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    posted a message on Putting bricks in crafting table causes game crash

    Ok, I spent some time going through all of the mods, this issue is caused by the Additional BuildCraft Objects mod. Removing the mod fixes this issue. I have contacted the developer here https://github.com/da3dsoul/Additional-Buildcraft-Objects/issues/43 about a fix for it.

    Posted in: Java Edition Support
  • 0

    posted a message on Putting bricks in crafting table causes game crash

    Bump, any ideas anyone?

    Posted in: Java Edition Support
  • 0

    posted a message on Putting bricks in crafting table causes game crash

    HI there, the title says it all. Looking in NEI, this recipe shows up: http://i.imgur.com/a4foQ6E.png


    I'm guessing that's not supposed to be there, but I've tried to remove all recipes with "minecraft:fire" in MineTweaker but the recipe won't disappear. The crash log says the following:


    ---- Minecraft Crash Report ----
    // I'm sorry, Dave.

    Time: 4/12/16 6:21 PM
    Description: Rendering item

    java.lang.NullPointerException: Rendering item

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:571)

    -- Item being rendered --
    Details:
    Item Type: null
    Item Aux: ~~ERROR~~ NullPointerException: null
    Item NBT: null
    Item Foil: ~~ERROR~~ NullPointerException: null
    Stacktrace:
    at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:571)
    at codechicken.nei.guihook.GuiContainerManager.drawSlotItem(GuiContainerManager.java:489)
    at net.minecraft.client.gui.inventory.GuiContainer.func_146977_a(GuiContainer.java:270)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:99)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
    at weather2.weathersystem.EntityRendererProxyWeather2Mini.func_78480_b(EntityRendererProxyWeather2Mini.java:50)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1001)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    That's just a snippet of the error itself. A list of mods I'm using is here: http://www.technicpack.net/modpack/cl-updt.747803/permissions


    Any ideas what could be wrong? Thanks in advance!

    Posted in: Java Edition Support
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    posted a message on World Automation on CraftersLand

    Hi everyone!

    Today I bring to you a brand new server on a dedicated host, designed to fulfill your Minecraft technology fantasies. This server features the World Automation pack, a pack that's all about the latest and greatest tech. Explore Mekanism, Galacticraft, MineFactory Reloaded, Applied Energistics, and many more mods! Hosted on a dedicated server with 24/7 uptime and helpful staff! What are you waiting for? Start on your technological revolution today!


    Pack available at: http://www.technicpack.net/modpack/cl-updt.747803


    Server IP is included with the pack. Simply install, launch, and you're ready to go!

    Posted in: PC Servers
  • 0

    posted a message on World Automation - Automate everything!

    Hi all! I wanted to share my work over the past few months with you guys, on a pack called World Automation. This pack is technology oriented with very little magic, and follows a similar style to that of Tekkit for those who have played it before. There are tons of tech mods to play with, including Thermal Expansion 4, Applied Energistics 2, Mekanism, MineFactory Reloaded, Galacticraft, and IndustrialCraft 2, to name a few. The nice thing with this pack is the mods are actually up to date! And I do regular mod updates to ensure you can experience all of the latest features as a player. Some unique mods to play with in this pack include Thermal Recycling, which allows you to recycle scrap into new things in a nice new Thermal Expansion themed style. I also included the TARDIS Mod, which I hope Dr Who fans might greatly enjoy. The pack is also fairly slim versus other big tech packs these days, running at 141 mods (versus 153 for SkyFactory 2, for example) with most of the mods being small or extensions/plugins to the bigger ones. Please try it out if you're interested and let me know what you think! You can play this pack by using the Technic Launcher, follow this link to access the pack:


    http://www.technicpack.net/modpack/cl-updt.747803


    Thanks!

    Posted in: Mod Packs
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