Digi there are FOUR of you guys- run far from spawn and build at bedrock- make a cactus farm or something. Then come back in full dia armor and nothing shall stop you- unless you really suck. Right now I have zero respect for you, and alot of people feel the same way. If you don't want to die then don't be immature since it makes you a target.
TOAD JOE IS GOING AROUND KILLING ME ,JAMMIE , MARK, AND ORANJJ HE HAS NO REASON TO DO IT AND WE CANT FIGHT BACK DO SOMETHING!!!!!!!
So that's why there were three of you chasing me. You guys seriously need to tone down the caps or take it to PMs. I don't mind the hate mail but I hate it when people spam in public chat- it's immature and annoys other people. I want people to be as calm as possible so that when I kill them I don't have to see this in public chat.
IGN: Raulaun1
job preference: Dealer
why do you want to join?: This is a nice server and a few of the people I know have applied for it. I'm also looking for a nice drug wars server since all the good ones shut down.
tell us a little about yourself: I'm living in California and I live up in the mountains. Pretty boring life, just me and my computer. =) I'm also a writer, forum roleplayer and game developer though the latter isn't in full swing yet.
have you gotten the slum skin? (if your living in slums): Nope, but i'll download it.
Let me know when you get some projects up, yeah I kind of said the wrong thing. Had a pretty bad headache at the time. I'd be willing to get on and help i'm pretty good at artwork and building aswell as balancing.
Which reminds me...
-Outlaw Diamond Armor
It's overpowered in the current patch. Nobody should be able to use it. Unrealistic that you can hit a guy with a Sharpness IV D Sword 20 times and not even get him down to half health. It has near-invincible durability aswell. Iron armor is a bit overpowered too but not as badly as Diamond.
I've been banned again, and the reason is 'BANNANABAANABANABAN' or something like that. Kind of frustrating, randomly getting banned. Likely due to numerous complaints. If this was about that iron, I killed the guy legitly and he was in his house for quite awhile. It is perfectly possible for someone to own 9 stacks of iron, especially if they are an old player on the server (AKA free) and I did not believe it was duped though I made sure people knew I had the iron incase anyone wanted to ask questions about it.
I do PVP alot, but you miners need to make some armor, seriously.... It's not that hard. If you have armor you can run away, if you don't... Then you are a chicken with it's head cut off waiting to be butchered for the feast.
You do understand that changing a big part of the game for a small percentage of the playing population doesn't really make sense, right? As I said in the other thread, you could spend your time on making a mod or a server plugin to make PvP more appealing rather than complaining on the forum. First of all, you would much more likely get results and secondly the PvP playing Minecraft public would adore you.
Okay, first of all..
Armor is still way too strong. Even on hardcore mode it turns the ender dragon fight into a piece of cake that becomes bland and boring. You take literally no damage in full diamond armor. Do you understand that Armor is overpowered in SSP and SMP, not just SMP PVP. Also, plugins can't change the base values of armor, which are way too high. It feels clunky if you are restricted in making iron or diamond armor, which is not what I would find fun. However I do believe the new modding API might help with this, but the CORE of the game should be more balanced in all honesty.
Well my opinion probably doesn't matter since the community is filled with trolls, flamers and 'downraters' who might not even care about PvP, read what I have to say or only play single player; so i'm just going to drop a wall of text for you all to read regarding the state of PvP in minecraft.
The Main Issues:
Let's face it, PvP is one of the best features of Minecraft. Do I play to build things that may or may not get erased whenever a server gets wiped with no interaction aside from drooling? No. I play this game for the fun pvp and the fun times. PvP takes skill. Saying it doesn't take skill is also true AT THE MOMENT. Diamond Armor has made this game retardedly bland as far as PvP is concerned. With health regen (Not even counting healing potions!) you can survive literally 30 hits from a diamond sword over 3 minutes with more then half of those being crits while you are wearing diamond armor. Enchanting doesn't increase this at all. Good enchants are much harder to get then diamond and are not in circulation, nor CAN they be circulated on a pvp server. I believe enchants are balanced, however Iron Armor AND Diamond Armor need a nerf. Diamond should only be 10-20% stronger then Iron. Both of these armors should have their protection halved aswell.
Armor/Ore/Leather arguement.
