Silverfish because they're so freaking annoying.
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Apr 3, 2016retrodaredevil posted a message on If you had the power remove one mob from MC, what would it be?Posted in: Survival Mode
Mar 1, 2016Posted in: Java Edition Support
Everyone try going into your control setting and make sure that nothing is red. If nothing is then go into your video settings and make sure VSync and VBO's are both on. If something is red in your controls, change that control.
Nov 29, 2015retrodaredevil posted a message on PermissionsEX won't let me us commands unless i'm opedPosted in: Server Support and Administration
What you can do is run the command: /pex user <player> add * That should give them all the permissions and they don't have to be opped. You should also Learn how to use the permissions and how to create groups with a simple google search.
Nov 20, 2015Posted in: Java Edition Support
Try going to minecraft.net in your browser. Is it blocked? If it is you can't play minecraft with that wifi network or you need an administrator to log in or unblock Minecraft. Also make sure that you are on a wifi network.
Oct 29, 2015Posted in: Recent Updates and Snapshots
Try try making a game from scratch were you double click an exe and the game starts up smoothly. Things like that are hard, that's why they have the whole dev team. I bet the people working on developing/coding it will run into a lot of bugs today, spend an hour on it, and finally fix it. Maybe they'd spend more than an hour and never fix it. With all the features minecraft has, they have to make sure one feature won't break another. I bet half the time mods have a lot of bugs with them but they're really hard to find.
The duel wield probably took a lot of time. They didn't just put 2 lines of code in to make it so you can hold an extra item, they allowed you to use each item in a clever way.
And how did you say 3D models don't change the building experience? Every builder will love that feature, you can make new entity shapes and even things that look like new entities.
So basically I disagree with everything you said about whatever being slow or not changing anything.
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Jun 11, 2016Posted in: Discussion
For the love of god, Microsoft bought Mojang, the studio that created and develops Minecraft. They didn't purchase just Minecraft. Mojang still develops Minecraft. Microsoft is just taking a piece of the cake (profit).
And no, i deeply doubt re-writing Java version of Minecraft to C++ would make any sense whatsoever at this point.
P.S Forcing someone to do something that is free (Yes Windows 10 upgrade is free until July 29th 2016) although annoying is not a money grab since you're not being forced to pay for it.
Jun 9, 2016Posted in: Suggestions
The Crosshair is a very important aspect in First Person games. Different shaped crosshairs help different kind of players. In Minecraft, we only have 1 Crosshair shape: The Cross (Or Plus; however you like to call it). A lot of players, including myself, would wish to change the shape to better enhance our aiming and dueling experience. There are many resource packs that change the look of the crosshair, along with tutorials on how to change the crosshair by editing Minecraft.jar. But wouldn't it be much easier and convenient to be able to change the shape of the crosshair in game instead? I will go in full detail about this suggestion and why it will be a great addition to add a Crosshair Shape option.
(I have a pretty slow mind and frequently make grammar/spelling mistakes, so please bear with me).
How the option will be assessed:
Changing the shape will be very simple: Options > Video Settings > Crosshair Shapes.
Why here? Well the Attack Indicator option is there (1.9 feature), which gives the player the option to show the Attack meter right next to the hotbar. This menu would be an appropriate place for the Crosshair option.
How it will work:
The option will be titled "Crosshair: " and the selections will be:
[Default] [Dot] [Square] [Circle] [Octagon] [Slash]. Clicking the menu bar will change your crosshair.
Reasons for this Suggestion:
1. PVP Advantage
Like I said in the introduction, different shaped crosshairs help different kind of players. A lot of competitive PVP players
find it super effective to dual with players with a crosshair that will make them feel more secure and confident. I will
sometimes battle a player in a dual match, and can't help but feel like the default crosshair is throwing me off. Being able to change the crosshair that suits you will be nice addition to have. The above crosshairs are commonly used in many First/Third Person games, and can help benefit one's PVP skills.
