• 1

    posted a message on [1.2.5] Equivalent Exchange 2 - v1.4.6.7
    After a long time of laziness and playing in NearbyNation. I've finally got my self back in the modding world.

    Custom EMC is updated for minecraft server aswell as some little changes.

    Client:
    https://dl.dropbox.c...MCv2_Client.zip

    Server:
    https://dl.dropbox.c...MCv2_Server.zip

    the server version haven't been tested much so there may be some bugs.

    Read the config that it generated for info.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.6] 3D Items - new update! [v1.6.2]
    There's a bug with dropped potion. Idk whether or not it's just me.



    the Armor overlays is a tweak that also edits RenderItem which i've made a patch privately.
    I'm using OptiFine's HD btw
    Posted in: Minecraft Mods
  • 1

    posted a message on pwnedgod's Tweaks and Fix
    These are a few tweaks and also random fix to minecraft that i made because i'm bored.

    Charcoal Icon:

    This makes charcoal have it's own icon so you don't get confused.

    The icon file is gui/charcoal.png

    Requires ModLoader!

    Screenshot:



    Download
    (Client side only)


    Creeper tweak:

    This modifies the creeper so it will explode if it touches fire or being hurt by another explosion. It was obvious that they carry gunpowder :P

    Download Client
    Download Server

    Monster Spawner Tweak:

    This makes monster spawners drop spawner eggs and iron bars when destroyed. The egg follow the corresponding spawner's entity. This makes spawner egg obtainable on survival.

    screenshot:



    Download Client
    Download Server

    Disappearing pig fix:

    This fixes pigs from disappearing on peaceful when lightning strikes on the pig.

    screenshot:



    Download Client
    Download Server

    Skeleton don't drown:

    This makes skeleton don't drown as they don't have lungs.

    Download Client
    Download Server

    Endermen drop their held block:

    This makes endermen drop their held block if they die.

    Download Client
    Download Server

    Installation: (client)
    1. Open your minecraft.jar with any archiving program (except WinZip)
    2. Drag the files from the zip you downloaded to the minecraft.jar archive window.
    3. Delete META-INF

    Installation: (server)

    1. Open your minecraft_server.jar with any archiving program (except WinZip)
    2. Drag the files from the zip you downloaded (make sure the it is the server version) to the minecraft_server.jar archive window.
    3. Don't Delete META-INF


    If you have any problems try going to this thread or post here
    Posted in: Minecraft Mods
  • 1

    posted a message on Forestry for Minecraft, Trees, Bees and more!
    Quote from Bartelia

    My logger is not picking up any apples. The saplings are collected fine through the bottom but never apples, they just lay around on the ground.
    I saw a mention about a new config switch to disable it but cannot find it or any docs to chek if I have it turned off by accident.

    Any help?

    NOTE: Running Tekkit 2.0


    Go ask the technic team not us. We don't offer support for Technic stuff.
    Posted in: Minecraft Mods
  • 1

    posted a message on Minecraft It Self

    /facepalm He meant free to do anything..


    He means free to do whatever you want!


    *headdesk* damn i'm stupid
    Posted in: Survival Mode
  • 1

    posted a message on ControlPack - AutoSneak/Run,AutoTool,SmartFurnace,LOOKBEHIND+Lots More! [V6.0]
    Quote from ManiacServer

    Using the technic pack6 I am getting an error, I installed all files with the exception of KZ.class

    Mods loaded: 1
    ModLoader 1.1
    
          Minecraft has crashed!      
          ----------------------      
    
    Minecraft has stopped running because it encountered a problem.
    
    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.
    
    
    
    --- BEGIN ERROR REPORT 9c4f49b2 --------
    Generated 17/02/12 7:46 PM
    
    Minecraft: Minecraft 1.1
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_02, Oracle Corporation
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: GeForce GT 220/PCI/SSE2 version 3.3.0, NVIDIA Corporation
    
    java.lang.SecurityException: SHA1 digest error for ads.class
    	at sun.security.util.ManifestEntryVerifier.verify(Unknown Source)
    	at java.util.jar.JarVerifier.processEntry(Unknown Source)
    	at java.util.jar.JarVerifier.update(Unknown Source)
    	at java.util.jar.JarVerifier$VerifierStream.read(Unknown Source)
    	at sun.misc.Resource.getBytes(Unknown Source)
    	at java.net.URLClassLoader.defineClass(Unknown Source)
    	at java.net.URLClassLoader.access$100(Unknown Source)
    	at java.net.URLClassLoader$1.run(Unknown Source)
    	at java.net.URLClassLoader$1.run(Unknown Source)
    	at java.security.AccessController.doPrivileged(Native Method)
    	at java.net.URLClassLoader.findClass(Unknown Source)
    	at org.spoutcraft.launcher.MinecraftClassLoader.findClass(MinecraftClassLoader.java:64)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at hh.<init>(GameSettings.java:152)
    	at net.minecraft.client.Minecraft.a(Minecraft.java:300)
    	at net.minecraft.client.Minecraft.run(Minecraft.java:624)
    	at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT b07305f9 ----------


