• 0

    posted a message on What has minecraft become?
    yes, im still on 1.7.3. i have pocket edition. both are good. minecraft is a great game no doubt, but the evolution of this game is honestly pissing me of. You guys can play it just fine, I don't care. But to me, notch is not treasuring his awesome community.
    Posted in: Discussion
  • 1

    posted a message on What has minecraft become?

    My personal opinion.

    modding api? no.
    lanterns? no.
    Sky dimension? no.
    ****ING DOUBLE DOORS???????? OOOHHH HELLLLL NOOOOOO.

    Masturbated? check.
    ****ed up? check.
    turned popular game with huge community into runescape? check.
    exp? check.
    levels? check.
    enchanting items? check.
    hunger? check.
    ending a sandbox game? check.
    corny credits? check.
    laggy game? check.
    programmed in java? check.
    stolen mod ideas? check. (pistons, betterlight, mcregion)
    ****ed up animal spawning? check.
    fat? check.

    well, i guess that sums it up.
    Posted in: Discussion
  • 0

    posted a message on [1.5.2] ClassicLight! With Tinting! And no void fog!
    Does this use FORGE?? I get this:

    Class not present: LightCache
    Class not present: forge.ForgeHooksClient
    java.lang.NoSuchMethodError: iw.enableLightmap(D)V
    	at i.a(RenderGlobal.java:850)
    	at i.a(RenderGlobal.java:712)
    	at iw.a(EntityRenderer.java:750)
    	at iw.b(EntityRenderer.java:613)
    	at EntityRendererProxy.b(EntityRendererProxy.java:15)
    	at net.minecraft.client.Minecraft.run(SourceFile:689)
    	at java.lang.Thread.run(Thread.java:680)
    Stopping!


    Using Optifine, but no forge.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    Quote from KDStudios

    Hey, first let me salute you for bringing back my beloved snow.
    It's very tranquil to stand in the snowfall during a calm night.

    However there is a major problem with this mod.
    I'm using the top link, with the understanding that snow is back but only in snow biome's.
    Upon loading up a new world, playing with that for a while I noticed something wrong....
    EVERYWHERE and I mean everywhere is covered in snow... :/
    I thought it was a bug when it started raining in a snow biome... but turns out I weren't in a snow biome to begin with :/




    Yeah Uhh SORRY GUYS!!! I messed up the snow generation!!! Use the old version, please!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    fine.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    Quote from requimrar

    Uhhmm... by 'modloader support' in 1.1 you mean mod_SnowMod? That was a failed attempt to make it snow/rain forever. It doesn't do anything. So it never had any modloader support :tongue.gif:... As for world.class, I'll try to rewrite the code for getting the topmost block inside ChunkProviderGenerate instead, what I did was copy a function off of the 1.7.3 source. So umm... will fix it in 1.3, hopefully soon.


    GAH!!! I tried, but MC will crash on world generation. Sorry, it's forge or snow. Maybe not, I'll try JUST FOR YOU, to make a forge-compatible version.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    Quote from pwnedgod

    The 1.1 version have modloader support(this does not mean compatibility). Why didn't 1.2 have that? Explain it please :rolleyes:
    Also after 1.2 update. It replaces rv.class too. So i can't use this with Minecraft Forge


    Uhhmm... by 'modloader support' in 1.1 you mean mod_SnowMod? That was a failed attempt to make it snow/rain forever. It doesn't do anything. So it never had any modloader support :tongue.gif:... As for world.class, I'll try to rewrite the code for getting the topmost block inside ChunkProviderGenerate instead, what I did was copy a function off of the 1.7.3 source. So umm... will fix it in 1.3, hopefully soon.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    Quote from TheEnlightened

    yes - it snows in tundra biomes, rains else where, and nothing happens in the desert

    ---
    You fix roses to?


    wait what roses?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    Quote from pwnedgod

    Can you make snow generates on world generation? Also can you make extreme hills biome to have snow too?


    Done!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    Quote from Ice_Prince

    Does it snow all the time or just when it rains? For some reason my water is freezing but it ins't snowing.


    it only snows when it rains, though I'm working on a toggle.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    welcome!
    Posted in: Minecraft Mods
  • 0

    posted a message on Compiler being unreasonable??!!
    So uhh... Yea, working on another snow mod here. Some guy wanted snow on world generation so I decided to give it a shot. I have this code:


    // Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
    // Jad home page: http://www.kpdus.com/jad.html
    // Decompiler options: packimports(3) braces deadcode 
    
    package net.minecraft.src;
    import java.util.Random;
    import java.io.*;
    import net.minecraft.client.Minecraft;
    
    // Referenced classes of package net.minecraft.src:
    //            NBTTagCompound
    
    public class mod_SnowMod extends BaseMod
    {
    	public mod_SnowMod()
    	{		
    	}
    	
    	public String Version()
    	{
    		return "1.8.1 [V1.0]";
    	}
    	
    	public void GenerateSurface(World world, Random random, int chunkX, int chunkZ)
        {
        	if( world.getWorldChunkManager().getBiomeGenAt(chunkX, chunkZ).getEnableSnow() )
        	{
            	int posX;
            	int posY;
            	int posZ = 16;        
            	int tries = 256 + 1;
            	for(int i = 0; i < tries; i++)
            	{
                	posX = chunkX;
                	while(!world.canBlockSeeTheSky(posX, posY, posZ) || !Block.snow.canPlaceBlockAt(world, posX, posY, posZ))
                	{
                		posY++;
                	}
                	posZ = chunkZ;                 	
                	world.setBlock(posX, posY, posZ, Block.snow.ID);
            	}
        	}
        }
    }


    But it gives me this error:


    src/minecraft/net/minecraft/src/mod_GenerateSnow.java:17: ';' expected
    getWorldChunkManager().getBiomeGenAt(j3 + k, j4 + i1).getEnableSnow()
    ^


    CLEARLY there shouldn't be a semi colon there? If I do put it however, after .getEnableSnow(), I get these:



    Also perhaps some nice gai could advice me on wether the above code would work for generating snow?

    src/minecraft/net/minecraft/src/mod_GenerateSnow.java:26: ')' expected
    if( world.getWorldChunkManager().getBiomeGenAt(chunkX, chunkZ).getEnableSnow(); )
    ^

    src/minecraft/net/minecraft/src/mod_GenerateSnow.java:26: illegal start of expression
    if( world.getWorldChunkManager().getBiomeGenAt(chunkX, chunkZ).getEnableSnow(); )
    ^



    What's the issue?
    Posted in: Modification Development
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    uhhh... extreme hills eh? you mean a mountain biome -.- and um... no, I can't seem to figure that out. will get it out by tomorrow.


    EDIT: Uhh... guess it really is extreme hills 0.0
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0]Snow (Everywhere!) Mod
    Quote from tngreenfish99

    So basically, if snow was just disabled, does that mean that Notch intentionally removed snow, then lied and said it was a bug when loads of people got upset about it? That's my theory. Thanks a lot for the mod, by the way.


    yes, you could say that. He left the method to enable snow in the class file; it just wasn't called on biome initialisation. 1.7 has basically the same code (albeit with more biomes) but with .setEnableSnow() on the appropriate biomes. so yes, he lied.
    Posted in: Minecraft Mods
  • To post a comment, please .