Quote from King Korihor
It is already done, and has been done for several hours.
Sorry to give you the news, but the class names have changed and thus require all of the mods to be recompiled for 1.3.2
Yeah, it stinks.
MCP for 1.3.2 is available here: http://www.mediafire.com/?3en0elvwmm2xee3
I'll see how much the obfuscation has changed soon, when I update my Console mod.
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What mods are you using?
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I have various versions of Nandonalt's original. I'll re-upload the version you're after and link it in this post when I have time
EDIT: https://www.dropbox.com/sh/7lg3kxuslvffnbj/AACJlisq7gfnGhzT_i2XSUi2a?dl=0
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Certainly. Thanks for asking.
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You can always use an older version of Minecraft, I'm starting to get back into modding though.
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You could try using entities for the coral instead of blocks.
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I'm not sure what you mean, could you post a screenshot?
The source code is bundled in the jar, you can find it under the "_src" directory. If you have further questions, please PM me.
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Yeah, that's fine.
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Hi! You found me
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At present, no. It would be very easy to add however. What version of Minecraft are you using?
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What versions of Minecraft, WorldEditWrapper and LiteLoader are you using?
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Just looks like a re-upload of Aucguy's version? http://aucguy.github.io/projects/spc.html
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BlazeLoader is only a mod loader, Risugami had several other mods. Do you plan to port/update these?
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Please refer to this post: http://www.minecraftforum.net/forums/support/unmodified-minecraft-client/2323362-1-7-10?comment=2
Apparently it's caused by having used 1.8 and selected a render distance that's higher than what 1.7.10 supports.
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What version are you using?
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WorldEditWrapper is a LiteLoader mod by Mumfrey that allows WorldEdit to be used in singleplayer. It includes WorldEdit.
WorldEdit is a multi-platform mod, which has been available for servers for some time, and recently also for Forge.