• 0

    posted a message on Zelda Master Sword Mod
    New Master Sword Version for 1.7.10 
    Easy installation with forge - Just drop the .jar into your mod folders

    Fight Zombies, Skeletons, Creepers and Spiders to get Rupee Shards. With these you make their respective Rupees! (or if you're tired hunt some chickens for hearts which refill 2 hunger bars)

    Start collecting your rupees so you can trade with the villagers to get your Gems!

    This is a Legend of Zelda based mod, that adds green, blue, red rupees and the Power, Wisdom and Courage gems. With te gems you can craft your Master Sword(stronger than Diamond ;] )

    *NEW FEATURES*

    Courage Gem - Get health recovery lvl 2 for 15 secs

    Power Gem - Get strength boost lvl 2 for 15 secs

    Wisdom Gem- Get invisibility lvl 2 for 15 secs


    Downloads!

    Download Master Sword 1.7.10

    Download Master Sword 1.4.7 (Outdated)

    Posted in: Minecraft Mods
  • 0

    posted a message on Making a vanilla block drop custom item Forge 1.7.10
    it worked thank you very much to you all
    Posted in: Modification Development
  • 0

    posted a message on Making a vanilla block drop custom item Forge 1.7.10
    Quote from Puredarkness

    Did you register your event handler with:

    MinecraftForge.EVENT_BUS.register(new YourEventHandler());

    in your @Mod class?

    im a newbie in modding with forge in thi latest version so i guess @Mod class is the main file? if it is the main file i put it in there in the loading events and nothing happens so i guess its in the wrong place
    Posted in: Modification Development
  • 0

    posted a message on Making a vanilla block drop custom item Forge 1.7.10
    I added it to my code to test it but it didnt changed anything i tried with other stuff and didnt worked
    Posted in: Modification Development
  • 0

    posted a message on Making a vanilla block drop custom item Forge 1.7.10
    is there a way to make leaves drop my custom item and still have the apple and sapling drop chance, i want to just add it to those

    or making stone drop a custom item
    Posted in: Modification Development
  • 0

    posted a message on MindCrack like server Now accepting applications, (whitelisted) great community, JOIN NOW!
    Hello there

    • Name(last is optional): Richard
    • IGN(in-game-name): Drahcir3
    • Age: 14
    • How often will you be on?: everyday atleast an hour (i hope so)
    • Will you grief?: No unless we are close friends willing to prank each other know and then (So no... i have no friends...)
    • Why should you be accepted? (put some thought in we have lots of space but make me want to accept you): I aint the best builder or redstone master or tecnic expert but i will contribute as much as i can and will be respectful and nice to others ;D
    • What are you good at?(2-3 sentences, possibly post a picture of one of your builds to cover this question): Im average at building and redstone but i learn quickly and willing to accept critics about my buildings
    • Timezone/ world location: Im from mexico and i have no idea of my timezone (btw my english is 7-8/10)
    • Skype(with picture description):richard.bq i have a black screen but i you cant find me send me an email [email protected]
    Posted in: PC Servers
  • 0

    posted a message on Minecraft SMP: What to build?
    Do a farm for each mob
    Posted in: Survival Mode
  • 0

    posted a message on Private Vanilla Survival Server
    Age: 14

    Username: Drahcir3

    Timezone: US Central Time (Im from mexico so im not sure about this jeje)

    Why do you wanna join? Because id like to be in a nice comunnity willing to have some chat and play vanilla

    Are you willing to use Skype? yes richard.bq (i speak english 7-8/10)

    In your words, what is the difference between griefing and pranking? Griefing is just being mean and bothering other i think pranks are between friends and are made by people willing to rebuild the griefed part (or items)
    Posted in: PC Servers
  • 0

    posted a message on [1.5.2][FORGE] Cant add recipes to game
    Quote from WillDaBeast509

    This. You're getting a NullPointerException because you have declared your variables (public static Item topaz; etc) but not initialized them (topaz = new Item(198)... etc). Put your crafting recipies after all that, pretty much at the bottom of you @Init method.


    i did all of that i (i think)
    here is my code
    package Rex1161.Scythe; //Package directory
    //Basic importing
    import net.minecraft.block.Block;
    import net.minecraft.item.EnumToolMaterial;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemFood;
    import net.minecraft.item.ItemStack;
    import net.minecraftforge.common.EnumHelper;
    import cpw.mods.fml.common.Mod;
    import cpw.mods.fml.common.Mod.Init;
    import cpw.mods.fml.common.event.FMLInitializationEvent;
    import cpw.mods.fml.common.network.NetworkMod;
    import cpw.mods.fml.common.registry.GameRegistry;
    import cpw.mods.fml.common.registry.LanguageRegistry;
    
