• 0

    posted a message on [1.7 & 1.8] TheXFactor117's Forge Modding Tutorials | 20+ Tutorials | Actually Learn How to Make Mods!

    Hello, Does the Basic Github Tutorial haven't been updated? I am new to Github so everything is confusing for me :)

    Thanks for your tutorial!

    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on Inventory Tweaks 1.61 (Jul 11)

    I have a feature suggestion if it haven't been mentioned.


    Will it possible to have a button that can move the items in your inventory directly to chest which have the same items in it?

    Posted in: Minecraft Mods
  • 0

    posted a message on JourneyMap 5.5.x: Realtime mapping in-game or in a web browser as you explore
    Quote from CaerMaster»

    Then the problem is almost certainly your Android browser. Try a different browser. There are many.


    You are connecting over WiFi, of course...?


    Ah yes I forgot about that, yes I am connecting the android via WiFi and my pc is using cable directly. I don't know how to connect my android to the journey map since. I think the problem is the connection type right?
    Posted in: Minecraft Mods
  • 0

    posted a message on Better HUD: Customizable Vanilla HUD and 25+ New In‑game Widgets

    Everytime I pick an item and the pickup feature is showing up the GUI seems to darken a bit, is it normal?

    Posted in: Minecraft Mods
  • 0

    posted a message on JourneyMap 5.5.x: Realtime mapping in-game or in a web browser as you explore
    Quote from CaerMaster»

    The easy way:
    — Enable JourneyMap's internal web map server in your Minecraft client
    — Point any Android web browser at the appropriate URL (for instance, in my case, http://vorlon.babcom.com:8080/)
    Done.

    Tried that, but when I try to open it in my browser on android it won't load up but with the pc it load up just fine
    Posted in: Minecraft Mods
  • 0

    posted a message on (WIP) Adventure Backpack Mod - Beta 0.8c - UPDATED November 22nd 2015
    Quote from runescapejon»



    hmm I'll get in contact with that dev to add support for adventurebackpack

    https://github.com/runescapejon/AdventureBackpack2/releases




    Thank you for the response. I didn't know it is about compatibility issue. May I know if this could be a problem if it keeps spamming the log maybe at performance and such?


    Edit: darkhax the author of wawla have posted the solution in https://github.com/runescapejon/AdventureBackpack2/issues/4

    Posted in: WIP Mods
  • 0

    posted a message on Wawla - What Are We Looking At

    Hi, Darkhax I have posted an issue in a Github. I noticed the last activity from the github is 25 days ago so just letting you know here just incase.

    Posted in: Minecraft Mods
  • 0

    posted a message on (WIP) Adventure Backpack Mod - Beta 0.8c - UPDATED November 22nd 2015

    I noticed this line

    [NEI Item Filtering/ERROR] [FML/]: Exception caught during firing event net.minecraftforge.event.entity.player.ItemTooltipEvent@339ae164:
    java.lang.NullPointerException
    at com.darkona.adventurebackpack.block.BlockAdventureBackpack.getAssociatedTileColorName(BlockAdventureBackpack.java:109) ~[BlockAdventureBackpack.class:?]
    at com.darkona.adventurebackpack.block.BlockAdventureBackpack.getEnchantPowerBonus(BlockAdventureBackpack.java:126) ~[BlockAdventureBackpack.class:?]
    at net.darkhax.wawla.addons.generic.AddonGenericTooltips.onTooltip(AddonGenericTooltips.java:65) ~[AddonGenericTooltips.class:?]
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_1011_AddonGenericTooltips_onTooltip_ItemTooltipEvent.invoke(.dynamic) ~[?:?]
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?]
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) [EventBus.class:?]
    at net.minecraftforge.event.ForgeEventFactory.onItemTooltip(ForgeEventFactory.java:169) [ForgeEventFactory.class:?]
    at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:626) [add.class:?]
    at codechicken.nei.guihook.GuiContainerManager.itemDisplayNameMultiline(GuiContainerManager.java:119) [GuiContainerManager.class:?]
    at codechicken.nei.guihook.GuiContainerManager.concatenatedDisplayName(GuiContainerManager.java:162) [GuiContainerManager.class:?]
    at codechicken.nei.api.ItemInfo.getSearchName(ItemInfo.java:529) [ItemInfo.class:?]
    at codechicken.nei.ItemList$PatternItemFilter.matches(ItemList.java:65) [ItemList$PatternItemFilter.class:?]
    at codechicken.nei.ItemList$AnyMultiItemFilter.matches(ItemList.java:110) [ItemList$AnyMultiItemFilter.class:?]
    at codechicken.nei.ItemList$AllMultiItemFilter.matches(ItemList.java:85) [ItemList$AllMultiItemFilter.class:?]
    at codechicken.nei.ItemList$2.execute(ItemList.java:239) [ItemList$2.class:?]
    at codechicken.nei.RestartableTask$1.run(RestartableTask.java:24) [RestartableTask$1.class:?]
    [00:16:12] [NEI Item Filtering/ERROR] [FML/]: Index: 25 Listeners:


    It mention Adventure Backpack and Wawla, I don't know where to report I guess I'll post this on both mod threads. Can I have some explanation? It keeps repeating in a constant time (like every 20 - 30 seconds). If you need anything just let me know. Basically there are no crash just the spam at the log

    Posted in: WIP Mods
  • 0

    posted a message on ExtraTiC - Tinkers' Construct Mod Support Add-on

    Saw this line on the startup log. Using ExtraTiC 1.4.5 on 1.7.10



    [21:42:48] [Client thread/WARN] [FML]: ****************************************


    [21:42:48] [Client thread/WARN] [FML]: * A broken ore dictionary registration with name ingotFairy has occurred. It adds an item (type: class glassmaker.extratic.metals.MetalItem) which is currently unknown to the game registry. This dictionary item can only support a single value when registered with ores like this, and NO I am not going to turn this spam off. Just register your ore dictionary entries after the GameRegistry.


    TO USERS: YES this is a BUG in the mod ExtraTiC report it to them!


    [21:42:48] [Client thread/WARN] [FML]: * at net.minecraftforge.oredict.OreDictionary.registerOreImpl(OreDictionary.java:534)


    [21:42:48] [Client thread/WARN] [FML]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:501)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.common.ItemHandler._addFunStuffItems(ItemHandler.java:45)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.common.ItemHandler.addItems(ItemHandler.java:18)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.ExtraTiC.preInit(ExtraTiC.java:48)


    [21:42:48] [Client thread/WARN] [FML]: * at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)...


    [21:42:48] [Client thread/WARN] [FML]: ****************************************


    [21:42:48] [Client thread/WARN] [FML]: ****************************************


    [21:42:48] [Client thread/WARN] [FML]: * A broken ore dictionary registration with name ingotPokefennium has occurred. It adds an item (type: class glassmaker.extratic.metals.MetalItem) which is currently unknown to the game registry. This dictionary item can only support a single value when registered with ores like this, and NO I am not going to turn this spam off. Just register your ore dictionary entries after the GameRegistry.


    TO USERS: YES this is a BUG in the mod ExtraTiC report it to them!


    [21:42:48] [Client thread/WARN] [FML]: * at net.minecraftforge.oredict.OreDictionary.registerOreImpl(OreDictionary.java:534)


    [21:42:48] [Client thread/WARN] [FML]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:501)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.common.ItemHandler._addFunStuffItems(ItemHandler.java:45)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.common.ItemHandler.addItems(ItemHandler.java:18)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.ExtraTiC.preInit(ExtraTiC.java:48)


    [21:42:48] [Client thread/WARN] [FML]: * at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)...


    [21:42:48] [Client thread/WARN] [FML]: ****************************************


    [21:42:48] [Client thread/WARN] [FML]: ****************************************


    [21:42:48] [Client thread/WARN] [FML]: * A broken ore dictionary registration with name ingotRed_aurum has occurred. It adds an item (type: class glassmaker.extratic.metals.MetalItem) which is currently unknown to the game registry. This dictionary item can only support a single value when registered with ores like this, and NO I am not going to turn this spam off. Just register your ore dictionary entries after the GameRegistry.


    TO USERS: YES this is a BUG in the mod ExtraTiC report it to them!


    [21:42:48] [Client thread/WARN] [FML]: * at net.minecraftforge.oredict.OreDictionary.registerOreImpl(OreDictionary.java:534)


    [21:42:48] [Client thread/WARN] [FML]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:501)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.common.ItemHandler._addFunStuffItems(ItemHandler.java:45)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.common.ItemHandler.addItems(ItemHandler.java:18)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.ExtraTiC.preInit(ExtraTiC.java:48)


    [21:42:48] [Client thread/WARN] [FML]: * at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)...


    [21:42:48] [Client thread/WARN] [FML]: ****************************************


    [21:42:48] [Client thread/WARN] [FML]: ****************************************


    [21:42:48] [Client thread/WARN] [FML]: * A broken ore dictionary registration with name ingotDrulloy has occurred. It adds an item (type: class glassmaker.extratic.metals.MetalItem) which is currently unknown to the game registry. This dictionary item can only support a single value when registered with ores like this, and NO I am not going to turn this spam off. Just register your ore dictionary entries after the GameRegistry.


    TO USERS: YES this is a BUG in the mod ExtraTiC report it to them!


    [21:42:48] [Client thread/WARN] [FML]: * at net.minecraftforge.oredict.OreDictionary.registerOreImpl(OreDictionary.java:534)


    [21:42:48] [Client thread/WARN] [FML]: * at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:501)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.common.ItemHandler._addTIItems(ItemHandler.java:78)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.common.ItemHandler.addItems(ItemHandler.java:20)


    [21:42:48] [Client thread/WARN] [FML]: * at glassmaker.extratic.ExtraTiC.preInit(ExtraTiC.java:48)


    [21:42:48] [Client thread/WARN] [FML]: * at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)...


