• 0

    posted a message on Nostalgia-Craft

    If someone wants to have full block chests using Fabric instead of Optifine (because Fabric has better optimization mods), take a look at this gist I wrote up using the Enhanced Block Entities mod. https://gist.github.com/Brottweiler/bc8ab16e473f3dc0f3a01c3086d65776

    Posted in: Resource Packs
  • 0

    posted a message on 24/7 Airship Battle! | ⚔️ Project Enyo 🛡️ | PvP Minigames | 1.8-1.16 | Europe

    Right now the server is playing 24/7 Airship Battle! It's automatically managed by a plugin and when the match ends, a new match starts automatically.


    Airship Battle is a Minecraft PvP map made by Dewtroit in 2011. Read the thread and watch the trailer


    Get some friends together and join pvp.projectenyo.eu!

    Posted in: PC Servers
  • 0

    posted a message on Nostalgia-Craft

    Alright, progress! Here are some options regarding the full block chests for 1.15.2.


    I asked for help in the OptiFine discord, and a person by the name of Beksim#1010 was very helpful and made these textures: Download. However, it only includes textures for the normal chest, and you should disable the pack when not using OptiFine because it replaces the vanilla texture.


    Another texturepack over at PlanetMinecraft also has full block chests. I let them know they were broken in 1.15.2 OptiFine and they fixed them, so you can use them by grabbing their pack here. Keep in mind that the back texture of the large chests are "broken". It reuses the side textures, which is the wrong texture to use. It is missing the proper back texture. I attempted to fix this myself with success; Download.

    Quote from MamiyaOtaru»

    Could't this pack just be loaded after Programmer Art? That would revert the old blocks' textures to pre 1.14, then this pack could revert the ones that have changed since beta



    You also run into issues where, for example, the new wood planks from the nether does not match any other planks. But this is easily resolvable by using a 3rd party addon to the Programmer Art pack. Two of those are Programmer Art Fix and Developer Art+.

    Posted in: Resource Packs
  • 1

    posted a message on Nostalgia-Craft
    Quote from Gerbityblah64»

    Try asking on the Optifine Discord server, somebody may be willing to help or just outright make the model.


    Good idea. I have actually updated the chest textures for 1.15, so if you don't care about the CEM, you can just use them as they are.


    Here is the message about the CEM: https://discordapp.com/channels/423430686880301056/425702172219408385/717470033714085899

    Posted in: Resource Packs
  • 0

    posted a message on Nostalgia-Craft

    I know this pack is not actively maintened, but Optifine got a new preview version with fixed CEM for 1.15 and if someone wants to help out updating the CEM chests that would be awesome. I gave it a try but I didn't know what I was doing.

    Posted in: Resource Packs
  • 0

    posted a message on 24/7 Airship Battle! | ⚔️ Project Enyo 🛡️ | PvP Minigames | 1.8-1.16 | Europe

    What is Project Enyo?


    Project Enyo is a PvP server running classic maps from the golden days of Minecraft PvP. There are iconic maps featuring Capture the Wool, Destroy the Core and Team Deathmatch!

    It is run by a former administrator at Overcast Network.

    Show me screenshots!


    How do I /play?


    Connect to pvp.projectenyo.eu with any Minecraft version. We support 1.8 as well as the latest version, 1.16.1! There is no whitelist and anyone can play!

    After you joined, you can type /join or /play to get into the game. You can also use the leather helmet in the hotbar!

    Feel free to bookmark the website and join the Discord as well!

    Posted in: PC Servers
  • 1

    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap

    After lots of trial and error I figured out that this will disable radar and cavemapping using CommandBook MOTD:


    `C `Y `C `Y `C `Y `y `C `Y `C `Y `C `Y `p `x

    The last `x resets formatting, the equillavant of §r

    Posted in: Minecraft Mods
  • 0

    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap
    Quote from Romaq»








    Not sure if you read my last post, but I managed to use CommandBook MOTD to disable radar. But I've not been able to disable cavemapping still.


    The wiki is down but it's archived here https://web.archive.org/web/20190109182655/http://wiki.sk89q.com/wiki/CommandBook/Configuration

    Posted in: Minecraft Mods
  • 0

    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap

    Okay, I tried using commandbook MOTD to disable it instead as MamiyaOtaru suggests. I manage to disable the radar this way, but not cavemap.