    //Basic needed forge stuff
    @Mod(modid="Scythe",name="Scythe Mod",version="v1.2")
    @NetworkMod(clientSideRequired=true,serverSideRequired=false)
    
    public class Scythe
    {
    //ToolMaterial
    static EnumToolMaterial EnumToolMaterialScythe= EnumHelper.addToolMaterial("Scythe", 3, 666, 12.0F, 3, 22);
    static EnumToolMaterial EnumToolMaterialSoul= EnumHelper.addToolMaterial("Soul", 3, 666, 12.0F, 4, 22);
    static EnumToolMaterial EnumToolMaterialDeath= EnumHelper.addToolMaterial("Death", 3, 666, 12.0F, 5, 22);
    
    //Telling forge that we are creating these
    public static Item Soul;
    public static Item SoulRod;
    public static Item IronRod;
    public static Item Scythe;
    public static Item SoulScythe;
    public static Item DeathScythe;
    
    //Declaring Init
    @Init
    public void load(FMLInitializationEvent event)
    {
      // define items/blocks
      Soul = new ScytheItems(2013).setUnlocalizedName("Soul");
      SoulRod = new ScytheItems(2014).setUnlocalizedName("SoulRod");
      IronRod = new ScytheItems(2015).setUnlocalizedName("IronRod");
      Scythe = new Scythes(9018, EnumToolMaterialScythe).setUnlocalizedName("Scythe");
      SoulScythe = new Scythes(9019, EnumToolMaterialSoul).setUnlocalizedName("SoulScythe");
      DeathScythe = new Scythes(9020, EnumToolMaterialDeath).setUnlocalizedName("DeathScythe");
     
      //adding names
      LanguageRegistry.addName(Soul, "Soul");
      LanguageRegistry.addName(SoulRod, "SoulRod");
      LanguageRegistry.addName(IronRod, "IronRod");
      LanguageRegistry.addName(Scythe, "Scythe");
      LanguageRegistry.addName(SoulScythe, "SoulScythe");
      LanguageRegistry.addName(DeathScythe, "DeathScythe");
     
      //crafting
      GameRegistry.addRecipe(new ItemStack(SoulRod,1), " T ", " T ", " T ", 'T', Soul);
      GameRegistry.addRecipe(new ItemStack(IronRod,1), " T ", " T ", " T ", 'T', Item.ingotIron.itemID);
      GameRegistry.addRecipe(new ItemStack(Scythe,1), "TTT", "  X" ,"  X", 'T', Item.ingotIron.itemID, 'X', IronRod);
      GameRegistry.addRecipe(new ItemStack(SoulScythe,1), "TTT","  X","  X",'T',Soul, 'X', SoulRod);
    }
    }
    Posted in: Modification Development
  • 0

    posted a message on [1.5.2][FORGE] Cant add recipes to game
    Quote from LikeAbeus

    Try this :
    GameRegistry.addRecipe(new ItemStack(topazblock, 1), "TTT", "TTT", "TTT", 'T', topaz);

    It's almost the same.You shouldn't get any errors with this method.


    im getting this
    	  Minecraft has crashed!	 
    	  ----------------------	 
    Minecraft has stopped running because it encountered a problem; Failed to start game
    A full error report has been saved to C:\Users\asdf\Desktop\Mods\jars\.\crash-reports\crash-2013-06-27_12.38.40-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
    --- BEGIN ERROR REPORT 4cb66ed9 --------
    Full report at:
    C:\Users\asdf\Desktop\Mods\jars\.\crash-reports\crash-2013-06-27_12.38.40-client.txt
    Please show that file to Mojang, NOT just this screen!
    Generated 27/06/13 12:38 PM
    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_13, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 942295464 bytes (898 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 5 mods loaded, 5 mods active
    mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Magikarp{v2} [Magikarp Mod] (bin) Unloaded->Constructed->Pre-initialized->Initialized
    Scythe{v1.2} [Scythe Mod] (bin) Unloaded->Constructed->Pre-initialized->Errored
    LWJGL: 2.4.2
    OpenGL: AMD Radeon HD 6290M  GL version 4.1.10834 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    java.lang.NullPointerException
    at net.minecraft.item.crafting.CraftingManager.addRecipe(CraftingManager.java:213)
    at cpw.mods.fml.common.registry.GameRegistry.addShapedRecipe(GameRegistry.java:244)
    at cpw.mods.fml.common.registry.GameRegistry.addRecipe(GameRegistry.java:239)
    at Rex1161.Scythe.Scythe.load(Scythe.java:61)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:448)
    at net.minecraft.client.MinecraftAppletImpl.startGame(MinecraftAppletImpl.java:44)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT ea240916 ----------
    
    [CODE]
    
