ok i updated to v.3.2.3.0 for 1.7.10 and its telling me that its out of date and that 3.3.3.0 is out. however, 3.3.3.0 is 1.8. so why is it saying this when im playing 1.7.10?
Hah, i forgot to change the version url it pulls from when I migrated my 1.8 changes to 1.7.10. Redownload and itll be fixed for you. Thanks for reporting so fast.
Sorry if this has been mentioned, but when I install 1.8 version, I get this lighting glitch where if I look at the mob directly (crosshairs), the lighting around the mob changes drastically to full brightness, even if the room is pitch dark. If I look away, it goes back down to what it's supposed to be.
When I'm hitting the mob, I do not see numbers bouncing off them though I do see the announcement for a critical hit I think.
Again, this mod doesn't remember a hotkey change. Using newest version (v3.2.0) for MC 1.7.10.
As an example, after changing "PERIOD" to "NUMPAD6" and exit the game, the next time I play, it's back to default "PERIOD", not "NUMPAD6".... Even the "options.txt" gets a reset from "key_key.portaitreposition:77" (NUMPAD6) to "key_key.portaitreposition:52" (PERIOD).
How to solve this? For me, PERIOD is not an option for this command.
How to solve the hotkey problem?
Let me know if this is still in issue in the newest version. I will look into it but all options in game can also be accessed from the config.
Adds an option to the advanced gui to copy entity class names to the clipboard if you sneak while looking at it. Good for debugging troublesome mobs and to get class names for mods that need them to hook in some compatibility.
Fixed an issue that made all checkboxes display opposite of what their actual value was.
i tried deleting the config but it didnt work and now i cant even go in my %appdata% or any folder type thing on my computer because of some wierd thing called Server execution failed and i dont know how to fix it. well i guess it's GG to my computer had it more than 10 years by now. i got a bypassment for that server execution fail and im going to retry deleting the config if it doesnt work ill say
Sounds like you are having some hardware failures man I wish you luck.
sadly the mod doesnt work for me without the alternate rendering enabled but its not a game breaking bug just a tad annoying in mp.
Have you tried it since the 1.8 update? The events were moved around so it may work now.
Also, if you use alternate rendering, you should probably also enable high compatibility rendering, as this causes the gui to render earlier.
Remember to restart minecraft after changing rendering modes.
Can you please fix it so that people using MC 1.7.10 are not seeing update reminders for new versions of Damage Indicators for MC 1.8 or beyond? I only want an ingame update if there is an actual update for the version of Minecraft I am playing.
The reason for this is some people are using 1.7.10 right now simply because damage indicators had not updated to 1.8, it will be gone in a few days, dont worry.
This is the first version updates so some issues may exist.
First make sure you try with and without alternate rendering enabled, and also try high compatibility rendering, on the bottom of the repositioning gui. Ill be working on the other bugs and an update will be out soon.
Did you ever get around to fixing this issue? I'm having the same problem as well. I used a custom skin and that fixed the portrait part of it, but there is still the annoying black box that appears around the whole thing.
Strange issue, have you tried ticking the high compatibility rendering box and the alternate rendering method box?
the game had been running fine for like 5-6 hours and then suddenly crashed when i was staring at a wall. http://pastebin.com/T6xAWfH7
Hmm, that particular crash seems like an impossibility, unless another mod is removing entities dangerously. From here it appears to be an issue with another mod, but let me know if it continues.
Sorry guy, I have had a lot of stuff on my table lately. Not enough hours in the day. Sorry about the issues with the OP.
I will be updating the mod if/when I get a little free time on my hands, possibly in a week or two.
Hi. New guy, here. I installed this Mod a few minutes ago, and it doesn't seem to be working for me. The mod features aren't displaying as (I assume) they should, and whenever I press the period key, Minecraft crashes outright. I have 2 Crash Reports for you below, and I'd be happy to provide you with any other information you may need; please feel free to ask.