    And a list of the mods and there on/off states.
    mod_ModLoaderMp=on
    mod_BuildCraftCore=on
    mod_betterDungeons=on
    mod_RailcraftExtras=on
    mod_WirelessRedstone=on
    mod_NotEnoughItems=on
    mod_BuildCraftTransport=on
    mod_BuildCraftEnergy=on
    mod_BuildCraftSilicon=on
    mod_RedPowerWorld=on
    mod_Somnia=on
    mod_WeaponMod=on
    mod_LogisticsPipes=on
    mod_AdditionalBuildcraftObjects=on
    mod_RailcraftFactory=on
    mod_BuildCraftBuilders=on
    mod_xpbook=on
    mod_ThaumCraft=on
    mod_treecapitator=on
    mod_IC2=on
    mod_ComputerCraft=on
    mod_BuildCraftZFP=on
    mod_RedPowerLogic=on
    loggingLevel=FINER
    mod_BuildCraftFactory=on
    mod_InvTweaks=on
    mod_RedPowerMachine=on
    grassFix=true
    mod_Millenaire=off
    mod_tome=on
    mod_IC2_ChargingBench=on
    mod_HangableMaps=on
    mod_RailcraftRails=on
    mod_RedPowerCore=on
    mod_zAdditionalPipes=on
    mod_RedPowerWiring=on
    mod_RailcraftAutomation=on
    mod_RailcraftCore=on
    mod_EE=on
    mod_Forestry=on
    mod_EnderChest=on
    mod_MAtmos_forModLoader=on
    mod_CARuins=on
    mod_RailcraftBuildcraft=on
    mod_RedPowerArray=on
    mod_ReiMinimap=on
    mod_mocreatures=on
    mod_RedPowerLighting=on
    mod_Clevercraft=on
    mod_RailcraftInfrastructure=on
    mod_ItemDescriptions=on


    If you need anymore information please tell me and I will edit this post to hopefully include anything needed.


    Delete META-INF
    Posted in: Minecraft Mods
  • 46

    posted a message on [1.0.0/1.1]Forge compatibility patches
    [size="7"]MINECRAFT FORGE COMPATIBILITY PATCHES[/size]
    [size="2"]I make patches for mods that is incompatible with forge, mainly APIs but not all of them is patched by me. Most of them already allowed forge to be intergrated or have it's own forge version.[/size]

    Some important info:
    [size="5"]=I'm too lazy to keep up with this. Sorry people i'm no longer maintaining this. If you want to be the next Maintainer of Forge Compatibility Patches, go ahead.[/size]