2. Improve Aiming
A lot of players, maybe you, prefer to have a different shape crosshair than the cross for aiming. Changing the crosshair to one's own preferences for aiming can also be a great addition. And just like PVP Advantage, you can feel much more secure and confident about your aiming.
3. No Editing Required
I don't think anybody wants to change their crosshair by going deep down into Minecraft.jar, and editing the crosshair with MS Paint. Not only that, if you mess up the texture, you got to fix it again!
4. No Resource Pack Limitation
You will have to stick to a resource pack that you may not find appealing just for the crosshair. It would be nice to be able to use any resource pack with the preferred crosshair you want. (NOTE: I am not saying that resource packs dedicated to PVP are bad. If you like the crosshair the pack has, then changing it is not necessary. Whatever floats your boat, man)
5. No Mods Required
You may be thinking "Aren't there already easy to install mods that have this sort of function?". True, in fact, some mods may have better looking crosshairs than the plain ones I suggested. But once Minecraft updates to a newer version, you're going to have to wait for the modder to update their mod to that version. And if you do have a crosshair mod, you will need Forge to run it every time. "Pfft! Who says I need to update m8?". Sooner or later the version you prefer to stay in will be come obsolete to many servers, making them unplayable on the version you want to stay on.
It may look like I am putting so much detail in something you see small on your screen, but having this option will greatly benefit a lot of players who seek to improve in PVP/Target matches (like myself). If the crosshair wasn't very important, I wouldn't have made this long detailed suggestion, and everyone will be okay with it. But there are reasons why mods and resource packs with custom crosshairs exist; so instead of going through a process of downloading mods/resource packs, why not have a simple option to change the crosshair to your own preference, whilst up to date on Minecraft versions? Thank you for taking your time to read my suggestion. If you have VALID reasons why this shouldn't be added, feel free to lay the criticism on me.
Apr 17, 2016Posted in: SuggestionsWireless Redstone ( MC Suggestion ):
I Removed the Command Block, Because after reading your Replies, yeah... It's good idea to make it uncraftableThis May Be a Suggestion Already, but this is my Interpretation
Now, you might be thinking, hold on, Minecraft isn't supposed to have this fancy modern wireless tech! Of course it isn't, but this isn't for the gameplay aesthetics, this is for Redstone Engineering.
So, Wireless Redstone is an idea that can be used for multiple occasions such as activating a Redstone Contraption far away, or making a simple and small Redstone Computer without having to use long redstone wiring, or even a mini-game!
So, wireless redstone has ONE form. Physical / Block form. I will list the crafting recipe for the block form below:
This is the Wireless Redstone Block Crafting. You can use any block, but in this example I used haybale.
So, you might be thinking, okay, how do I use them? Well, now I'll explain!
When you Right-Click the block, it opens up a GUI that shows 4 buttons. The first three blank, and the bottom one with a "+". Basically, if you click on the blank buttons, it asks you to type something in. This is your channel! You can have a limit of 10 on each Wireless Block. Only two wireless blocks can be set onto one channel. Now, in the top of all the buttons, it says [Select Current Channel] which means, select the channel the wireless block should connect to. Once clicked, a drop down list shows the current channels and you click on one to set the wireless block to the channel. Now the channels are universal to each player, and you may share your broadcast channels to other players by clicking the "Share" button in the bottom left which opens a input menu asking you to type in the player's name (Caps don't really matter.) After that, all your current channels are shared to them and their channels are shared to you!
To use, place a button or whatever on one, and when that button / lever / whatever is clicked / placed, it broadcasts the redstone signal over to other command block and sends a strong redstone signal through and vice versa.
That is all for my suggestion, please fill out the poll on if you think this should be added, and put into consideration that this isn't meant for Gameplay Aesthetics, but for in-general redstone engineering purposes. Thank you for reading this suggestion!
Nov 5, 2015Posted in: Recent Updates and Snapshots
Minecraft 1.9 and the snapshots have changed the /playsound file names! WHY? I do not know. But here is something that I hope you will find useful!
