Its just a Photoshop filter and everyone's this excited hahaha. No this is actually really awesome and it looks good. Now my new favorite texture pack for the next couple days till I find another.
With the tool I made its even easier than using Photoshop, haha glad you like, thanks for the comment!
I have no clue if this is the reason you aren't updating, it might just be because you have a life or something. I don't know. BUT, if the reason you aren't updating is because of the new Resource pack format, check out Dinnerbone's Texture Pack to Resource Pack program, Texture Ender. If this is not the case, whatever, not rushing you, but if it is there you go.
Fear not my loyal supporters! A plea in the thread is all that required to pull me from my slumber!
I present you:
version 2.3
Updated to Minecraft 1.6.2 and its new resource pack format!
I followed the instructions on the front page, and I edited the path file to my desktop but when ever I run my process.bat It'll keep popping up with "Hirez3dPixelator" has encountered an error, please wait while we search for a solution. Could it be my path? (I've already double checked it) HELP!
add " " around your path if you have space in folder names, which you likely do if its on the desktop.
If it still doesn't work, send me your process.bat text via PM, I'll look it up.
Hey! This is an amazing pack, and I would love to pixelate some of my favorite texture packs, but I don't understand the .bat file and how to use it. Would you mind explaining how to use it? Thanks in advance
I'm with itsSnizzle, I would love to see an SMP revival but I cant figure out how to get your tool to work... a tutorial would be -GREATLY- appreciated.
Thou have spoken and I have listen!
Updated opening post with tool gui usage and a little tutorial on how to do batch process
Also, updated the tool at the same time: v1.2
Use BreakAnim alternate softlight png on "destroy_x.png" files (1.5.x texture format support)
Added a /fast command line option that disable progress popup window rendering
Fixed file lock issue reported by n30phyte
Sorry to hear its not working for you, but I've got download statistic and was able to download them myself. Can you give me more detail? (version, error message, ect...)
thanks! Also (possibly a bug) the program doesn't release the pixelated file after It's saved and another file is loaded.
Aw yeah, most likely missing a few release and cleaning procedure. I usually do one file at the time (via batchfile) so I never realised it. Thanks for the report!
2 Questions and 2 statements First, What language for the tool and may I decompile? Second, Awesome Job and I want the code so that I can make one that recursively searches in a folder then does the patching for every PNG inside xD
EDIT: Never mind the first question. Found a page ago it was C#. Decompiled and redoing in VB.NET cos' that's what I'm good at xD
ALSO: the recursive thing is for modded minecraft so...
Hi n30phyte and thanks for your interest I could likely share the whole code if you really want to get your hand into it, although I would recommend that you writte your own (it will make you a better coder) especially if you are doing it in a different language. The only tricky part is the soft light filter and I can help you with that (or any other part that you struggle with). The whole thing is rather simple really.
However you would acheive your result much quicker with a batchfile:
@echo off
SET PIXELATOR=E:\Games\Minecraft\Tools\Hirez3dPixelator\Hirez3dPixelator.exe
SET SOURCE=E:\temp\source\
SET DEST256=E:\temp\dest256\
SET DEST128=E:\temp\dest128\
SET DEST64=E:\temp\dest64\
::Copy directory structure
xcopy %SOURCE%*.* %DEST256% /T /E
xcopy %SOURCE%*.* %DEST128% /T /E
xcopy %SOURCE%*.* %DEST64% /T /E
cd %SOURCE%
setlocal EnableDelayedExpansion
for /L %%n in (1 1 500) do if "!__cd__:~%%n,1!" neq "" set /a "len=%%n+1"
setlocal DisableDelayedExpansion
for /R %%I in (*.png) do (
set "absPath=%%I"
setlocal EnableDelayedExpansion
set "rel256=%DEST256%!absPath:~%len%!"
set "rel128=%DEST128%!absPath:~%len%!"
set "rel64=%DEST64%!absPath:~%len%!"
%PIXELATOR% %%I !rel256! /copy128 !rel128! /copy64 !rel64!
endlocal
)
This should give you what you want
Also, note that I was already planning to include that feature at some point, along with a few other detail to make it dead simple to make your custom effect and rezip it.
For the record: I hereby grant permission to anyone to decompile and analyse this tool to make similar tool which they can distribute as their own afterward. Credit for inspiration is welcomed
I think this pack should be renamed "The Mosaic Pack" Its great work really... Did you ever think about doing textures for mods.... say Feed The Beast Consider it a request?
Released v2.1:
Updated with Minecraft 1.4.6 pre-release textures
All new mobs included!
Villager and Enderdragon!
Armor!
And because it was requested, 64x64 version!
The tool have also been updated with new command line option and less bug
I keep getting this error when I save on the program
I searched the fourms, got nothing.
Thanks for taking time to give feedback instead of just deleting and forgetting it I really appreciate that!
It will indeed crash if no file is loaded. Did you press the save button right after launch? If not, please tell me the step you did to make it crash.