    ================================================================================
    [size="2"]Tweaks and fixes: (this is all MC 1.0.0)[/size]
    [size="2"]
    [/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Modloader HotFix for Dragon Eggs:[/size]
    [size="2"]The lastest version of ModLoader have a bug with Enderdragon eggs. A patch have been made by ali4z:[/size]
    [size="2"]Link Removed[/size]
    (The patch for ISAPI will soon have this)
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Resized Baby heads: Link Removed[/size]
    [size="2"](now moved to his thread)[/size]
    [size="2"]Also check battlefield's Modding Website: Link[/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"][size="2"]Magma Cubes drops Magma Cream: Link Removed[/size][/size]
    [size="2"][size="2"]This will make Magma Cubes drops Magma Cream so you don't need to search for Slimes and Blazes.[/size][/size]
    [size="2"][size="2"]
    [/size][/size]
    [size="2"][size="2"]This is my version not [/size]zeRobuRn's one[/size]
    [size="2"]
    [/size]
    ================================================================================
    [size="2"]Currently available patches:[/size]
    [size="2"][size="2"]
    [/size][/size]
    [size="2"][size="2"]MC Forge link: Link Removed[/size] (made by SpaceToad, Eloraam, LexManos and it's contributors)[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"][size="2"]IMPORTANT1: DO NOT INSTALL THESE PATCHES IF YOU'RE NOT USING THE MODS/API![/size][/size]
    [size="2"][size="2"]IMPORTANT2: THIS IS ONLY PATCHES! NOT A API! ONLY USE ONE OF THE APIs IF YOU'RE MAKING A MOD![/size][/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]no warnings yet[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]Quick links:[/size]
    1. [size="2"]ScotTools[/size]
    2. [size="2"]ItemSpriteAPI[/size]
    3. [size="2"]Double Door Bugfix[/size]
    4. [size="2"]Enchantable Bow[/size]
    5. [size="2"]Better Swamps[/size]
    6. [size="2"]InfinitiesLoop's Control Pack[/size]
    7. [size="2"]Moveable Redstone[/size]
    8. [size="2"]GUITweaks[/size]
    9. [size="2"]ShockAhPi[/size]
    10. [size="2"]HD Textures[/size]
    11. [size="2"]IDResolver[/size]
    12. [size="2"]Zombe's Modpack[/size]
    13. [size="2"]CJB's Mods[/size]
    14. [size="2"]Heights[/size]
    15. [size="2"]ID Checker[/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"][size="2"]Link: Link Removed[/size][/size]
    [size="2"][size="2"]ScotTools 13.2 patch v1.3 for forge 1.2.3+ and 1.2.4: [/size]Link Removed (MC1.0)[/size]
    [size="2"]Will update this once i got time.[/size]
    [size="2"]Type of patch: Interaction and compatibility[/size]
    [size="2"]The SMP Merge will come soon.[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]classes edited from ScotTools: ScotTools.class, ToolManager, ItemAxe(ago.class), ItemTool(ads.class), ItemHoe(wr.class), ItemPickaxe(zu.class), ItemSword(zp.class), ItemSpade(adb.class)[/size]
    [size="2"]classes edited from MCForge: MinecraftForge.class, ItemTool(ads.class)[/size]
    [size="2"]classes added: PatchHooks.class[/size]
    [size="2"]Patch created by me and ScotTools is made by scokeev9[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]Changelog of patch[/size]
    [size="2"]
    [/size]
    [size="2"]v1.3.1 Removed edit of ForgeHooks.class[/size]
    [size="2"]v1.3 Updated to use forge r194[/size]
    [size="2"]v1.2 Updated to use forge r170[/size]
    [size="2"]v1.1 Updated to use forge 1.2.2[/size]
    [size="2"]v1.0 First release[/size]
    [size="2"]
    [/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]ItemSpriteAPI 4.0 + Minecraft Forge Merge v1.4.1: Link Removed[/size][size="2"] (This will also work with GUITweaks) (MC 1.0)[/size]
    [size="2"]ItemSpriteAPI 4.0 + Minecraft Forge + 4096 Blocks merge: Link Removed [/size][size="2"](This will not work with GUITweaks. Will be later)[/size]
    [size="2"]ItemSpriteAPI 5.0: Link Removed (Requires forge for now)[/size]
    [size="2"]ItemSpriteAPI 5.0 + Intergrated GUI Tweaks: Link Removed[/size][size="2"] (Requires Forge)[/size]
    [size="2"]Type of patch: Merge[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]classes edited from ItemSpriteAPI: ItemRenderer(n.class), RenderItem(iw.class)[/size]
    [size="2"]classes edited from MCForge: ItemRenderer(n.class), RenderItem(iw.class)[/size]
    [size="2"]Patch created by me and ItemSpriteAPI is made by scokeev9[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]Changelog of patch:[/size]
    [size="2"]
    [/size]
    [size="2"]ISAPI + MCForge + 4096Blocks[/size]
    [size="2"]v[/size][size="2"]1.0 First release[/size]
    [size="2"]v0.1 Beta release[/size]
    [size="2"]ISAPI + MCForge[/size]
    [size="2"]v1.4.1 now actually fixes the dropped flat terrain rendering bug with forge items.[/size]
    [size="2"]v1.4 should fix the dropped [/size][size="2"]dropped flat terrain[/size][size="2"] rendering bug with forge items.[/size]
    [size="2"]v1.3 updated to forge 1.2.4 and ISAPI 4.0[/size]
    [size="2"]v1.2 updated to forge SVN r169. It should work with 1.2.2 plus bug fixes from r169[/size]
    [size="2"]v1.1 added some code fixes pointed by CovertJaguar[/size]
    [size="2"]v1.0 First release[/size]
    [size="2"]
    [/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]Double Door bugfix Merge: Link Removed[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]This is only one file. You don't need the original mod but you can use that one incase you need the non-forged version.[/size]
    [size="2"]Patch created by me and this bug fix is by MWisBest[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]
    [/size]
    [size="2"]v1.0 First release[/size]
    [size="2"]
    [/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]Enchantable bow PlayerAPI Support: Link Removed (MC1.0)[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]NOTE: This patch does not require you to install di.class nor vi.class from EB but it needs PlayerAPI and ModLoader for to function! So if i found any "NoClassDefFoundError: PlayerAPI", "NoClassDefFoundError: PlayerBase" "NoClassDefFoundError: BaseMod" i will not reply to you![/size]