The video below explains how to find things and there will also be a list on this thread!
If you found this forum or the video useful, a subscribe would be much appreciated.
How to use /playsound:
You type /playsound <sound> <player> [x] [y] [z] [Volume] [pitch] [minimum volume]
Here is an example:
/playsound record.ward @a ~ ~ ~ 100 0 100
This will play the ward record at all players and it can be heard, from the initial playing area, for 100 blocks. It also has a pitch of 0 so it will play slower and more monotone.
Here is a list of the /playsound names! I have ordered them into groups such as "Mobs" and "Blocks". Enjoy!
Also, please do not copy this list! I spent 2 hours typing it up! Leave a like on the video or subscribe if this was helpful! Thank You!
Table of Contents (All sub-catagories are in Alphabetical Order. To find Guardian go to "G") :
Eye of Ender:
Generic/Player and entity sounds:
Hostile(Mostly for the hostile mobs generic sounds)
Small Magma Cube:
===MUSIC===Game Music:1) music.creative2) music.credits3) music.dragon4) music.end5) music.game6) music.menu7) music.nether
Records:1) record.112) record.133) record.blocks4) record.cat5) record.chirp6) record.far7) record.mall8) record.mellohi9) record.stall10) record.strad11) record.wait12) record.ward
===WEATHER===1) weather.rain2) weather.rain.above3) ambient.cave <==I put this here to save some space ;D
===BLOCKS===Anvil:1) block.anvil.break2) block.anvil.destroy3) block.anvil.fall4) block.anvil.hit5) block.anvil.land6) block.anvil.place7) block.anvil.step8) block.anvil.use
Chests:1) block.chest.closed2) block.chest.locked3) block.chest.open
Cloth:1) block.cloth.break2) block.cloth.fall3) block.cloth.hit4) block.cloth.place5) block.cloth.step
Dispensers:1) block.dispenser.dispense2) block.dispenser.fail3) block.dispenser.launch
End gateway:1) block.end_gateway.spawn
Enderchest:1) block.enderchest.close2) block.enderchest.open
Fencegate:1) block.fence_gate.close2) block.fence_gate.open
Fire:1) block.fire.ambient2) block.fire.extinguish
Glass:1) block.glass.break2) block.glass.fall3) block.glass.hit4) block.glass.place5) block.glass.step
Grass:1) block.grass.break2) block.grass.fall3) block.grass.hit4) block.grass.place5) block.grass.step
Gravel:1) block.gravel.break2) block.gravel.fall3) block.gravel.hit4) block.gravel.place5) block.gravel.step
Iron Door1) block.iron_door.open2) block.iron_door.close
Ladder:1) block.ladder.break2) block.ladder.fall3) block.ladder.hit4) block.ladder.place5) block.ladder.step
Lava:1) block.lava.ambient2) block.lava.extinguish3) block.lava.pop
Metal:1) block.metal.break2) block.metal.fall3) block.metal.hit4) block.metal.place5) block.metal.step
metal Pressure Plate:1) block.metal_pressureplate.click_off2) block.metal_pressureplate.click_on
Note Blocks:1) block.note.bassdrum2) block.note.bass3) block.note.harp4) block.note.hat5) block.note.snare
Piston:1) block.piston.contract2) block.piston.extend
Portals:1) block.portal.ambient2) block.portal.travel3) block.portal.trigger
Redstone Torch:1) block.redstone_torch.burnout
Sand:1) block.sand.break2) block.sand.fall3) block.sand.hit4) block.sand.place5) block.sand.step
Slime Blocks:1) block.slime.break2) block.slime.fall3) block.slime.hit4) block.slime.place5) block.slime.step
Snow:1) block.snow.break2) block.snow.fall3) block.snow.hit4) block.snow.place5) block.snow.step
Stone:1) block.stone.break2) block.stone.fall3) block.stone.hit4) block.stone.place5) block.stone.step
Stone Button:1) block.stone_button.click_off2) block.stone_button.click_on
Stone Pressure Plate:1) block.stone_pressureplate.click_off2) block.stone_pressureplate.click_on
