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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    I installed it and it crashed at first then I looked to see what I did wrong and I noticed that you can't use HD texture packs while the portal mod is installed for some reason.

    When i don't use a texture pack it works, but when i use glimmer's steampunk [32x32] it gives me this error

    Mods loaded: 7
    ModLoader 1.1
    mod_TooManyItems 1.1 2012-01-12a
    mod_ModLoaderMp 1.0.0
    mod_MinecraftForge 1.3.2.7
    mod_InvTweaks 1.37b (1.1)
    mod_KeySprint KeySprint
    mod_PortalGun 1.1.0v5


    Edit: Also I use the MCpatcher to install all my mods and I have never had any issues with it.

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT 4457fc9c --------
    Generated 2/12/12 6:29 PM

    Minecraft: Minecraft 1.1
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_30, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 560M/PCIe/SSE2 version 4.2.0, NVIDIA Corporation

    java.lang.IllegalArgumentException: Number of remaining buffer elements is 1024, must be at least 4096
    at org.lwjgl.BufferChecks.throwBufferSizeException(BufferChecks.java:143)
    at org.lwjgl.BufferChecks.checkBufferSize(BufferChecks.java:158)
    at org.lwjgl.BufferChecks.checkBuffer(BufferChecks.java:163)
    at org.lwjgl.opengl.GL11.glTexSubImage2D(GL11.java:2908)
    at yz.a(RenderEngine.java:456)
    at net.minecraft.client.Minecraft.k(SourceFile:1343)
    at net.minecraft.client.Minecraft.x(SourceFile:709)
    at net.minecraft.client.Minecraft.run(SourceFile:662)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 7ffea7d7 ----------
    Posted in: Minecraft Mods
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    posted a message on [Idea]Q.U.B.E. MOD!!!!
    bump again
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [Idea]Q.U.B.E. MOD!!!!
    bump
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [Idea]Q.U.B.E. MOD!!!!
    Quote from PortalFanDude

    Still making it sadly...I'll post a link when it's finished!


    Oh and take your time. If you are really serious about making it, theres no need to rush. I have all the time in the world.
    Posted in: Requests / Ideas For Mods
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    posted a message on [Idea]Q.U.B.E. MOD!!!!
    Quote from PortalFanDude

    Funny, i was about to ask this...
    Please someone, make it!
    I can try :biggrin.gif:

    Ill try adding gloves and the blocks and stuffs.


    Go right ahead!! I would love for someone to at least try.
    Posted in: Requests / Ideas For Mods
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    posted a message on [Idea]Q.U.B.E. MOD!!!!
    So I saw this game on steam and noticed it looked like a copy of portal....but I tried it and it has a lot of the same concepts but i think this would be amazing as a minecraft mod because its very similar(blocks) and I would have fun making maps. So please take this idea and a make a mod out of it :rolleyes: :rolleyes:

    I know nothing about modding so someone please steal my idea and make this mod theirs.

    Oh and If something like this exists already, please let me know thanks!

    To Qube Video

    I will give you lots of :Diamond: :Diamond: :Diamond:
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.4.7] Advanced HUD 4.8.1
    Quote from TurboSlow

    You're welcome :smile.gif:



    I'm currently designing the menu, which is surprisingly easy to program. Notch did a very good job programming the gui classes.

    As for the menu it self. It might require some buttons that are not in minecraft itself. I'm actually just diving in there without a game plan, that's a bad thing, but I don't really care at the moment; I'm hoping it will result in some form of creative solution.


    Well keep doing whatever you are doing because I love these types of mods that improve quality and don't alter anything. Are you planing to remove the "minecraft 1.8.1" watermark in the top-right corner of the screen? That is also annoying.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] Advanced HUD 4.8.1
    Quote from TurboSlow

    soon. All I have left to do is implement the user settings feature and review the code.


    1.5 will allow you to do that.


    Awesome :biggrin.gif: thanks!
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] Advanced HUD 4.8.1
    Nice mod. But when everyone is talking about the cursor are they talking about the reticle in the middle of the screen to aim where you mine? I would like the mod to have all the things hide except the aiming reticle.
    Posted in: Minecraft Mods
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    posted a message on [REQ} GUI/Interface Update
    Quote from IceGecko

    one more chance...

    nothing really? not even a link to an "its been done" post? or another gui suggestion seriously?

    wow ok 8\

    i thought this would have been one of the first things ppl 'handled' but i guess its just really, really me...


    Same here, I had a similar idea for this mod and no one replied.
    Posted in: Requests / Ideas For Mods
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    posted a message on Better gui
    Quote from cyberchris

    Already exists.


    Do you have the link or where i can find it?
    I don't want the icons for the health to change though.
    Posted in: Requests / Ideas For Mods
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    posted a message on Better gui
    Ok so with the new update, the gui is expanded more.
    Could someone change the position of the icons? I don't want them to be different icons, but just to the left and right of the tool bar in the middle. They also don't have to stretch to the sides of the window, but are next to the tool bar.
    The experience bar can stay!

    If it already exists could you please send me a link.


    Like this :RedShroom: = health :Iron: = armor :Water: = oxygen or breath :Bacon: = stamina
    :: = the 9 squares in the middle



    :Iron: :Iron: :Iron: :Iron: :Iron: :Iron: :Iron: :Iron: :Iron: :Iron: :: :: :: :: :: :: :: :: :: :Water: :Water: :Water: :Water: :Water: :Water: :Water: :Water: :Water: :Water:
    :RedShroom: :RedShroom: :RedShroom: :RedShroom: :RedShroom: :RedShroom: :RedShroom: :RedShroom: :RedShroom: :RedShroom: :: :: :: :: :: :: :: :: :: :Bacon: :Bacon: :Bacon: :Bacon: :Bacon: :Bacon: :Bacon: :Bacon: :Bacon: :Bacon:


    Thanks :smile.gif:
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.8] RPG Hud 1.2 - Hotkey displays, more customization
    Does this work with the pre2?

    Lol i should try it out myself..XD

    Yeah it goes black when i use it for pre 2
    Posted in: Minecraft Mods
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    posted a message on Smart Moving
    Im trying to make a parkour map with this mod, its working really great! but when you run and grab a ledge while holding shift and grab, i fell even though i was holding on to grab. I assigned grab and sprint to the LSHIFT is that a bad idea?
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] Ironclad49er's Mods
    Quote from ironclad49er

    You should probably reword that question. At the very least I can say that, at the moment, there are no known bugs with the repeaters. I'm not sure what other mod you're referring to.


    Oh sorry. Well the colored redstone mod has a bug were the redstone does not connect to the redstone repeater. Does the bluestone and redstone wires connect to the colored repeater.
    Posted in: Minecraft Mods
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