Leather armor also needs to be more available. Zombies could drop leather. Cows and Zombies could drop MORE leather. I come across more sets of iron armor then I do leather, twenty times as many. Also, to those of you who think iron is too easily available, think about it, what use does Diamond have? Tools, like two random blocks that you only need 1 of and armor. Iron, on the other hand is used for many, many things. Your iron supply will take a beating from armor. So what if you have 10 diamond and 3 stacks of iron? You will need that iron for tools, armor, pistons, rails and more.
Mods/Plugins/API arguement.
Plugins are nice. Yes, I agree. But do they fit every player's playstyle? Nope. Most of the plugins are honestly a bit weird. MCMMO, herocraft AND darktide are all quite lame and often restrictive. So what if "Urist HasAMobGrinder" has 2000 swords skill because he decided to sit infront of his computer frothing at the mouth while his virginity continued to be stale. If he grinds for diamond armor, counter attack will **** you over. I take more damage from counter attack then I do swords! Plugins all have their flaws. Just because someone has no life doesn't mean a better, more skilled player should have to spend countless hours on a single server to hone his or her 'MMORPG' skills.
Mojang Doesn't Care:
First of all, what? Seriously, what? Dozens of thousands of people bought this game for the PvP, so what if you like single player, you like creative or you like click-fighting against laggy NPCs. PvPers are their own niche, why does it affect you if you are on a server with no PVP, you don't like PVP OR you only play single player? It doesn't. And if you don't like PVP, then you obviously should want to make it better and more balanced. SANDBOXES contain LIMITLESS options. PVP is an option. Sandboxes need to cover each and every option to make it balanced, fair and fun for everyone! Not just you people who like to talk to yourself all day, yes, you, Urist McTalksToHimselfWithHandInPantsPlayingSSP. Mojang either wants us to have fun or they want more money, probably the latter. Expanding the playerbase you appeal to lets you make more money.
Sprinting/Bows:
Yeah, it's been around awhile. It's not that much of a major subject, but on an internet connection that isn't more then 250KB/sec you will find Minecraft alot slower in PvP and find it harder to hit other players. Coupled with the ability to simply download a mod to rebind sprint to example... Shift Key, it becomes incredibly overpowered. Bows on the other hand have become, in my opinion, much better since they were changed. However they still need a damage increase, or perhaps an 'armor piercing' benefit that can be negated with protection enchantments. They absolutely tear apart naked people, but if you are naked then you probably shouldn't be pvping unless you are one of those zerglings who likes to punch people to death while you and your friends get slaughtered over and over and the only thing you did in the end was lower the durability and the poor guy's armor.
Skill?
Come on. Seriously? PvP is full of options and skill based scenarios. Right now it might be who has the better armor, but that should change, which is what this thread is about, to make skill matter again. So.. Terrain. Terrain changes, you can be in a cave, ontop of a mountain or on a vast plain. OR you can be in the middle of an ocean, chasing someone! Use terrain to your advantage, that's skill! Make a 4 tile high tower, jump on them for a crit and some momentum! Jump while you hit people to get crits! Aim! You have to place your cursor over the other guy and keep it there! Parry!? Has to be one of the most hardest things to use but TOTALLY worthwhile if you can master it. You have many other options aswell, potions, poisons, lava buckets, water buckets (yeah, the slowing effect is more useful then you know. Try it some time.) and sprinting! So much to think about, wait, what's that? It takes no skill? Why don't you try factoring in all of this before you talk. To experienced PvPers, all they hear are farts being spewed out of your mouth with bits and pieces of crap thrown in, on fire. Akin to a certain South Park episode.
Now that I have given my veteran's opinion (I have been around since Survival came out!) feel free to drop your opinion into the space below for everyone to flame. Go ahead.
If you are bored, you can count the references, I threw a few in. =)
Oh and if you want to comment something like... "Minecraft wasn't made for PVP therefore if you want to be srs in PVP, find another game." You seriously dissapoint me and need to read the 'Mojang Doesn't Care' segment.
Well my opinion probably doesn't matter since the community is filled with trolls, flamers and 'downraters' so i'm just going to drop a wall of text for you all to read.
Let's face it, PvP is one of the best features of Minecraft. Do I play to build things that may or may not get erased whenever a server gets wiped with no interaction aside from drooling? No. I play this game for the fun pvp and the fun times. PvP takes skill. Saying it doesn't take skill is also true AT THE MOMENT. Diamond Armor has made this game retardedly bland as far as PvP is concerned. With health regen (Not even counting healing potions!) you can survive literally 30 hits from a diamond sword over 3 minutes with more then half of those being crits. Enchanting doesn't increase this at all. Good enchants are much harder to get then diamond and are not in circulation, nor CAN they be circulated on a pvp server. I believe enchants are balanced, however Iron Armor AND Diamond Armor need a nerf. Diamond should only be 10-20% stronger then Iron. Both of these armors should have their protection halved aswell.