Trapdoor:1) block.trapdoor.close2) block.trapdoor.open
Tripwire Hook:1) block.tripwire.attach2) block.tripwire.click_off3) block.tripwire.click_on4) block.tripwire.detach
Wood:1) block.wood.break2) block.wood.fall3) block.wood.hit4) block.wood.place5) block.wood.step
Wood Button:1) block.wood_button.click_off2) block.wood_button.click_on
Wood PressurePlate:1) block.wood_pressureplate.click_off2) block.wood_pressureplate.click_on
Wood Door:1) block.wood_door.close2) block.wood_door.open
Nov 16, 2015TNT123BOOM posted a message on Minecraft is NOT Dying, Getting less popular or BoringPosted in: Discussion
Minecraft, this game has been launched since 2009-2010 (it was Cave-game i believe, correct me if i'm wrong) and it is still steady for now
Minecraft have lived 6 years for now with a Good grab of people, And i think it will last for even more years, maybe 10 or more (Until devs stops updating and/or something happens) But i've seen many people around the forum (won't mention any) complaining about "Minecraft is Dying, Minecraft is no longer what it used to be" and don't even get me started on 1.9 update
Minecraft has a unique way of playing unlike any other games, And it still getting Purchases from people, i don't see Minecraft getting less popular, i am seeing it getting even more popular
Let's start of with some facts:
- Old minecraft was much better, people used to play Survival together and it was Awesome back then, now it's just a bunch of Minigames and PvP.Hold on there, First Minecraft Was better? well i see that it's still awesome for now, and people used to play Survival together because that was what minecraft ONLY was about, Creative didn't exist nor PvP items (Potions,sprinting..etc)And Minecraft Does NOT force you to play like what does the game want, Some People like mini-games, So why ruining it? (No i'm not a Minigame fan) Just because one or two persons don't like that or this doesn't mean to change the whole game, You don't like minigames i got it, So don't play it, Go and do what you like, Maybe you like Building, Well some people don't like it and like another thing.So in short words: If you hate something in Minecraft, Don't Play/Use it, And don't ruin other people Liking just because you don't like them.
- Minecraft isn't the game is used to be, Specially after 1.9 UpdateOkay, i have to admit that many people seem nervous about 1.9, 1.9 update is a huge step for minecraft, but it is a Successful step, 90% of the community Loved what 1.9 brought to minecraft, While the other 10% is the people who keep saying "Mine Craft 1,9 is kelling PvPeh"Minecraft 1.9 is SAVING PvP, You really want to go into a fight with the old system? where the man with the best armor wins? PvP was about Spam and click, Not to mention the Autoclick hacks that Spams the left click on Entities, Minecraft 1.9 have stopped that hack and PvP Now REQUIRES a Strategy to win the fight, Not a Spam mixed with Gapples.In short words: Minecraft 1.9 is Saving Minecraft, not ruining it.And please read this: (By JCM2606)
The only people who seem to hate / dislike the update are the people who cannot understand or accept that combat previously was just plain bad. It was just a click-fest and whoever had the best armour won. There was no depth to the combat aside from potions which basically was a faux balancing and ranking agent; the end-game players can virtually become a god and kill everyone with one swoop, and early-game players could still practically become a demi-god if they rushed to get the resources required to make a top-tier potion as per what a guide online says. There's 0 depth to it, it's just progression then you pwn. That's it. Nothing else.