    §3 is dark_aqua which is `C in commandbook

    §6 is gold which is `Y in commandbook


    §e disables radar and is yellow which is `y in commandbook

    §d disables cavemap and is light_purple which is `p in commandbook


    So the following line should disable both radar and cavemap but it ends up only disableing radar, which is better than nothing of course, but what am I doing wrong for it to not disable cavemap?

    `C `Y `C `Y `C `Y `y `C `Y `C `Y `C `Y `p
    Posted in: Minecraft Mods
  • 0

    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap
    Quote from Romaq»

    I don't recall anything about color codes, but perhaps someone can clarify.



    Written byMamiyaOtaru 6 years ago: https://www.reddit.com/r/feedthebeast/comments/1aavqe/disable_voxelmap_radar_for_pvp/c8vovv2/


    Color codes for disableing radar has been a thing ever since Zan's and Rei's days.

    Posted in: Minecraft Mods
  • 0

    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap
    Quote from Romaq»

    From "ClientPermissions plugin" it sounds like you wish to block this on a server. If this is 1.14, "ClientPermissions" may not work because Fabric is being used for this plugin and not LiteLoader. I believe ClientPermissions is based on LiteLoader, unfortunately. I'm rather fuzzy on the details, as I'm not a coder on any of this. But replying with what version your Spigot server is (if you are using Spigot), would help with your question.


    Oh of course, that is why ClientPermissions don't work, because Voxelmap uses Fabric. And yeah, it's a server.


    I am using Paper 1.14.4 and this is my motd with the color codes I found that should disable radar and cavemap, but maybe it is the wrong color codes?

    motd=\u00A76\u00A7lHello\!\n \:) \u00A73 \u00A76 \u00A73 \u00A76 \u00A73 \u00A76 \u00A7d \u00A73 \u00A76 \u00A73 \u00A76 \u00A73 \u00A76 \u00A7e
    Posted in: Minecraft Mods
  • 0

    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap

    What is the preferred way of disabling radar and cave map? I've tried both ClientPermissions plugin and some color codes I found on reddit but I could not get it to work.

    Posted in: Minecraft Mods
  • 0

    posted a message on [16x][1.6.2] Stevian Villagers [Resource Pack! 7/20/2013]

    Welp, after the impending (then canceled) closure of these forums, a cross-country relocation for me, and the release of 1.14... I'm back.

    1.14's changes to villagers was very discouraging, as far as updating Stevian Villagers. Mojang removed full textures for each profession, and there is now only one base texture (face) for ALL villagers. So it seems Stevian Villagers for vanilla 1.14 is dead in the water. It might be possible using Optifine's random mobs to restore the variety of Stevian Villagers, but this would REQUIRE Optifine to work. Not everyone is keen on installing Optifine, especially since it is not yet compatible with Forge in 1.14.


    So I'm at a loss as to what to do with Stevian Villagers at the moment. Input is welcome.


    -Cat


    I didn't realise this, that is unfortunate. I suppose one alternative would be to use the face of the Farmer since it seems most neutral. Would it be possible to add different facial properties by including them in the profession textures?

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.6.2] Stevian Villagers [Resource Pack! 7/20/2013]

    Well, the forums are closing.. not sure where we would go for updates, if CatastropheBlack still has interest in updating Stevian Villagers.


    At least there is the official Optifine Discord server that we could use for discussion about resourcepacks; https://discord.gg/3mMpcwW

    Posted in: Resource Packs
  • 0

    posted a message on GeruDoku Legacy Thread (1.14 Coming Soon) 32x
    Quote from Dangeresque486»

    [p]I just read the Minecraft Forum Archive Announcement, so I'm going to need to find a new place for the pack,[/p] [p]I'll probably try putting it on Planet Minecraft but they kicked it off last time I tried,[/p] [p]so that may not be the best place for it, if anyone has a suggestion it would be most appreciated.[/p]
    [p]Edit: I could also do curse forge, seems a bit weird though.[/p]


    Why is CurseForge weird? I find it preferable for mods and resourcepacks personally.[/p]
    Posted in: Resource Packs
  • To post a comment, please .