• 0

    posted a message on COUNT TO 100,000,000 FOR A WORLD RECORD!
    so thats how you guys get your high post count.... 18974
    Posted in: Forum Games
  • 0

    posted a message on What is the biggest thing you have ever built?
    Quote from MegaDerf

    I built an underground city, and I'll never do it again :lol: .





    This is not the best picture, but I don't want to upload a new one ;) .

    I suppose it's just coincedence, but i have to ask, is this inspired by the underground city in Assasin's Creed Revelations? ever since i played that game i wanted to build that city in Minecraft, but never did....
    Posted in: Survival Mode
  • 0

    posted a message on what should i add too my castle
    Quote from DudeSon96

    Clearly this is "Survival" as we all have bedrock,diamond,and emerald buildings

    dont forget the chiseled bricks, wich are about the rarest blocks in the game after the dragon egg.

    OT: I kinda like the entrace, but try mixing in some different materials, it will improve your build allot. Also, the farm should be way bigger. Make a library for your enchanting table, a forge for furnaces and a anvil, a wizardry themed tower for your portal. Plenty of stuff to do.
    Posted in: Survival Mode
  • 0

    posted a message on Witch Spawn Rate Terrible in 1.5.2?
    i know i don't, mine is still working perfectly... maybe your server got some mods? or maybe someone pranked you and removed all of your torches underground/made a giant dark hole, you should check that with X-ray or something....
    Posted in: Discussion
  • 0

    posted a message on What's the best farm where I can earn a lot of money?
    You mean in a server with economics or something like that? I suggest building a skeletonspawner farm, you can sell the arrows, bones, armor, and bows....
    Posted in: Survival Mode
  • 0

    posted a message on When do you think we get a new Boss Mob?
    How is this highly demanded? I don't know anybody who wants a new boss... maybe they could make the dragon a bit harder, but i think its fine like this...
    Posted in: Discussion
  • 0

    posted a message on Glowing redstone blocks
    Quote from Pixelpain

    They are already inverted.

    he means that they should be able to be turned off. Pretty nice idea btw, i don't see why not...
    Posted in: Suggestions
  • 0

    posted a message on Using Pigs to Transport Villagers [with 3-D model]
    This is such a cool idea, full support.
    Posted in: Suggestions
  • 0

    posted a message on Compact Auto-Smelter
    pretty common design, but you explain it nicely. Downside is that your mic is só bad, i really can't listen to it...
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Can you regenerate a hostile mob's health? Also, how long do the mobs with items in their hands last?
    Mobs can't regen health (except for the enderdragon, the wither and witches) but you can heal him with a splash potion of harming (its reverted because zombie pigman are undead) Items that mobs pick up will never despawn, doesn't mather how they are aquired. The only way you can get rid of the flesh is giving him a better weapon, like a shovel or a sword.
    Posted in: Survival Mode
  • 1

    posted a message on What's a good way to build in the nether?
    don't poke holes every so often?
    Posted in: Survival Mode
  • 1

    posted a message on [1.6.2] Custom Mob Spawner
    I like the customisable mob spawns, but the default mob spawns dont quite seem like.... 'default'. I just came back from afking for about an hour at my witch farm, and the chest, that was 1/4 filled, after 2/3 hours of normal afking, was overflowing, and there where about 40 witches on the platform, wich i have never seen before, even not on a perfect spawn location. Also, passive mobs seem to be spawning like crazy...

    EDIT: blazes and wither skeletons do not seem to spawn also. man, this sucks..
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo'creatures questions (biomes, deleting items)
    Quote from ivanovic

    The list of biomes is for compatibility with biomes mods like Biomes O' Plenty or ExtrabiomesXL. You don't need to worry about that if you don't use biomes mods.

    The new blocks in the creative menu added by Mo' Creatures, I guess they are blocks for the Wyvern Lair biome, fishbowls for fishes and all that stuff. You can't delete them without butchering the code, so I wouldn't try it.

    Thanks for your response, glad i don't have to worry about the biomes, but the items stink, to bad i can't do anything about it.... and, what about the ID's?
    Posted in: Mods Discussion
  • 0

    posted a message on Request any mod
    Quote from Pokefan203

    Finished Crab, though I am on a laggy wi-fi network, so my computer is to slow to upload the file. I will upload it as soon as I can.

    cool! sneak peak maybe :P?
    Posted in: Mods Discussion
  • 0

    posted a message on Mo'creatures questions (biomes, deleting items)
    Just three quick, bit nooby question. I just downloaded mo creatures, and in the global mod options there is a whole list of biomes from biomesXL, biomes O Plenty, twilight forest etc. What does this mean? what do they have to do with Mo Creatures? I asume they don't get added, to the game, but i also noticed new blocks in the creative menu, and can't think of a reason why they are there...
    Also, i only want a few mobs from the mod, like bunnies, snakes, birds, the peacefull stuff. I don't want the wraiths, the ogres etc. I know that i can make them unable to spawn, but how do i delete the enormous list of items that comes with them? i dont want them in my game....
    Last question, where is the ID settings menu for? why would i want to change the id of leaves?
    Posted in: Mods Discussion
  • To post a comment, please .