Games that involve spam-clicking often include other mechanics to liven up combat. Take Skyrim for instance. Combat with swords in that game, or any warrior-esque weapons, was the same as Minecraft. Click as fast as you can and the person with the best armour wins. What makes Skyrim's combat better than Minecraft's is Skyrim offers a couple dimensions to shuffle combat a bit, Minecraft doesn't. Perhaps the biggest is a properly balanced combat system, with Minecraft you get diamond armour, you are immediately better than other players in combat. In Skyrim, you get ebony armour and sure, you can absorb more hits, but enemies are leveled and have specific skills. You might have chosen a race that is weak against fire or frost damage, hence any enemy who uses fire or frost spells or enchanted weaponry against you is instantly at an advantage, that turns a fairly 2-dimension combat system (weapons and armour tier) to a 3-dimension system that involves race-specific and skill-specific strengths and weaknesses, you have to work your strategy around that fire mage you didn't anticipate. And it gets even worse with dragons when you factor in shouts and how dragons level dramatically steeper.
The next dimension Skyrim introduces is potions and poisons, the ability to tailor your weapon temporarily to suit a specific circumstance; if you're faced with a fire mage chug down a fire resistance potion, apply a frost weakness poison to your blade and swing once, then hit with a couple frost spells. While Minecraft offers potions to change your own combat experience, it doesn't offer poisons to the same degree as Skyrim does in terms of combat-specific effects, most potions and splash potions offer generic combat effects such as extra damage, resistance, etc. The aim of introducing mechanics like cooldown and other combat-oriented changes is to change up how players devise their strategy and introduce a bit of livelihood to the fight. Potions and poisons add a fourth dimension to the combat system of Skyrim.
Perhaps the biggest is how you build your character. It's no surprise Skyrim, or any Elder Scrolls games for that matter, are oriented around building up your character to be what you want them to be. If you want a necromage who studied the effects of sanguine vampirism and become a vampire lord, you can build that. If you want an orc hell-bent on becoming the closest thing he can get to being the Hulk, except with axes in both hands, you can build that. If you want a sneaky assassin that is quick on the draw with a bow and arrow and is amazing at getting around without being seen, perhaps using illusion magic to boost your stealth, you can build that. You build your character to what you want them to be, and your choices aren't just for show, they affect how you play the game and how fights turn out. A necromage vampire lord will tend to spawn minions to soften up the enemies for themselves, then maybe go in for the final kill. An orc wanting to be the Hulk will just enter and bash the enemies out of the way without looking back. An archer assassin will stay in the shadows and pick off enemies one-by-one without anyone finding them. Skyrim offers you the ability to change how combat plays out in relation to what type of character you build, and this in itself adds at least one more dimension, if not more if you count perks, shouts, spells, weaponry, ties to guilds, racial bonuses, etc as separate factors.
Minecraft's combat is incredibly dull. It's basically a 2-dimensional combat system, you get the best sword, you get the best armour, maybe some potions or enchanting, that's it. The person with the best setup in the field wins, even if they're a bad player. 3 good players might not take down 1 bad player who has absolutely everything. This is why 1.9 changed combat, it offers players the ability to specialise for a specific style of combat; if you are very good at timing your swings, you will dominate in the field when faced with someone who jitter-clicks. Someone who uses an axe which has a lot of knockback can gain massive advantages, changing the tides of battle with a single swing. Someone who masters blocking with shields can block any attacks and turn an enemy's offensive strategy into a rush for a defensive strategy within a fraction of a second. 1.9 adds dimension to the combat system. Compared to Skyrim with upwards of 5 or more potential dimensions affecting combat, Minecraft is basically the game of fitting square blocks through the right shaped holes. And Skyrim doesn't even have the best combat, it has flaws too, but it does combat a LOT better than Minecraft does
- Microsoft is killing MinecraftWait a min while i get my Super Facepalm Hammer.Microsoft have bought Mojang but NOT Developing it, and acutally microsoft didn't do anything except Hololens and Win 10 MinecraftJeb, Dinnerbone and all other awesome people that made minecraft are STILL making minecraft, No changes here.
- Notch, Plz come backYou're correct, Notch made the game, but in my opinion he didn't had Good fitting ideas to minecraft (Lanterns, Mountable Dragons? Really?)And Notch has left mojang at his Own will, go to his site and read what he wrote, He didn't know that minecraft will be a Huge hit in the community, All he wanted is to code a simple game with a small community.