Armor/Ore/Leather arguement.
Leather armor also needs to be more available. Zombies could drop leather. Cows and Zombies could drop MORE leather. I come across more sets of iron armor then I do leather, twenty times as many. Also, to those of you who think iron is too easily available, think about it, what used does Diamond have? Tools, like two random blocks that you only need 1 of and armor. Iron, on the other hand is used for many, many things. Your iron supply will take a beating from armor. So what if you have 10 diamond and 3 stacks of iron? You will need that iron for tools, armor, pistons, rails and more.
Mods/Plugins/API arguement.
Plugins are nice. Yes, I agree. But do they fit every player's playstyle? Nope. Most of the plugins are honestly a bit wierd. MCMMO, herocraft AND darktide are all quite lame and often restrictive. So what if "Urist HasAMobGrinder" has 2000 swords skill because he decided to sit infront of his computer frothing at the mouth while his virginity continued to be stale. If he grinds for diamond armor, counter attack will **** you over. I take more damage from counter attack then I do swords! Plugins all have their flaws. Just because someone has no life doesn't mean a better, more skilled player should have to spend countless hours on a single server to hone his or her 'MMORPG' skills.
Mojang Doesn't Care:
First of all, what? Seriously, what? Dozens of thousands of people bought this game for the PvP, so what if you like single player, you like creative or you like click-fighting against laggy NPCs. PvPers are their own niche, why does it affect you if you are on a server with no PVP, you don't like PVP OR you only play single player? It doesn't. And if you don't like PVP, then you obviously should want to make it better and more balanced. SANDBOXES contain LIMITLESS options. PVP is an option. Sandboxes need to cover each and every option to make it balanced, fair and fun for everyone! Not just you people who like to talk to yourself all day, yes, you, Urist McTalksToHimselfWithHandInPantsPlayingSSP. Mojang either wants us to have fun or they want more money, probably the latter. Expanding the playerbase you appeal to lets you make more money.
Sprinting/Bows:
Yeah, it's been around awhile. It's not that much of a major subject, but on an internet connection that isn't more then 250KB/sec you will find Minecraft alot slower in PvP and find it harder to hit other players. Coupled with the ability to simply download a mod to rebind sprint to example... Shift Key, it becomes incredibly overpowered. Bows on the other hand have become, in my opinion, much better since they were changed. However they still need a damage increase, or perhaps an 'armor piercing' benefit that can be negated with protection enchantments. They absolutely tear apart naked people, but if you are naked then you probably shouldn't be pvping unless you are one of those zerglings who likes to punch people to death while you and your friends get slaughtered over and over and the only thing you did in the end was lower the durability and the poor guy's armor.
Skill?
Come on. Seriously? PvP is full of options and skill based scenarios. Right now it might be who has the better armor, but that should change, which is what this thread is about, to make skill matter again. So.. Terrain. Terrain changes, you can be in a cave, ontop of a mountain or on a vast plain. OR you can be in the middle of an ocean, chasing someone! Use terrain to your advantage, that's skill! Make a 4 tile high tower, jump on them for a crit and some momentum! Jump while you hit people to get crits! Aim! You have to place your cursor over the other guy and keep it there! Parry!? Has to be one of the most hardest things to use but TOTALLY worthwhile if you can master it. You have many other options aswell, potions, poisons, lava buckets, water buckets (yeah, the slowing effect is more useful then you know. Try it some time.) and sprinting! So much to think about, wait, what's that? It takes no skill? Why don't you try factoring in all of this before you talk. To experienced PvPers, all they hear are farts being spewed out of your mouth with bits and pieces of crap thrown in, on fire. Akin to a certain South Park episode.
If you are bored, you can count the references, I threw a few in. =)
Here_to_kill360 abused the /home command while he had full diamond armor and I was attacking him. I hit him around 10 times, I had half-broken iron armor vs his diamond armor. He is not only a coward, but he ran away using /home. (He dissapeared infront of me as I was attacking him) Home needs to be fixxed, it needs atleast a 10 second delay. Also, it needs a cooldown and for the delay to reset whenever you are hit by an attack. The same for /spawn. Players have beds, they can respawn whenever they like at home. I hate servers where combat logging is endorsed by players and staff, and /home is basically the same thing, but far far worse since it allows you to get away entirely.