    [21:42:48] [Client thread/WARN] [FML]: ****************************************

    Bugs or something?

    Posted in: WIP Mods
  • 0

    posted a message on Realistic Terrain Generation (RTG) — Realistic Biomes, Huge Mountains, Custom Trees, Truly Flat Terrain, Breathtaking Landscapes
    Quote from Zeno410»

    What happens if you take Mariculture out?


    Haven't tried it yet but when I disabled ClimateControl and use BiomeTweaker it loads up.

    I have disabled what's needed from mariculture from the first page
    Posted in: Minecraft Mods
  • 0

    posted a message on Realistic Terrain Generation (RTG) — Realistic Biomes, Huge Mountains, Custom Trees, Truly Flat Terrain, Breathtaking Landscapes
    Quote from Zeno410»

    If you're running a more recent version of ClimateControl, there are now two flags controlling biome mod biomes. The reason is there are two different questions: do you use the biomes in *existing* worlds (which may have been created without it) and do you use it in new worlds. Hence the two flags.


    B:EBXLBiomesOn=false
    B:EBXLInNewDimensons=true


    These defaults mean if you open an older world that doesn't have EBXL biomes, EBXLBiomesOn will be set false in that world's configs and you won't have it added to the world. With a new world, the InNewDimensions is used to set the On for the world's config so if you look in that world's config you'll see:


    B:EBXLBiomesOn=true
    B:EBXLInNewDimensons=true


    and thus that world gets EBXL biomes.


    If you want to force EBXL biomes into an extant world, you need to go into the world-specific config and set EBXLBiomesOn=true. You will then start seeing EBXL biomes if you explore far enough (generally about 1000 blocks; that much space is need for the chunk wall prevention).


    Ah that makes it clear. Thank you. Can you help with the log spam as well? Can't seems to figure it out what causing it
    Posted in: Minecraft Mods
  • 0

    posted a message on Realistic Terrain Generation (RTG) — Realistic Biomes, Huge Mountains, Custom Trees, Truly Flat Terrain, Breathtaking Landscapes
    Quote from WhichOnesPink»

    Yes and no.

    Generally speaking, yes, you would need to combine the two sets of tweaks that have been provided. However, it's not just a case of copying one and pasting it at the bottom of the other. Instead, you would need to do something like this:

    http://pastebin.com/TKbUzbyJ

    (That example won't actually work because there are biome ID conflicts, but if you can resolve those, then it should work fine.)
    .




    With BiomeTweaker I need to sync the ID with my biome ID then? Kinda new to BiomeTweaker
    I saw B:EBXLBiomesOn=false in ClimateControl that's just on EBXL, all of the rest of my generation mod have it. My question is do I enable it to have the generation or just let it false and still have EBXL biomes generated in my world? Since you mentioned in first page the default settings in ClimateControl should work fine, I'm kinda of confused.


    Edit: I got this spam on the log when trying to create new world with ClimateControl and 3 generation mod BoP, EBXL and Highland



    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.world.World.func_72964_e(World.java:419)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.world.World.func_147439_a(World.java:345)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at mariculture.core.helpers.BlockHelper.isWater(BlockHelper.java:24)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at mariculture.world.decorate.WorldGenKelp.func_76484_a(WorldGenKelp.java:45)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at mariculture.core.RetroGeneration.onChunk(RetroGeneration.java:85)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at cpw.mods.fml.common.eventhandler.ASMEventHandler_767_RetroGeneration_onChunk_Load.invoke(.dynamic)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.world.chunk.Chunk.func_76631_c(Chunk.java:923)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:189)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)


    [10:04:23] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)



    It keeps going on and could make the log file 75MB big and the world creation stuck at the converting world text

    Posted in: Minecraft Mods
  • 0

    posted a message on Realistic Terrain Generation (RTG) — Realistic Biomes, Huge Mountains, Custom Trees, Truly Flat Terrain, Breathtaking Landscapes
    Quote from WhichOnesPink»

    Please refer to the 'Installation' and 'Configuration' sections in the first post of this thread.
    .



    Made a mistake. Anyway if I have multiple biome mods xbxl + bop. + some others for instance do I just combine the biome tweaker configs that have been provided?

    Thank you

    Posted in: Minecraft Mods
  • 0

    posted a message on Realistic Terrain Generation (RTG) — Realistic Biomes, Huge Mountains, Custom Trees, Truly Flat Terrain, Breathtaking Landscapes

    If I want to add this mod to my modded ftb infinity evolved is there any config do I need to change? Or just copy and play?

    Posted in: Minecraft Mods
  • 0

    posted a message on JourneyMap 5.5.x: Realtime mapping in-game or in a web browser as you explore

    How can I open the map on my android? The article at

    http://journeymap.info/News/pro-tip-view-journeymap-on-android/ is no longer available

    Posted in: Minecraft Mods
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