1. You need to copy all your server folder to the MLG one or change the ServerPath= option to were your server is.
2. Then rename the forge-1.6.4-9.11.1.953-universal.jar to minecraft_server.jar (I'm not sure of the name).
3. Then run it in alternate mod (add your X distance) 1000 (add your Y distance) 1000 (and add -a) -a (at the end of the last line in Run_MLG_Windows/Mac/Linux.bat)
OR
1. Change the ServerPath= option to were your server is.
2. Then change the #Line to run server: to point at the forge(lot of numbers) universal.jar (the same as in your server folder) right here "-jar forge-1.6.4-9.11.1.953-universal.jar nogui" at the end.
3. Then run it in alternate mod (add your X distance) 1000 (add your Y distance) 1000 (and add -a) -a (at the end of the last line in Run_MLG_Windows/Mac/Linux.bat)
The vanilla server that you see is just a base for the mod pack but it's not using it.
Testing it right now in alternate mod (so many WARNING ) with a 1000X1000 world it will take a certain time because of the 181 mod of the pack (20min) http://ssamot.no-ip.org/ (the forum link)
oh and I saw that some of your mods generate other Dimension Mystcraft, Twilight forest, MLG don't handle different Dimension
If I forgot some thing Morlok8k will normally see it
good night
You are referring to me? Since you don't quote or mention anyone in the post but i think from the post you are referring to my problem
Do all your mods are smp compatible?
and you need the same version on the server and on your mods. Like Mystcraft for 1.6.4 won't work with a server in 1.7.2 .
And check if you use the server that MLG download it's the 1.5.2 version so if your mods are for higher version it won't work either
I think it works on server. Since i download the modpack from ATlauncher the ResonantRise Modpack which is been tested and lots of people plays the modpack on the server and in the correct version
too many mods - prob not, as you are already using the mods on the client.
I would try to find out which mods is causing the issue.
and you only need to include the mods that alter the landscape/terrain, etc.
good luck with finding the broken mod.
oh, and stupid question:
you are not trying to use a modded world-save with the vanilla server right?
Well, i download the server.jar directly from the ResonantRise launcher which i think it is a vanilla 1.6.4 server?, and i copy the server.jar into the MLG folders and then i run the MLG just like you said to test if the server works well, then i copy out my modded newly created SSP world into the MLG folder. I am sorry if i was doing something wrong but it seems a bit of confusing for me. What i did is follow your steps that you told me right before.
Landscape/terrain does it includes ore gen and such?
Well, something is wrong with the server. Other than that, I dont know. Its not a issue with MLG.
you can try running the server by itself. See if you can type in (without quotes) "save-all" and "stop", before it crashes.
But yeah. you need a WORKING server before using it with MLG. So... Check your mods?
.
Well the vanilla server runs well i checked that, and that errors came after i put my SSP world in it which have 231 mods installed, do you htink maybe it is caused by too many mods? Or do i need to look up at the console error to see what mods that causing the error? Because i do not know anything with the crash log only saying loopticking
You named it "ResonantRise Modpack" though?
I'm not too good with this kind of code jibberish, did you fix all the block ID conflicts? Maybe try this below...
No it really an official name for it, and it is an official modpack here is the website for it http://www.atlauncher.com/packs/ResonantRise/. I am not naming the modpack because it is really named ResonantRise modpack :).
So there is really no clue on what happened there? I fixed all the id in the config file and it still gave the same error
ok. make st you have a correctly modded server.
take that server and replace the existing minecraft_server.jar in the MLG folder with it.
test the server.
since your mod uses FTB, which uses Forge, you need to use MLG's alternate mode.
edit "Run_MLG_xxxxx.xxx" to have:
java -jar MinecraftLandGenerator.jar 1000 1000 -a
test run MLG.
if everything is good, delete the temporary world just made.
copy your world folder from the single player saves, and put it into the MLG folder.
rename the world folder to "world".
expand your existing world.
make sure new areas match old areas
copy it back to your single player directory (preferably under a new name)
So i have to download and start the server side for my modpack first? Then after it is done i have to replace the server world with my SSP world? That what you mean sir? Sorry kind of confused here. Thanks for you responses
Edit: Okay already done the steps you told me to, and i got this crash reports when i am trying to load up my SSP world using Land Generator
Edit: Everytime i run the Land Generator it always stop at the same spot, and gave the same errors, do you need me to screen shot the error in the Command Prompt as well?
---- Minecraft Crash Report ----
// There are four lights!
