• 0

    posted a message on I'm building my base around the concept of Piglins having colonized the overworld.

    So I wondered what it would be like if I were to put my own thoughts out there about piglin lore. Did they always become zombified when they entered the surface dimension? Come check out my base and see what I am doing in my little "piglin colony."


    The picture is my pyramid before I covered it in gold blocks, which is in the video. This was all done in survival, and I use BSL shaders, replay mod, and chroma key to create the visual effects I used in the video.


    https://www.youtube.com/watch?v=1NPOgurkr5E

    Posted in: Show Your Creation
  • 0

    posted a message on Mushroom Isle attached to Savanna biome with village

    -790184471


    This is likely an older seed but still worked when I used it in a 1.16.1 Hardcore series. There is a village nearby, a ruined portal and mushroom biome attached to a continent, for those who like that. Thought y'all might like to check it out. This is all near spawn which is actually a smaller isle of a different beach biome.

    Posted in: Seeds
  • 0

    posted a message on Candles Used for Enchanting

    I like your idea and I especially think it would help balance out the mechanics. Honestly the fact that villagers are the sole mechanic used on most servers to get books is stupid and makes enchantment completely obsolete. I would also appreciate any way of producing books that doesn't reproduce ugly, exploitative behaviors from the real world (like caging librarians to make your books wth lol) or use cheaty mechanics like autoclickers for afk fishing. Kids of all ages who play the game would appreciate obvious- and ethically comfortable- vanilla mechanics for enchanting! Don't get me wrong, I don't think the villager mechanic should be eliminated at all. I just want more options. There are so many options in this game and something like this would be simple to add.

    Posted in: Suggestions
  • 4

    posted a message on Add Soup Cauldron and more soups!

    I would like to see a soup cauldron, where you can get a functional soup making set up using a cauldron over a campfire. Allow us to make several more soups, without changing the current ways of obtaining soup. Certain number of ingredients go in the cauldron like alchemy, and you can store soup in it sort of like how cake is a stationary food source, except you can scoop the soup by right clicking the cauldron with a bowl (just like with bottles).


    EDIT: This is not a suggestion to do this as pictured. I understand if you're not a fan of my design.

    Posted in: Suggestions
  • 0

    posted a message on What does your Nether network look like?

    We built this tunnel on our server. It was painstaking to place each block. What does your nether look like?

    Posted in: Survival Mode
  • To post a comment, please .