IGN: Raulaun1
Time Played: On the server? Not at all, i've played on McSushi's server for awhile but I gave up due to X-Raying cops. I have, however played minecraft since before Survival was released.
Age: 18
COP or GROWER: Grower
Other Info You Think We Should Know: Great at PvP and redstone wiring. I'll probably be among the richest players. My "Baby Alpacas" will live forever!
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NP Server isn't whitelist but it's down for the moment, check back in 20 mins to an hour.
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So that's why there were three of you chasing me. You guys seriously need to tone down the caps or take it to PMs. I don't mind the hate mail but I hate it when people spam in public chat- it's immature and annoys other people. I want people to be as calm as possible so that when I kill them I don't have to see this in public chat.
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job preference: Dealer
why do you want to join?: This is a nice server and a few of the people I know have applied for it. I'm also looking for a nice drug wars server since all the good ones shut down.
tell us a little about yourself: I'm living in California and I live up in the mountains. Pretty boring life, just me and my computer. =) I'm also a writer, forum roleplayer and game developer though the latter isn't in full swing yet.
have you gotten the slum skin? (if your living in slums): Nope, but i'll download it.
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Which reminds me...
-Outlaw Diamond Armor
It's overpowered in the current patch. Nobody should be able to use it. Unrealistic that you can hit a guy with a Sharpness IV D Sword 20 times and not even get him down to half health. It has near-invincible durability aswell. Iron armor is a bit overpowered too but not as badly as Diamond.
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I do PVP alot, but you miners need to make some armor, seriously.... It's not that hard. If you have armor you can run away, if you don't... Then you are a chicken with it's head cut off waiting to be butchered for the feast.
0
0
Okay, first of all..
Armor is still way too strong. Even on hardcore mode it turns the ender dragon fight into a piece of cake that becomes bland and boring. You take literally no damage in full diamond armor. Do you understand that Armor is overpowered in SSP and SMP, not just SMP PVP. Also, plugins can't change the base values of armor, which are way too high. It feels clunky if you are restricted in making iron or diamond armor, which is not what I would find fun. However I do believe the new modding API might help with this, but the CORE of the game should be more balanced in all honesty.
0
The Main Issues:
Armor/Ore/Leather arguement.
Leather armor also needs to be more available. Zombies could drop leather. Cows and Zombies could drop MORE leather. I come across more sets of iron armor then I do leather, twenty times as many. Also, to those of you who think iron is too easily available, think about it, what use does Diamond have? Tools, like two random blocks that you only need 1 of and armor. Iron, on the other hand is used for many, many things. Your iron supply will take a beating from armor. So what if you have 10 diamond and 3 stacks of iron? You will need that iron for tools, armor, pistons, rails and more.
Mods/Plugins/API arguement.
Plugins are nice. Yes, I agree. But do they fit every player's playstyle? Nope. Most of the plugins are honestly a bit weird. MCMMO, herocraft AND darktide are all quite lame and often restrictive. So what if "Urist HasAMobGrinder" has 2000 swords skill because he decided to sit infront of his computer frothing at the mouth while his virginity continued to be stale. If he grinds for diamond armor, counter attack will **** you over. I take more damage from counter attack then I do swords! Plugins all have their flaws. Just because someone has no life doesn't mean a better, more skilled player should have to spend countless hours on a single server to hone his or her 'MMORPG' skills.
Mojang Doesn't Care:
Sprinting/Bows:
Skill?
Now that I have given my veteran's opinion (I have been around since Survival came out!) feel free to drop your opinion into the space below for everyone to flame. Go ahead.
If you are bored, you can count the references, I threw a few in. =)
Oh and if you want to comment something like... "Minecraft wasn't made for PVP therefore if you want to be srs in PVP, find another game." You seriously dissapoint me and need to read the 'Mojang Doesn't Care' segment.
2
Let's face it, PvP is one of the best features of Minecraft. Do I play to build things that may or may not get erased whenever a server gets wiped with no interaction aside from drooling? No. I play this game for the fun pvp and the fun times. PvP takes skill. Saying it doesn't take skill is also true AT THE MOMENT. Diamond Armor has made this game retardedly bland as far as PvP is concerned. With health regen (Not even counting healing potions!) you can survive literally 30 hits from a diamond sword over 3 minutes with more then half of those being crits. Enchanting doesn't increase this at all. Good enchants are much harder to get then diamond and are not in circulation, nor CAN they be circulated on a pvp server. I believe enchants are balanced, however Iron Armor AND Diamond Armor need a nerf. Diamond should only be 10-20% stronger then Iron. Both of these armors should have their protection halved aswell.