Time: 11/27/13 4:42 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at aiv.a(SourceFile:36)
at ain.a(SourceFile:87)
at aet.a(SourceFile:426)
at jr.a(SourceFile:168)
at adr.a(SourceFile:732)
at jr.c(SourceFile:105)
at net.minecraft.server.MinecraftServer.f(SourceFile:230)
at net.minecraft.server.MinecraftServer.a(SourceFile:200)
at is.d(SourceFile:182)
at net.minecraft.server.MinecraftServer.run(SourceFile:315)
at hi.run(SourceFile:583)
Um, i wanted to load all chunks on my Resonant Rise SSP, and i seems can't understand how to do it. Can anyone help? already downloaded the land generator mod just didn't know how to set the land generator to load the existing world instead of creating new world.
Nothing yet, keep an eye on the OP because if he listens to me when I said that most mods state on the OP what can or can't be done he may do it too.
You can't make the wand of summoning and I believe you can't manually spawn lone buildings.
What you can do is manually edit each village's text file so that they all are at a spawn rate of 0, then spawn a new world and give yourself a wand and several gold blocks to manually spawn.
What do you mean it doesn't work?
No I know what a private pack is, I just never thought they would need named.
I am not naming them though just saying it is private for me only for not misunderstanding about my SSP modpack not SMP. So, what causing my error in my log? You haven't answered it and i'm still don't have any clue what to do.
@Lithial I got question, and i am sorry if this been asked. But you didn't make / Continued the Superior Enchanting Mod? because i am looking for the 1.6.4 version of it.
I'm trying to set up a 1.5.2 world with Highlands, Biomes o' Plenty and Extrabiomes XL, all of them in the last recommended version. I changed the ID's of BOP biomes starting from 194 to 288, but the game is crashing. If I don't change anything, the game work normaly, but I know that this way some biomes will overlap. Any ideas? My crash log: (thanks in advance)
--
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 06/11/13 23:45
Description: Failed to start game
java.lang.ArrayIndexOutOfBoundsException: 256
--
The ID is maxed out at 256 for biomes. So you can't set the biomes ID 256+ try changing the biome ID below 256 and it will work
0
You are referring to me? Since you don't quote or mention anyone in the post
0
I think it works on server. Since i download the modpack from ATlauncher the ResonantRise Modpack which is been tested and lots of people plays the modpack on the server and in the correct version
Well, i download the server.jar directly from the ResonantRise launcher which i think it is a vanilla 1.6.4 server?, and i copy the server.jar into the MLG folders and then i run the MLG just like you said to test if the server works well, then i copy out my modded newly created SSP world into the MLG folder. I am sorry if i was doing something wrong but it seems a bit of confusing for me. What i did is follow your steps that you told me right before.
Landscape/terrain does it includes ore gen and such?
0
Well the vanilla server runs well i checked that, and that errors came after i put my SSP world in it which have 231 mods installed, do you htink maybe it is caused by too many mods? Or do i need to look up at the console error to see what mods that causing the error? Because i do not know anything with the crash log only saying loopticking
0
No it really an official name for it, and it is an official modpack here is the website for it http://www.atlauncher.com/packs/ResonantRise/. I am not naming the modpack because it is really named ResonantRise modpack :).
So there is really no clue on what happened there? I fixed all the id in the config file and it still gave the same error
0
So i have to download and start the server side for my modpack first? Then after it is done i have to replace the server world with my SSP world? That what you mean sir? Sorry kind of confused here. Thanks for you responses
Edit: Okay already done the steps you told me to, and i got this crash reports when i am trying to load up my SSP world using Land Generator
Edit: Everytime i run the Land Generator it always stop at the same spot, and gave the same errors, do you need me to screen shot the error in the Command Prompt as well?
// There are four lights!
Time: 11/27/13 4:42 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at aiv.a(SourceFile:36)
at ain.a(SourceFile:87)
at aet.a(SourceFile:426)
at jr.a(SourceFile:168)
at adr.a(SourceFile:732)
at jr.c(SourceFile:105)
at net.minecraft.server.MinecraftServer.f(SourceFile:230)
at net.minecraft.server.MinecraftServer.a(SourceFile:200)
at is.d(SourceFile:182)
at net.minecraft.server.MinecraftServer.run(SourceFile:315)
at hi.run(SourceFile:583)
0
0
I am not naming them though just saying it is private for me only for not misunderstanding about my SSP modpack not SMP. So, what causing my error in my log? You haven't answered it and i'm still don't have any clue what to do.
0
What i mean private pack actually "private" for me only if you know what i mean :P. so any idea about that error? Still haven't figured out till now.
