• 0

    posted a message on Getting worse FPS in 1.5_01 compared to 1.4_01....
    FPS only got worse from Halloween patch til now xD
    Posted in: Legacy Support
  • 0

    posted a message on Notch: Wolves are a BAD idea
    It's true. Adding completely unrelated features that only bring more bugs to the table is kinda unwise. Haven't been playing much since halloween patch, when everything started going downhill.
    The game is still unplayable in Anything lower than a C2D, redstone does the same things as it did 12 months ago. (unless you think boxes that make sounds (oh so useful for a miner) are useful.)
    And... well, we had all sorts of irrelevant updates. From minor useless mobs, to dyable sheep.
    I think the only nice new feature in all this time is the bed. And that one doesn't work properly. Because the guys are spending their time on fixing some crappy dogs that wont let you go back upstairs cos they are in the way. Awesome. Oh, and useful too.
    Posted in: Survival Mode
  • 0

    posted a message on Trees growing new leaves after 1.2 patch?
    Well, the computing power is still important, I get 40-60fps on tiny and ~8 on normal..
    Posted in: Survival Mode
  • 0

    posted a message on Ever scine the bets update I've had alot of lag.
    Running @10 fps on an Athlon x2 @2.8ghz on normal, fast graphics.
    Posted in: Survival Mode
  • 0

    posted a message on Trees growing new leaves after 1.2 patch?
    Quote from WiseGuy57 »
    Quote from Steves »
    Why is the space between your leaves black???

    it should be transparent!.. possible glitch?


    He said he was using fast graphics instead of fancy. Fast graphics doesn't render leaf transparency.


    And that makes it 3 answers in a row for the same comment, and now an offtopic reply =D

    --edit

    One more example, they have different-colored leaves too, kinda funny to see. It's like each leaf is in it's own biome :tongue.gif:

    Posted in: Survival Mode
  • 0

    posted a message on Trees growing new leaves after 1.2 patch?
    Quote from Steves »
    Why is the space between your leaves black???

    it should be transparent!.. possible glitch?

    Perhaps you're new to minecraft. On "fast" leaves don't have transparency. And they let you put torches on them some patches ago too. (It was normal for me, I learnt that torches couldnt be placed on leaves later hehe)
    Posted in: Survival Mode
  • 0

    posted a message on Trees growing new leaves after 1.2 patch?

    They don't really match, do they?... Mind the "fast" graphics, haven't been able to get 10+fps @ normal render distance after halloween patch.
    Posted in: Survival Mode
  • 0

    posted a message on Mirror Blocks - Pros and cons?
    It wouldn't fit the theme. Everything moves "per tile", as does light, for example, and a mirror would smoothly err.. mirror things. Dunno, just my opinion.
    Posted in: Survival Mode
  • 0

    posted a message on MrMMods (BetterLight|Grass, SimpleMap) 1.8.1
    Yeah, it's kinda even more dark now, and it halves my framerate to ~15, but it looks great! :tongue.gif:
    Posted in: Mods Discussion
  • 0

    posted a message on FancyPack 3.0 [thread outmoded]
    Best mod ever (at least for now)!

    We need more content!, no more overpowered tnts or AK47's ingame!, or hookshots or autocarts..
    Posted in: Mods Discussion
  • 0

    posted a message on [DUNGEON] [UPDATE! V0.6!] DungeonCraft (Now with more fiber)
    I'm stuck with the pludpladr (was it that way) chest too. Pressed the button on the pigmen spawner pit too, but don't really know what does it do. Do I have to track back too much to know what does it do?
    (1st playthrough).
    By the way, there are several "weak" against ghasts areas in the second visit to the nether. And some paths let you go to open areas. :\ (a little bit before all this pigmen spawner part, there is a chest on the left side of a sign that reads (-->), if you keep going to the left the tunnel gets you to the open nether.
    Posted in: Mods Discussion
  • 0

    posted a message on SDK's Mods Preview - Guns!
    Any possibilities of a nice 19th century rifle. 1 shot every 4 seconds or so?. These weapons are waaaay too powerful. Something 3x the power of the bow would be nice, but with a huge recoil and waiting time between shots. (3 or 4 seconds)
    Posted in: Mods Discussion
  • 0

    posted a message on Mineserver a C++ Minecraft Server (Open Source) Functional
    Quote from trigg »
    Will this be "Fixed" to the way the java server deals with it,

    Yeah, I'd like to know what route is the server gonna go, are you going to "fix" water, minecart tracks, lava, etc, so it works as it does in the java server? (boosters!, water ladders!, lava taps triggered by redstone~, etc)
    Or are you going to build a completely different server, with things as you'd want them to be...?
    (making the multiplayer experience be different than the single player one, and things working in sp wouldn't do so necessarily on multiplayer)

    thx deoxxa or whoever
    Posted in: Server Support and Administration
  • 0

    posted a message on SMP Servers are unplayable: chunk load, chat, & block lag
    1) Disable mobs, animals, etc.
    2) on windows, set the server's affinity to JUST 1 CORE, believe me, that does it!

    perhaps you'd want to raise the memory available to java too
    -Xms####
    -Xmx####

    #### = memory in MBytes.
    Posted in: Alpha - Survival Multiplayer Support
  • 0

    posted a message on Want more traffic on your server?
    Ever thought of creating a MCCServerReview channel on youtube? ...... ¬¬
    Posted in: Alpha - Survival Multiplayer Discussion
  • To post a comment, please .