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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from spudpoot

    is the thaumic crystalizer an object you reaserch to find recipe?


    Yes. It's knowledge was lost, though.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from haette

    If you had the patience and resources you could research nearly everything just from the "extra fragment" chance.


    Actually, it's only about 50% of each of the Forbidden/Tainted/Eldritch trees now, since 2.1.1.

    Don't ask how I know. It's not like I did it... >.>
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    iChun- When you do get around to SMP, will you do a huge port over or parts at a time?
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Technically, in TC2:

    Lost is Start-Tier.
    Forbidden+Taint is Mid Tier.
    Eldritch is Late/End-Tier.

    You can learn all of the lost stuff without ever making a Crucible. Some of the other stuff as well.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Lost Knowledge is Mid-Tier.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from flamedance58

    It's a lot easier to move your house. MCEdit can do that quite easily.
    Also I wouldn't want several of those near my house if that's your idea as the lag is ridiculous.
    (Try opening all Monolith rooms and seeing how much your FPS drops.)


    I'd rather not. My house is a small Island- The Monolith is inland.

    I can run Sonic's Unbelievable Shaders Mod on... Basically max, and get 45-60 FPS (not using Extream View Distance though, that's overkill). TC2 Monoliths do nothing to me.

    Fun note, Marble and Totems of Dawn look great together as a floor.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    ...Any chance to be able to move Monoliths in the future? :P (Even if you say no, I'm not going to give up. :D)

    Good to hear the booby-trap was fixed in 2.1.2- I'm hoping to upgrade my world soon. (Assuming RP2 does.)
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Equivalent Exchange 2 - v1.4.6.7
    Quote from Vagrant0

    Out of curiousity, any chance on integrating that feature to set EMC values for things added by other mods (by user) in a config file or something?


    Custom EMC Mod made by PwnedGod.

    Pahimar's working on it.
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    Quote from llloyd4

    Just out of curiosity, why can't this use the *Recommended* version of Forge, 3.0.1.75? The requirements page lists a bleeding edge and possibly unstable version of 3.0.1.83. >.<


    He said it should work with any 3.0.1.xx Forge.

    Should.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from Rorax

    2. Natural taint only appears on the surface


    Er, actually... The taint on the surface requires high enough taint for it to exist- thus allowing the taint to grow.

    The taint level doesn't increase, but the chunk does fully become engulfed in taint- or all blocks that are next to air within the chunk.

    However, it shouldn't go farther then the current chunk, unless it's high enough to raise the ones next to it (thus reducing itself to raise them, but not enough to go below the level that taint disappears)- this allows for multiple chunks to get infected, but not spread over the entire world.

    Unless you got the Taint Producing Spores, then you're screwed- if you can't stop them, that is.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from hking0036

    I had this issue where when I installed this version of thaumcraft, it needed "ic2/api/IEnergySource" But I Didn't Put the thaumcraft IC api in the jar, but I went to do it instead. IC2 1.90 for 1.2.4 works with the latest forge 2.x.x version, so I put it in, but now the mods conflict -_- Is there a Way where I don't have to install IC2 or do I just have to break down and resolve them?


    You could give us an error report.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Well, I managed to remove a ton of taint from my 1.2.3 world. It's all up to Eloraam updating RP2 for me to start using that world again.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from vae

    Yeah well, I guess they erase blocks or something to make place for their constructions. Turns out TC detected that and reacted accordingly.


    Monoliths give out a ton of taint when broken- Although that only happens in creative mode.

    Quote from mentalchaos

    I'm trying to run this with mcpatcher. I keeping getting this conflict

    ModLoader
    ModLoaderMP 1.2.5 v1
    minecraftforge-client-3.0.1.75
    adl.class
    Only the files from minecraftforge-client-3.0.1.75 will be used.

    ModLoader
    minecraftforge-client-3.0.1.75
    ahg.class
    alb.class
    amn.class
    fq.class
    ko.class
    vl.class
    Only the files from minecraftforge-client-3.0.1.75 will be used


    Does it work? It says it's going to use Forge's files (which it should). If you can tell it to use Forge after, but over Modloader- Do so.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from vae

    one of those Millenium villager idiots breaks a part of an obelisk and taints up the whole area >_<


    ...How? o.0 They must work odd with breaking blocks.

    Quote from Dreamlash

    Was reading too the Lightning Rod thread, but I dunno why are so complicated cause is not,


    It's a waste of time to code anything relating to Lightning Strikes.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from nhbdy

    I'm assuming it was a no?


    Started as a no.

    Now it's almost an instant ban from the IC2 forums.
    Posted in: Minecraft Mods
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