge 1.7.10 Crashing

    I installed Forge on 1.7.10 with a few mods, and when trying to open or start a new world, the game crashes. Even if I remove all mods from the .minecraft/mods folder, the game still crashes when starting a new world.


    Crash report:


    ---- Minecraft Crash Report ----
    // Who set us up the TNT?

    Time: 6/24/18 9:04 PM
    Description: Unexpected error

    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Linux (amd64) version 4.15.0-23-generic
    Java Version: 1.8.0_151, Oracle Corporation
    Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 870326424 bytes (830 MB) / 1132310528 bytes (1079 MB) up to 2040135680 bytes (1945 MB)
    JVM Flags: 5 total; -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 3 mods loaded, 3 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    GL info: ' Vendor: 'X.Org' Version: '3.0 Mesa 17.2.4' Renderer: 'AMD CAICOS (DRM 2.50.0 / 4.15.0-23-generic, LLVM 5.0.0)'
    Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
    LWJGL: 2.9.1
    OpenGL: AMD CAICOS (DRM 2.50.0 / 4.15.0-23-generic, LLVM 5.0.0) GL version 3.0 Mesa 17.2.4, X.Org
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

    Posted in: Java Edition Support
  • 0

    posted a message on [Vanilla Structure/One Command] VanillaMorph - Morph into any mob, in vanilla Minecraft!

    NOTE: I didn't know where to put this, so I put it in the mods section. Mods, feel free to move this to the correct location.


    VanillaMorph is a minecraft vanilla command block contraption which allows you to morph into any mobs (Which don't fly) by simply walking into them!

    The installation method is simple: Just copy and paste the command, or download and load the structure to a structure block (More information here).

    The link above redirects you to my website, which in there you can find detailed install instructions, as well as downloads to the commands and the structure NBT files as an updating set of commands, and also the source of the files.


    Some screenshots:

    2016-08-24_17.13.41.png
    The Structure Block form




    The One Command form



    Morphed to a creeper (Ignore the weird scoreboard...)

    Downloads:


    This command/Structure was made by RoteMinecraftIL and 78yoni78.


    The command/structure is licensed under the GNU Public License (GPL).


    Source on GitHub for people who want to improve it!

    Posted in: Minecraft Mods
  • 0

    posted a message on The Challenge! A really wierd Minecraft Survival map... [Over 1,000 downloads!] [v1.2.1]

    EDIT: Curse is now live too! http://minecraft.curseforge.com/projects/the-challenge


    The Challenge v1.2.1 is now available for download on Mediafire (http://bit.ly/TheChalMC1_2_1), curse will be up in a few minutes (Under review) is up now! This patch fixes the villager spawn egg bug!

    Posted in: Maps
  • 1

    posted a message on The Challenge! A really wierd Minecraft Survival map... [Over 1,000 downloads!] [v1.2.1]

    2 Emerald -> 4 Villager

    1 Prismarine -> 1 Squid

    Posted in: Maps
  • 0

    posted a message on The Challenge! A really wierd Minecraft Survival map... [Over 1,000 downloads!] [v1.2.1]
    Quote from Golkyn»

    When I try to play this map on the All The Mods modpack the spawn eggs are names Spawn and don't work any idea why


    On the 1.9+ versions(The Challenge 1.2), Mojang changed how spawn eggs work, which caused all 1.8 or earlier (The Challenge 1.1, 1.0) spawn eggs to break. Because the modpack mentioned is for 1.10, that applies. I am currently not able to release a patch update, because of more urgent stuff I have to do, but when I finish with it, I'll update the spawn eggs.

    Until then, my suggestion is to summon yourself the spawn eggs from creative mode, then delete the price , then come back to survival.

    Posted in: Maps
  • 0

    posted a message on The Challenge! A really wierd Minecraft Survival map... [Over 1,000 downloads!] [v1.2.1]

    Hey, should I work on v1.3 or something else?

    Posted in: Maps
  • 0

    posted a message on Continually adding a potion effect to one player only?

    SCOREBOARD.

    sry for caps, but it's the way.

    Also, agree with JannisX11.

    Good luck wit your map!

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on COUNT TO 100,000,000 FOR A WORLD RECORD!

    30,852

    Only 99,969,148 left...

    Posted in: Forum Games
  • 0

    posted a message on The Challenge! A really wierd Minecraft Survival map... [Over 1,000 downloads!] [v1.2.1]

    UPDATE: I'm done! if you want to get it, go to the downloads section above!

    Hey guys,

    Just started working on v1.2!

    Let's just say: be prepared for... (NO SPOILERS!)

    /give @p life:surprize_element 1 2 {epicness: 9001}
    /execute @p ~ ~ ~ summon (No Spoilers) 


    Bye dudes!

    Posted in: Maps
  • 0

    posted a message on The Challenge! A really wierd Minecraft Survival map... [Over 1,000 downloads!] [v1.2.1]
    Quote from Rachaman»

    If you guys want to switch to survival just put your games into LAN mode and allow cheats to switch to survival.



    Quote from Truffled»

    Your map is in Creative with the ability to turn it back turned off.


    Fixed
    Posted in: Maps
  • 0

    posted a message on The Challenge! A really wierd Minecraft Survival map... [Over 1,000 downloads!] [v1.2.1]

    Some Of the "Splling mistakes" are made in purpose, like the 'wierd' in the title.

    Posted in: Maps
  • 0

    posted a message on The Challenge! A really wierd Minecraft Survival map... [Over 1,000 downloads!] [v1.2.1]

    Sorry for my bad English... Here and in the Map.

    Posted in: Maps
  • 0

    posted a message on The Challenge! A really wierd Minecraft Survival map... [Over 1,000 downloads!] [v1.2.1]

    OVER 1,000 DOWNLOADS! THAT'S INSANE!

    Welcome, My survivalists, to The Challenge! In this world, you will have to simply grind Everything that you can!




    Download from Mediafire:

    Download from Curse:


    Gameplay:


    You will start in a flat world, made from leaves and logs.

    If you want to progress, go to Frank, Bob and Tim.

    They will trade you stuff for materials.

    Map by: rotemoses202 (aka. RoteMinecraftIL)

    Videos:


    AntVenom:


    Yikonika:


    KronixWolf:


    If You've Made a video, It's GREAT! Just make sure that you post it in the comments so I can see it.


    Changelog:


    Ver 1.2.1:

    Bugs Fixed:

    • Spawn eggs not working in villagers.

    Notable changes:

    • Tweaked with some gamerules.

    Ver 1.2:

    Updated to 1.9.x!

    Notable Additions:

    • Added end portals to Tim's shop
    • More missions.

    Notable Changes:

    • Tweaked villagers
    • Added 53 downloads
    • Removed 53 downloads
    • Improved book
    • Added a bug (gamerule doDaylightCycle true)
    • Removed a bug (gamerule doDaylightCycle true)

    Notable bugs:

    • spawn eggs not working in villagers. see this comment for more info.

    Ver 1.1:

    Notable Additions:

    • Tim! Your way to get Grass Blocks So you can easily get a farm!
    • More Missions

    Notable Changes:

    • Improved book.
    • Balanced Frank's Trades

    Ver 1.0.1:

    Bugs Fixed:

    • The player Starts in creative mode, without any way to switch back to survival mode.

    Wiki (W.I.P)


    9b56c4bdc659aca1eafc53acdd7fb993

    ^

    |

    Secret Code!

    Posted in: Maps
  • 0

    posted a message on Tinkers' Construct Armor Addon

    Cool.

    Posted in: Requests / Ideas For Mods
  • To post a comment, please or register a new account.