    	  Minecraft has crashed!	 
    	  ----------------------	 
    Minecraft has stopped running because it encountered a problem; Failed to start game
    A full error report has been saved to C:\Users\asdf\Desktop\Mods\jars\.\crash-reports\crash-2013-06-27_12.38.40-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
    --- BEGIN ERROR REPORT 4cb66ed9 --------
    Full report at:
    C:\Users\asdf\Desktop\Mods\jars\.\crash-reports\crash-2013-06-27_12.38.40-client.txt
    Please show that file to Mojang, NOT just this screen!
    Generated 27/06/13 12:38 PM
    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_13, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 942295464 bytes (898 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 5 mods loaded, 5 mods active
    mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Magikarp{v2} [Magikarp Mod] (bin) Unloaded->Constructed->Pre-initialized->Initialized
    Scythe{v1.2} [Scythe Mod] (bin) Unloaded->Constructed->Pre-initialized->Errored
    LWJGL: 2.4.2
    OpenGL: AMD Radeon HD 6290M  GL version 4.1.10834 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    java.lang.NullPointerException
    at net.minecraft.item.crafting.CraftingManager.addRecipe(CraftingManager.java:213)
    at cpw.mods.fml.common.registry.GameRegistry.addShapedRecipe(GameRegistry.java:244)
    at cpw.mods.fml.common.registry.GameRegistry.addRecipe(GameRegistry.java:239)
    at Rex1161.Scythe.Scythe.load(Scythe.java:61)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:448)
    at net.minecraft.client.MinecraftAppletImpl.startGame(MinecraftAppletImpl.java:44)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT ea240916 ----------
    Posted in: Modification Development
  • 0

    posted a message on [1.5.2][FORGE] Cant add recipes to game
    when i add recipes my game crashes and i dont know how to fix it because i dont understand so much the crash log jaja

    so here is my code

    GameRegistry.addRecipe(new ItemStack(topazblock,1), new Object[]{"TTT","TTT","TTT",'T',topaz});


    if anyone knows what is wrong please tell me
    Posted in: Modification Development
  • 0

    posted a message on [MCP][Modloader] Making a mob drop a sword
    Quote from CrafterOfMines57

    And that error would be what exactly? (as in post the log)

    it gives me an error as DeathScythe is a sword and not an item
    Posted in: Modification Development
  • 0

    posted a message on [MCP][Modloader] Making a mob drop a sword
    i want my mob to drop my Scythe(its a sword) but it gets me an error when putting this code
    protected int getDropItemId()
    {
    return mod_Scythe.DeathScythe.itemID;
    }


    and the code of my public satic is this

    public static final Item DeathScythe = new ItemSword(3077, EnumToolMaterial.DEATH).setUnlocalizedName("DeathScythe");
    Posted in: Modification Development
  • 0

    posted a message on [MCP][Modloader] Make an item open dors
    Hey there i have already made an item named Screwdriver and i want it to open iron dors when having right click on then but i have no idea on how to do it does anyone has any idea? and as i have search i havent found anything
    Posted in: Modification Development
  • 0

    posted a message on [MCP][1.5.2][ModLoader] Can´t Make a mob spawn in a generated area
    In my mod im making a generated house wich is working fine but i want to make a mob spawn inside the house is there any way to make it? right know i got everything working but that so here is the code i use in the WorldGenSpawn

    package net.minecraft.src;
    import java.util.Random;
    public class WorldGenSpawn extends WorldGenerator
    {
    public WorldGenSpawn()
    { 
    }
    public boolean generate(World world, Random rand, int i, int j, int k)
    {
      world.setBlock(i, j, k, Block.cobblestone.blockID);
      world.setBlock(i, j + 1, k, Block.cobblestone.blockID);
      world.setBlock(i, j + 2, k, Block.cobblestone.blockID);
      world.setBlock(i +2, j, k, Block.cobblestone.blockID);
      world.setBlock(i +2, j + 1, k, Block.cobblestone.blockID);
      world.setBlock(i +2, j + 2, k, Block.cobblestone.blockID);
      world.setBlock(i +1, j, k + 1, Block.cobblestone.blockID);
      world.setBlock(i +1, j + 1, k + 1, Block.cobblestone.blockID);
      world.setBlock(i +1, j + 2, k + 1, Block.cobblestone.blockID);
      world.setBlock(i +1, j, k - 1, Block.cobblestone.blockID);
      world.setBlock(i +1, j + 1, k - 1, Block.cobblestone.blockID);
      world.setBlock(i +1, j + 2, k - 1, Block.cobblestone.blockID);
      return true;
    }
    
    }


    can someone tell me how to make a mob spawn inside this little house?
    i tried by using world.spawnEntityInWorld(); but i dont know how to do it so if you have any idea ill apreciate it
    Posted in: Modification Development
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