Curious to know what game icon that was he picked up at the end.
- rodabon
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Member for 14 years, 3 months, and 10 days
Last active Wed, Nov, 22 2017 10:28:26
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Dec 18, 2015rodabon posted a message on Community Creations: Animation vs MinecraftPosted in: News
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Nov 24, 2015rodabon posted a message on Realms Map Roundup!Posted in: News
Of course they had to add these RIGHT after I canceled my realm...
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Sep 24, 2015rodabon posted a message on Community Roundtable: BoatsPosted in: News
The two biggest changes necessary to make boats much more functional would be:
- Raise their durability a bit more to make them less fragile.
- Allow the rider to right click the top of a block within a 2-3 block range to dismount onto it.
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Sep 5, 2015rodabon posted a message on Community Creations: Lord of the Rings' ShirePosted in: News
I think this is great! I love how they have brought the setting to life in minecraft. Obviously the blockiness of the minecraft world, along with the scale used, places limits on the detail that can be created. But still, so much planning and detail went into this, so much work and truly a labor of love. Excellent work guys!
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Aug 12, 2015rodabon posted a message on Community Roundtable: SleepingPosted in: News
Steve is my meat puppet. He does what I say and has no free will of his own. I experience the world through him so sleep is just a time flux fast forward mechanism for my benefit.
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May 7, 2013rodabon posted a message on Minecraft on the Oculus RiftI made the mistake of trying to watch this while eating my lunch.Posted in: News
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Apr 25, 2013rodabon posted a message on 1.5.2 Pre-Release and...a Snapshot Too?Posted in: News
A change I've wanted for a long long time. -
Jan 26, 2012rodabon posted a message on Minecraft Poll; Sneak Peek of the JungleMy money is on it being a snake. See how it is no higher than the grass and it looks coiled up. An orange python like this: http://board.reptilechannel.com/Uploads/Images/bd3607f6-dee3-4d5a-875b-4762.jpgPosted in: News
A smaller climbing mob makes sense for the dense jungle setting. A larger mob would have trouble navigating the terrain. -
Jul 27, 2011rodabon posted a message on 1.8 Updates: New Mob...Revealed?These guys appear to be taller than 2 meters...Posted in: News
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It will certainly work better in a single player world solely because the mob cap isn't distributed around multiple players.
I recommend finding a flushing mob trap design instead of that passive one where the mobs need to walk into the canals.
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Hi it sounds like your graphics card can't handle the resolution of that pack. See this bug report for more info:
https://bugs.mojang.com/browse/MC-29565
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I do pretty much what VolcanoBomber and TheMasterCaver said, which is to walk along the shelves and light those up starting from near the top if possible. Then light up the bottom as I can safely.
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Generally you're right it doesn't matter. However if you're trying to link up portals in close proximity to each other then the Y value may start to become a factor.
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I haven't played the new update yet, but they did change how the achievement system works so perhaps what you're hearing is just the sound effect they have set for that?
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He can correct me if I'm wrong, but all he's saying is that the spawning code has a 'lower priority' so to speak when looking at higher Y value spawning locations. Basically if there is another place they can spawn much lower, they more than likely will spawn down there.
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Keep in mind too that there is now a maxEntityCramming rule since that farm was posted, so unless you change that the max entities stacking is 24.
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Building a home into the side of a mountain has a lot of upsides. You have plenty of space to expand your home, you don't have to build a roof, nor do you have much exterior wall decorating to do.
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I'm sure it's coded that way, but not sure if it's incidental or intended. Best guess is the wheat pops out first. What I usually do is make sure I have one wheat somewhere in my inventory before harvesting so the seeds will go into my empty slot as intended. Either that or leave two empty slots on the hotbar.
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Oooh, me likey the detail on the towers. The clever use of stairs that way....I'm having difficulty making out just how you did that from looking at the pictures but I think I have an idea what you did there. I think the oriental garden is an excellent replacement for the useless apartment building. I too like the structures I build to have more of a purpose than just looks.
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No, I think they decided they didn't want to add that much more space to the nether because they had been dealing with lag issues in the nether for people on low end machines since it had been added and doubling the amount of generated space would only increase the problem.
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That is most likely your issue. It's a long standing bug with mob spawns getting hung up out in chunks outside of render distances lower than 10 and fill up the mob cap. Usually you can observe a few spawns initially if you set the game to peaceful then change back, but they quickly stop as mobs get hung up out there.
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I just realized you never said what platform you're playing on.
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Hmmm, what's your render distance set to? If under 10, try turning up to 10 and retesting.
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Sorry no that wouldn't happen. The server owner could deleted the island chunks to reset things though, but if someone has built out there they might not be too happy about that.