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    posted a message on Creating a wave system

    The map I am making is a map where you need to defend a castle, there are gonna be 10 waves and each wave gets harder and harder...the issue is, I don't know how to make it detect when the wave is over to start another. The mobs I summon are all custom. Also there are a lot of different types of mob. I am running 1.12.2 and was wondering if anyone could help.

    Posted in: Commands, Command Blocks and Functions
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