Crash Report 1:
---- Minecraft Crash Report ----
// Who set us up the TNT?
java.lang.NoSuchMethodError: net.minecraft.client.gui.ScaledResolution.<init>(Lnet/minecraft/client/Minecraft;II)V
at DamageIndicatorsMod.gui.DIGuiTools.DrawPortraitSkinned(DIGuiTools.java:288)
at DamageIndicatorsMod.gui.RepositionGui.func_73863_a(RepositionGui.java:209)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:945)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at DamageIndicatorsMod.gui.DIGuiTools.DrawPortraitSkinned(DIGuiTools.java:288)
at DamageIndicatorsMod.gui.RepositionGui.func_73863_a(RepositionGui.java:209)
java.lang.NoSuchMethodError: net.minecraft.client.gui.ScaledResolution.<init>(Lnet/minecraft/client/Minecraft;II)V
at DamageIndicatorsMod.gui.DIGuiTools.DrawPortraitSkinned(DIGuiTools.java:288)
at DamageIndicatorsMod.gui.RepositionGui.func_73863_a(RepositionGui.java:209)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:945)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at DamageIndicatorsMod.gui.DIGuiTools.DrawPortraitSkinned(DIGuiTools.java:288)
at DamageIndicatorsMod.gui.RepositionGui.func_73863_a(RepositionGui.java:209)
This is running as a solo mod on 1.7.2? Whats wrong with it? Yes I tested the mod solo and with other mods it doesn't matter it just won't run. No compatibility issues.
No crash reports, no logs, no forge version provided.
Is the computer plugged in?
Sorry I dont have much to work with here
Well, that's a relief. I tried to go to the Chat thread, and I thought someone had planted a virus or something.
The strange part if it's an issue with an advertisement, why am I still getting it even though I use AdBlock Plus?
The website hosted the advertisement that tried to inject malicious code, just because you have adblock plus will not prevent google from discovering it. Turning on ad-block-plus does not turn off ads for the entire world xD
1
Hah, i forgot to change the version url it pulls from when I migrated my 1.8 changes to 1.7.10. Redownload and itll be fixed for you. Thanks for reporting so fast.
0
Update and make sure you have everything enabled in options.
Also try High Compatibility Rendering. Disable Alternate Rendering Mode.
[quote=messiahgov;/members/messiahgov;/forums/mapping-and-modding/minecraft-mods/1286538-hit-splat-damage-indicators-v3-3-2-rpg-ui-and?comment=3213]*bump*
How to solve the hotkey problem?
Let me know if this is still in issue in the newest version. I will look into it but all options in game can also be accessed from the config.
1
DamageIndicators[1.7.10]v3.2.3 released.
Adds an option to the advanced gui to copy entity class names to the clipboard if you sneak while looking at it. Good for debugging troublesome mobs and to get class names for mods that need them to hook in some compatibility.
Fixed an issue that made all checkboxes display opposite of what their actual value was.
1
Fixed most(all?) menu issues.
Rebundled with autoinstaller.
0
Sounds like you are having some hardware failures man I wish you luck.
0
Not yet, after a more complete 1.8 version is releases, I'll re-implement the autoinstaller.
1
Ah, there was an issue with the non-alternate renderer, and I quickly patched it up. Pick up the newest version, it should fix your problems.
As far as the other rendering errors go, this is an issue with some images being moved around and ill fix their rendering soon.
0
Have you tried it since the 1.8 update? The events were moved around so it may work now.
Also, if you use alternate rendering, you should probably also enable high compatibility rendering, as this causes the gui to render earlier.
Remember to restart minecraft after changing rendering modes.
The reason for this is some people are using 1.7.10 right now simply because damage indicators had not updated to 1.8, it will be gone in a few days, dont worry.
1
First make sure you try with and without alternate rendering enabled, and also try high compatibility rendering, on the bottom of the repositioning gui. Ill be working on the other bugs and an update will be out soon.
0
Strange issue, have you tried ticking the high compatibility rendering box and the alternate rendering method box?
Delete your DamageIndicators config. It is corrupt.
Hmm, that particular crash seems like an impossibility, unless another mod is removing entities dangerously. From here it appears to be an issue with another mod, but let me know if it continues.
2
Just an update to Minecraft v1.8
5
I will be updating the mod if/when I get a little free time on my hands, possibly in a week or two.
0
Minecraft Version: 1.7.2
Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Get the right version for your minecraft.
1
Update to minecraft version 1.7.10
Old configs will be reset to prevent bugs caused by old configs.
0
No crash reports, no logs, no forge version provided.
Is the computer plugged in?
Sorry I dont have much to work with here