The usual way to use it would be to click Load to select a file, click Scale to upsize the image to 256x, then click the stupidly named HYPER PIXEL button to add the 3d effect to the texture. After its done processing click save
I was planning a texture update by 1.4.6 pre-release (likely this week), so I'll slip in the fix for the tool at the same time.
edit: Pre-release is out! I'll do the update tonight!
First, I just have to say that I am very sorry to see the state the world is in. None of this should ever have happened or been promoted, and people arguing that BTF is ok here are showing a side of the world that I hoped (vainly) did not exist.
The point is not even who supported it, I have issues with anyone who did not object to it. It IS a personal attack as much as anything else, and it is done by and supported by people who would be furious if the tables were reversed.
I am also sick of the whole thing, and irritated that it has caused FC to be unable to work on his mod. I know I would be also. I just hope all you people involved in BTF and supporting it are ready when it comes to be your turn to have relative moralism used against you.
Oh boy, if this make you lose faith in humanity, you should open your eyes as much worst is done everyday all over the world.
If its a personal attack then it should be resolve at a personal level, not trough the community
No one is preventing FC to do anything. He's doing that to himself
If I don't make money on a project, there is no point in keeping it to myself and the first thing I'll do is give away the code and assets to people who want take it in another direction.
Major Version are commonly 0 for Alpha, 1 for Beta, 2 for release. 2.0 will be November full release
Release iteration each time a new set of feature is released, so the tenth iteration will be '10'
Revision are bug fix, so we will likely see 1.10.1, 1.10.2, ect...
Now those are not hard rules, and every developer is free to identify its build as he want; I've seen games where build number was the date it was compiled. But based on my programmer experience and version number I've seen so far, I am pretty sure of what I described above.
Addendum: It is very likely that expansion post final launch will be 3.x, 4.x and so forth, but really it is pure conjecture at this time :tongue.gif:
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With the tool I made its even easier than using Photoshop, haha glad you like, thanks for the comment!
0
Fear not my loyal supporters! A plea in the thread is all that required to pull me from my slumber!
I present you:
version 2.3
Updated to Minecraft 1.6.2 and its new resource pack format!
Please enjoy responsibly~
0
add " " around your path if you have space in folder names, which you likely do if its on the desktop.
If it still doesn't work, send me your process.bat text via PM, I'll look it up.
0
Thou have spoken and I have listen!
Updated opening post with tool gui usage and a little tutorial on how to do batch process
Also, updated the tool at the same time:
v1.2
Use BreakAnim alternate softlight png on "destroy_x.png" files (1.5.x texture format support)
Added a /fast command line option that disable progress popup window rendering
Fixed file lock issue reported by n30phyte
0
Sorry to hear its not working for you, but I've got download statistic and was able to download them myself. Can you give me more detail? (version, error message, ect...)
0
v2.2 released!
Updated to Minecraft 1.5.2 new texture format
Also, To my surprise there was 1332 download on the 2.1 256x version! All version and resolution combine, there is over 3000 download! Thanks you all
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Mmh yeah, was wondering if I should wait 1.6, but since you requested it, I will do a small update now. Expect it before end of this week.
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I wrote the tool in c#, so it only run on Windows. sorry I have plan to re-do it in java however, but it could take some time.
Awesome, feel free to share screenshot of how it look in game!
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Aw yeah, most likely missing a few release and cleaning procedure. I usually do one file at the time (via batchfile) so I never realised it. Thanks for the report!
0
Hi n30phyte and thanks for your interest I could likely share the whole code if you really want to get your hand into it, although I would recommend that you writte your own (it will make you a better coder) especially if you are doing it in a different language. The only tricky part is the soft light filter and I can help you with that (or any other part that you struggle with). The whole thing is rather simple really.
However you would acheive your result much quicker with a batchfile:
This should give you what you want
Also, note that I was already planning to include that feature at some point, along with a few other detail to make it dead simple to make your custom effect and rezip it.
For the record: I hereby grant permission to anyone to decompile and analyse this tool to make similar tool which they can distribute as their own afterward. Credit for inspiration is welcomed
0
If I ever make it for myself I'll likely post it here, but like ZeroTheReaper mentioned, you can do it yourself using the tool I made available
0
Updated with Minecraft 1.4.6 pre-release textures
All new mobs included!
Villager and Enderdragon!
Armor!
And because it was requested, 64x64 version!
The tool have also been updated with new command line option and less bug
0
Thanks for taking time to give feedback instead of just deleting and forgetting it I really appreciate that!
It will indeed crash if no file is loaded. Did you press the save button right after launch? If not, please tell me the step you did to make it crash.
The usual way to use it would be to click Load to select a file, click Scale to upsize the image to 256x, then click the stupidly named HYPER PIXEL button to add the 3d effect to the texture. After its done processing click save
I was planning a texture update by 1.4.6 pre-release (likely this week), so I'll slip in the fix for the tool at the same time.
edit: Pre-release is out! I'll do the update tonight!
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