    [size="2"]edited base classes required to be removed from Enchantable Bows: EntityPlayer(vi.class), EntityPlayerSP(di.class)[/size]
    [size="2"]classes added: EBQuickDrawPAPI.class and mod_EBPAPI.class[/size]
    [size="2"]Patch created by me and Enchantable Bow is made by FifthWhammy[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]Changelog of patch:[/size]
    [size="2"]
    [/size]
    [size="2"]v1.0 First release[/size]
    [size="2"]
    [/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]BetterSwamps Merge: Link Removed (MC1.0)[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]classes edited from BetterSwamps: BlockTallGrass(kv.class)[/size]
    [size="2"]classes edited from MCForge: ItemRenderer(kv.class)[/size]
    [size="2"]Patch created by me and Better Swamps by score_under[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]Changelog of patch:[/size]
    [size="2"]
    [/size]
    [size="2"]v1.0 First release[/size]
    [size="2"]
    [/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: [/size]Link Removed
    InfinitiesLoop's Control Pack for MC Forge:
    [size="2"]Now have intergrated forge code.[/size]
    [size="2"]Made by InfinitiesLoop[/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]Moveable redstone v.1.3 merge: Link Removed[/
    size]
    [size="2"]Type of patch: Merge[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]class edited from Moveable redstone: BlockTorch(bg.class)[/size]
    [size="2"]class edited from MCForge: BlockTorch(bg.class)[/size]
    [size="2"]Patch created by me and Moveable redstone is made by Naiten[/size]
    [size="2"]This merge is pretty much untested. Please tell me if it crashed your game[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]Changelog of patch:[/size]
    [size="2"]
    [/size]
    [size="2"]v1.0 Initial release[/size]
    [size="2"]
    [/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]GUI Tweaks v1 merge: Install ISAPI and my patch after it. That have intergrated GUI Tweaks' Code.[/size]
    [size="2"]Type of patch: Merge[/size]
    [size="2"]-=-=-=-=-=-=-=-=-=-=-=-=-[/size]
    [size="2"]Changelog of patch:[/size]
    [size="2"]
    [/size]
    [size="2"]v1.0.0.1 Moved to ISAPI[/size]
    [size="2"]v1.0 Initial release[/size]
    [size="2"]
    [/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]ShockAhPi r12 merge: Link Removed[/size]
    [size="2"]Patch made by battlefield and ShockAhPi is made by ShockAh[/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]HD Textures for MC Forge:[/size]
    [size="2"]Method 1: Install Minecraft Forge and it's requirements below HDTexture and HD Font:[/size]
    [size="2"][/size]
    [size="2"](Windows XP theme RevoBlack)[/size]
    [size="2"]Made by kahr[/size]
    [size="2"]Or[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]Method 2:Install OptiFine that is COMPATIBLE with forge. sp614x may sometime break it.[/size]
    [size="2"]Made by sp614x[/size]
    [size="2"]DO NOT DO BOTH OF THE METHOD AT THE SAME TIME![/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]ID Resolver for MC Forge:[/size]
    [size="2"]Use the forge edition from his thread.[/size]
    [size="2"]Made by sharose[/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]Zombe's modpack for MC Forge:[/size]
    [size="2"]Use the patch from his thread.[/size]
    [size="2"]Made by tanzanite(or zombe)[/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    [size="2"]CJB's Mods for MC Forge:[/size]
    [size="2"]use the folder tagged with forge instead.[/size]
    [size="2"]Made by CJB[/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: [/size]Link Removed
    [size="2"]Heights mod for MC Forge:[/size]
    [size="2"]Use the forge edition.[/size]
    [size="2"]Made by fishtaco567[/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Link: Link Removed[/size]
    ID Checker for MC Forge:
    [size="2"]Use the forge edition.[/size]
    [size="2"]Made by xSmallDeadGuyx[/size]
    [size="2"]-----------------------------------------------------------------------------------------------------[/size]
    [size="2"]Report any bugs that you encounter! But not insects nor living bugs![/size]
    [size="2"]
    [/size]
    ================================================================================
    [size="2"]Permission proof:[/size]
    [size="2"]
    [/size]
    [size="2"]NOTE: Some of these images are edited to fit the screen. Please do not say this is photoshop'ed![/size]
    [size="2"]MCForge's copyright/license allowed people to release patches or something related to it.[/size]
    [size="2"]Scokeev9's permission:[/size]
    [size="2"]
    [/size]
    [size="2"][/size]
    [size="2"]
    [/size]
    [size="2"]InfinitiesLoop's permission:[/size]
    [size="2"]
    [/size]
    [size="2"][/size]
    [size="2"]
    [/size]
    [size="2"]Naiten's Permission:[/size]
    [size="2"]
    [/size]
    [size="2"][/size]
    [size="2"]
    [/size]
    [size="2"]spowney's Permission:[/size]
    [size="2"]
    [/size]
    [size="2"][/size]
    [size="2"]
    [/size]
    [size="2"]FifthWhammy's Permission:[/size]
    [size="2"]
    [/size]
    [size="2"][/size]
    [size="2"]
    [/size]
    [size="2"]If this is not enough proof, try asking the modders them self[/size]
    [size="2"]
    [/size]
    ================================================================================
    [size="2"]COPYRIGHTS:[/size]
    [size="2"]These patches are copyrighted by it's parents and provided "as is" so i'm responsible with any damage that you cause! It can only be redistributed with the owner of the parents's permission and me or the Contributor![/size]
    [size="2"]It is allowed though to include these patches in your modpack. But make sure you got their permission for their mods obviously.[/size]
    [size="2"]
    [/size]
    [size="2"]bit.ly is not a money making shorten links[/size]
    ================================================================================
    Cool and recommended mod:
    Scrollable control (Better than DTDB)
    ================================================================================
    Please do not complain about this thread being messy. I know it is.
    Posted in: Minecraft Mods
  • 65