- Plz stop people from modding minecraft.Wait.. Did you just said what i think you said? oh god, do you have any idea of what did you say? it's like you're saying Plz Make a pizza with nothing but only the dough Mods are like flavors you add to food to make them delicious, Almost half of the community is using mods, Shutting Mods section will get rid of half of the CommunityIt's right that modding minecraft isn't supported by mojang, but it's not against mojang either.
- Minecraft is boring/ I'm done with minecraft.Minecraft will get boring eventually after you know everything in it, we all love those minecraft moments where we were new to the game, built a dirt hut and hiding in it scared of monsters, Now you know everything, and you don't have to worry about mobs because you already know how to kill them, And that would get boring after sometime, But that why Updates exist, Whenever a new update comes out, it'll be holding new stuff and a new adventure to players to bring them that feel again, Basically Updates are like a Refresh to your minecraft interest.
- Why mojang takes alot to develop updates, while modding community does it in a week/days or maybe hours.Here we go again, First mojang is doing the updates for free, and at their own will, They could stop updating it anytime, it's up to their choicesAs you can see, Mojang is able to make an update every month/week or so, But have you thought about the cons here? If mojang did that, it will probably break minecraft and WILL get boring, Why? well imagine like they released an update, and after a week they released another update, and you didn't even try the first one, it will be annoying, and they will eventually run out of ideas in a year. Or will add super useless unneeded and really annoying features (Imagine guns in minecraft, OR flying horses? yeah not cool)And a good side of long updates is the excitement it brings when a new update comes out, Most of people are so excited (including me) for 1.9 for example.
- Minecraft Died, Lost it popularity/ When do you think Minecraft will die?From what i see and what i can tell, Minecraft just has started, It got a lot people this year, And it looks like it will stretch for a good lasting amount of time, I am pretty sure Minecraft will keep hanging forever in my opinion (Yes i have a big imaginative mind) It's because it's not like any game, it's a Living moment in a virtual world unlike anything before.in short words: Minecraft will last for 20/30 or maybe forever, Who knows?
- Get this brand new cream for the face, bikes at my own house.Yes i also hate those advertising people on the forum.
Hopefully people who keep saying minecraft is dying will change their opinion and would reduce the amount of "is minecraft dying..etc" threads in the forums, But still there are opinions around here, people might acutally find minecraft getting boring, well that's their opinion and i have no right to do anything, But the people with opinions need to know that THEY DON'T HAVE TO RUIN OTHER PLAYERS JOY.i'm not screaming, i'm not screaming calm down, you don't have to report now, i am just making it clear.
So tell me What do you guys think about minecraft now.
in my opinion Minecraft is going on a good rout and i think it'll stay like that
(Unless EA caught minecraft, then minecraft will be on the lava riding the death riding the killer meteor heading to the community, No offence to EA people)
Nov 2, 2015Posted in: Recent Updates and Snapshots
Mojang is too disorganized and distracted to really put out updates with any sort of efficiency. For instance, let's look at 1.9 because it's the most obvious example. It took over a year to come out with even a snapshot; and I think that's because of the April Fools update. You remember that, right? Probably not, because it was all but forgotten a few days later. I'm betting that took up about a month of development time. An ENTIRE MONTH for one joke. That's not even including all the vacations and "side projects" going on.
In my opinion, Dinnerbone should not be leading Minecraft's dev team. He simply isn't cut out for it.
You are obviously a former employee who knows exactly how disorganized Mojang is and have had personal dealings with Dinnerbone to know how inept he is. Or you are just a person with an opinion that is extreme and wrong. I opt for the latter. In my opinion Mojang is not disorganized and Dinnerbone should stay. Have a nice day.
Sep 4, 2014Posted in: Server Support and Administration
For everyone reading the log, log messages are ordered from latest to oldest. (Latest on top, oldest on bottom).
There is a server crash
04.09 12:46:16 [Server] INFO java.lang.IllegalArgumentException: n must be positive
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