1.19.1
- updated for MC 1.19
1.18
- updated for MC 1.18
- fix server log being spammed with lit cave air resource error message (harmless but annoying)
1.17.1
- updated to MC 1.17 and using the official source mappings
- otherwise, this is the same as 1.16.5
1.16.5
- rewritten to work with MC 1.16.5
- the mod now uses fake air and water blocks to achieve light (rapidly placing and removing them as light sources move)
- this has several limitations, only full water blocks can emit dynamic lights (not waterfalls or partial block rivers)
- it will also not work if the light source is inside some non-air block like foliage or spiderwebs
- the mod is now a "standard" mod that requires both a client and a server to have it when playing online
- currently only the player self light and dropped items modules are implemented
- there is also no on-off button
Other videos
This modification makes 'shining' items (default: Torch, Glowstone, Glowdust, Lit Pumpkin, Redstone, Lava Bucket, powered Minecart) illuminate everything around them if
1) the player has them equipped (in hand/armor)
2) they are dropped on the ground
You may add any Item ID you wish as shiny item, via the settings file. Also supports armor items!
There is no limit to the number of lights you can create, note however they are fairly FPS-costly. You can disable modules to obtain better FPS!
Instructions:
Put downloaded file into mods folder
Config Syntax help:
[DynamicLights_thePlayer, DynamicLights_dropItems and DynamicLights_otherPlayers configs]
* Possible setups:
* X := simple ID X, wildcards metadata
* X-Y := simple ID X and metadata Y
* X-Y-Z := simple ID X, metadata range Y to Z
There is a default value used as "setting", you can specify one by appending "=x" to the ID part
Valid Entry examples:
torch
Torch minecraft id is "torch", will use the default light value (15)
wool
Torch minecraft id is "wool"
wool-2=12
Wool, magenta subtype (meta 2), will use a light value of 12
wool-2-5
Wool BlockID, accepts metadata range [2..5]
golden_helmet-*-*=15
Item ID range [314..317] covering golden armor, wildcarded meta/damage which means any value goes
Also unnecessarily specifying the default light value of 15, you could leave =15 out aswell
There no longer is numeric Block or Item id's. Use the string identifiers, google "Minecraft Data" to get a listing.
Values that cannot be mapped to anything will be logged and ignored
current versions available at curse:
https://minecraft.curseforge.com/projects/dynamic-lights/files
Old Downloads:
http://atomicstryker.net/dynamiclights.php
To other modders: See sourcecode. Adding your own Dynamic Lights is "easy".
My other mods:
11
In my testing, for 1.2.5 I used ModLoader for 1.2.4 and my mod, both of which worked perfectly. If any bugs are found, they will be addressed when 1.2.5 ModLoader comes out.
Please:
I made this in response to a request posted on this topic on Reddit.
Features:
This is the crafting recipe, it works with any sapling.
Here you can see the Apple Bushes on the left, and the harvested Apple Bushes on the right. When you right click on the Apple Bush it will drop an apple for you, and will be on "cooldown," at which point it will no longer drop any apples. It will eventually regenerate and you will be able to take another apple from it.
Videos:
Here is an awesome review, and my favorite, by Phobi_Bus.
Quick showcase of v1.0 of this mod! Thanks to Smaste for taking the time to do this!
Download:
Dependencies:
-Risugami's ModLoader
Most Recent:
Minecraft 1.2.4/1.2.5: (yes use the 1.2.4 for 1.2.5, for now.)
Link Removed[1.2.4]
Minecraft 1.2.3:
Link Removed[1.2.3]
Minecraft 1.1: I'm not going to be upkeeping for 1.1.
Link Removed[1.1]
Deprecated versions:
Link Removed[1.2.3]
Link Removed[1.2.3]
Using the Config File
File location: .minecraft/config/AppleBush.cfg
Changeable Values: e_applebushfullID, e_applebushdepletedID, e_recipes, e_rarity
Possible values for IDs: 125-225
Possible values for e_recipe: 0 (recipes disabled), 1 (recipes enabled)
Possible values for e_rarity: 1-600 is realistic, with 600 being an awful, awful lot.
---
Change Log:
v2.0
- Added config file for changing spawn rate, recipe toggling, and modifying block IDs
- Bushes now generate in the world!
- Modified the way the bushes work internally, more streamlined now.
v1.1
- Added texture
- Must right click with an empty hand to harvest
- Added a sapling drop for the harvest Apple Bushes
- Will not regrow their fruit underground, must be able to see the sky.
- Will not regrow their fruit in the dark.
v1.0
- Release
Thanks to x2Robbie2x for his awesome tutorials, if you're looking to get into coding some mods for Minecraft, check him out. He walks you through a lot more, and better, than some of the other tuts out there. So cheers to him!
Terms and Conditions, as eloquently worded by Rotten194. Thanks to him for taking hundreds of words to say what should be as simple as, "This is my ****, not your ****, don't steal it."
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
1
1
1
I was wondering if you by chance could make a tutorial about adding your own bar to the hud, something like the hunger bar. A fellow modder showed me his code, but it edited a class file for minecraft. Is there any way to do this? Thanks!
1
Since when do ducks cluck?!
This is what I originally was going for, but I decided to make one that wouldn't necessarily require one to start a fresh world. I know, personally, that sometimes that is inconvenient. Just trying to appeal to all!