0
Oh okay i was wondering since there are no 1.6.X version of it i thought i miss it somewhere. Good luck with continuing it :). Waiting
0
0
Well it is for my own SSP play not for SMP at all. Do i have to have permissions for that? I just add extra mods to my RR SSP world that's all
0
http://pastebin.com/UyUtCjNV
and here is the lines where i thought the error came from
[2013-11-24 19:30:43] [SEVERE] [ForgeModLoader] The following problems were captured during this phase
[2013-11-24 19:30:43] [SEVERE] [ForgeModLoader] Caught exception from millenaire
[2013-11-24 19:30:43] java.lang.ClassNotFoundException: org.millenaire.common.forge.Mill
[2013-11-24 19:30:43] at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
[2013-11-24 19:30:43] at java.lang.ClassLoader.loadClass(Unknown Source)
[2013-11-24 19:30:43] at java.lang.ClassLoader.loadClass(Unknown Source)
[2013-11-24 19:30:43] at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:61)
[2013-11-24 19:30:43] at java.lang.Class.forName0(Native Method)
[2013-11-24 19:30:43] at java.lang.Class.forName(Unknown Source)
[2013-11-24 19:30:43] at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
[2013-11-24 19:30:43] at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
[2013-11-24 19:30:43] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] at java.lang.reflect.Method.invoke(Unknown Source)
[2013-11-24 19:30:43] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
[2013-11-24 19:30:43] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
[2013-11-24 19:30:43] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
[2013-11-24 19:30:43] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
[2013-11-24 19:30:43] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
[2013-11-24 19:30:43] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
[2013-11-24 19:30:43] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
[2013-11-24 19:30:43] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[2013-11-24 19:30:43] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] at java.lang.reflect.Method.invoke(Unknown Source)
[2013-11-24 19:30:43] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
[2013-11-24 19:30:43] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
[2013-11-24 19:30:43] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
[2013-11-24 19:30:43] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
[2013-11-24 19:30:43] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
[2013-11-24 19:30:43] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
[2013-11-24 19:30:43] at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
[2013-11-24 19:30:43] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
[2013-11-24 19:30:43] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
[2013-11-24 19:30:43] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
[2013-11-24 19:30:43] at net.minecraft.client.main.Main.main(SourceFile:101)
[2013-11-24 19:30:43] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[2013-11-24 19:30:43] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] at java.lang.reflect.Method.invoke(Unknown Source)
[2013-11-24 19:30:43] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
[2013-11-24 19:30:43] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
[2013-11-24 19:30:43] Caused by: java.lang.NullPointerException
[2013-11-24 19:30:43] [INFO] [STDOUT] ---- Minecraft Crash Report ----
[2013-11-24 19:30:43] [INFO] [STDOUT] // Daisy, daisy...
[2013-11-24 19:30:43] [INFO] [STDOUT]
[2013-11-24 19:30:43] [INFO] [STDOUT] Time: 11/24/13 7:30 PM
[2013-11-24 19:30:43] [INFO] [STDOUT] Description: There was a severe problem during mod loading that has caused the game to fail
[2013-11-24 19:30:43] [INFO] [STDOUT]
[2013-11-24 19:30:43] [INFO] [STDOUT] cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: org.millenaire.common.forge.Mill
[2013-11-24 19:30:43] [INFO] [STDOUT] at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
[2013-11-24 19:30:43] [INFO] [STDOUT] at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
[2013-11-24 19:30:43] [INFO] [STDOUT] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
[2013-11-24 19:30:43] [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
[2013-11-24 19:30:43] [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
[2013-11-24 19:30:43] [INFO] [STDOUT] at net.minecraft.client.main.Main.main(SourceFile:101)
[2013-11-24 19:30:43] [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[2013-11-24 19:30:43] [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
[2013-11-24 19:30:43] [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
[2013-11-24 19:30:43] [INFO] [STDOUT] Caused by: java.lang.ClassNotFoundException: org.millenaire.common.forge.Mill
[2013-11-24 19:30:43] [INFO] [STDOUT] at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
[2013-11-24 19:30:43] [INFO] [STDOUT] at java.lang.ClassLoader.loadClass(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at java.lang.ClassLoader.loadClass(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:61)
[2013-11-24 19:30:43] [INFO] [STDOUT] at java.lang.Class.forName0(Native Method)
[2013-11-24 19:30:43] [INFO] [STDOUT] at java.lang.Class.forName(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
[2013-11-24 19:30:43] [INFO] [STDOUT] at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
[2013-11-24 19:30:43] [INFO] [STDOUT] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
[2013-11-24 19:30:43] [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
[2013-11-24 19:30:43] [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
[2013-11-24 19:30:43] [INFO] [STDOUT] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
[2013-11-24 19:30:43] [INFO] [STDOUT] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
[2013-11-24 19:30:43] [INFO] [STDOUT] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
[2013-11-24 19:30:43] [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[2013-11-24 19:30:43] [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
[2013-11-24 19:30:43] [INFO] [STDOUT] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
[2013-11-24 19:30:43] [INFO] [STDOUT] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
[2013-11-24 19:30:43] [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
[2013-11-24 19:30:43] [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
Can anyone help me fix it? Thanks in advance
0
0
0
The ID is maxed out at 256 for biomes. So you can't set the biomes ID 256+ try changing the biome ID below 256 and it will work