Armor/Ore/Leather arguement.
Leather armor also needs to be more available. Zombies could drop leather. Cows and Zombies could drop MORE leather. I come across more sets of iron armor then I do leather, twenty times as many. Also, to those of you who think iron is too easily available, think about it, what used does Diamond have? Tools, like two random blocks that you only need 1 of and armor. Iron, on the other hand is used for many, many things. Your iron supply will take a beating from armor. So what if you have 10 diamond and 3 stacks of iron? You will need that iron for tools, armor, pistons, rails and more.
Mods/Plugins/API arguement.
Plugins are nice. Yes, I agree. But do they fit every player's playstyle? Nope. Most of the plugins are honestly a bit wierd. MCMMO, herocraft AND darktide are all quite lame and often restrictive. So what if "Urist HasAMobGrinder" has 2000 swords skill because he decided to sit infront of his computer frothing at the mouth while his virginity continued to be stale. If he grinds for diamond armor, counter attack will **** you over. I take more damage from counter attack then I do swords! Plugins all have their flaws. Just because someone has no life doesn't mean a better, more skilled player should have to spend countless hours on a single server to hone his or her 'MMORPG' skills.
Mojang Doesn't Care:
First of all, what? Seriously, what? Dozens of thousands of people bought this game for the PvP, so what if you like single player, you like creative or you like click-fighting against laggy NPCs. PvPers are their own niche, why does it affect you if you are on a server with no PVP, you don't like PVP OR you only play single player? It doesn't. And if you don't like PVP, then you obviously should want to make it better and more balanced. SANDBOXES contain LIMITLESS options. PVP is an option. Sandboxes need to cover each and every option to make it balanced, fair and fun for everyone! Not just you people who like to talk to yourself all day, yes, you, Urist McTalksToHimselfWithHandInPantsPlayingSSP. Mojang either wants us to have fun or they want more money, probably the latter. Expanding the playerbase you appeal to lets you make more money.
Sprinting/Bows:
Yeah, it's been around awhile. It's not that much of a major subject, but on an internet connection that isn't more then 250KB/sec you will find Minecraft alot slower in PvP and find it harder to hit other players. Coupled with the ability to simply download a mod to rebind sprint to example... Shift Key, it becomes incredibly overpowered. Bows on the other hand have become, in my opinion, much better since they were changed. However they still need a damage increase, or perhaps an 'armor piercing' benefit that can be negated with protection enchantments. They absolutely tear apart naked people, but if you are naked then you probably shouldn't be pvping unless you are one of those zerglings who likes to punch people to death while you and your friends get slaughtered over and over and the only thing you did in the end was lower the durability and the poor guy's armor.
Skill?
Come on. Seriously? PvP is full of options and skill based scenarios. Right now it might be who has the better armor, but that should change, which is what this thread is about, to make skill matter again. So.. Terrain. Terrain changes, you can be in a cave, ontop of a mountain or on a vast plain. OR you can be in the middle of an ocean, chasing someone! Use terrain to your advantage, that's skill! Make a 4 tile high tower, jump on them for a crit and some momentum! Jump while you hit people to get crits! Aim! You have to place your cursor over the other guy and keep it there! Parry!? Has to be one of the most hardest things to use but TOTALLY worthwhile if you can master it. You have many other options aswell, potions, poisons, lava buckets, water buckets (yeah, the slowing effect is more useful then you know. Try it some time.) and sprinting! So much to think about, wait, what's that? It takes no skill? Why don't you try factoring in all of this before you talk. To experienced PvPers, all they hear are farts being spewed out of your mouth with bits and pieces of crap thrown in, on fire. Akin to a certain South Park episode.
If you are bored, you can count the references, I threw a few in. =)
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Here are some screenshots to help:
http://i394.photobucket.com/albums/pp30/Raulaun/HTKHomeTestimonial.png
http://i394.photobucket.com/albums/pp30/Raulaun/Heretokillcombatlogger.png
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Time Played: On the server? Not at all, i've played on McSushi's server for awhile but I gave up due to X-Raying cops. I have, however played minecraft since before Survival was released.
Age: 18
COP or GROWER: Grower
Other Info You Think We Should Know: Great at PvP and redstone wiring. I'll probably be among the richest players. My "Baby Alpacas" will live forever!
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