    posted a message on Getting and Identifying Error logs
    Getting, Identifying, and Reporting Errors Logs.
    Your Minecraft Crashes or something? Did you see a error screen in a blink of a eye? Then follow this Guide. Carefully read all of this and you'll be able to solve your problem and identify your what your error report is.
    Works with all Operating Systems. The screenshot shows that it is on Mac but it works for all OSes.
    If you don't understand this, Read it all over again until you know it.
    This thread is meant to tell:
    1. How to get error logs
    2. Identifying error logs/ Types of error
    3. How to correctly report a error onto threads
    Texts that is bolten is important
    Please give this a + and reply to this thread if you got any problems. (please the post error logs here as well as your installed mods)
    Before you argue read this guide all over again.
    Or
    If you hate this thread or this ****s you up or you feel i am a smartass just don't read this or reply. Don't complain if this is ugly too.


    If you're a modder that would like to link this thread, go ahead.

    But first off make sure you
    !!!DELETE META-INF!!!


    Troubleshooting crash:
    1. Make sure you have deleted Meta-INF!
    2. Have the right version of mod to Minecraft. I.E MC 1.1 mod do not work with weekly build so do no ask the modder. This includes future weekly builds.
    3. Reading the error report. You could get a solution if you do read the report. Read below for info. Don't post errors that have a solution listed here.

    1. How to get error logs
    go to top
    If you're suddenly getting a saving chunks in game and a error report showing for a nano seconds or hang in the mojang screen and then Black Screen. Do this so modders know what's your error.


    Method 1:(MCPatcher)
    This is works for all OSes and pretty much easy to do.

    First off. You need to download the tool MCPatcher.
    Download the version that is suitable version for your OS and run it.
    Once you run it you should see a screen like this:(this is on mac)


    Click the test minecraft button and do not press anything than that button.
    If you got a error it should look like this:


    Copy the whole error log(or the error at the bottom) and post it into the thread.

    Before you post the error logs make sure you READ IT FIRST!
    FOLLOW the "how to correctly post error logs into threads" to correctly post one without getting the page longer.

    Method 2:(The magic way)
    Download a launcher created by sp614x located here
    Once you log in you should see a logging window as well as a crash report if it crashes.

    The logging window is different but the crash report screen is the same as above.

    Method 3:(Batch or Command lines)
    This uses the power of Batch files of your windows so it pretty much works only for windows and if you don't want MCPatcher.
    Download and run this Error test by mDiyo or Run this command at the Command Prompt
    java -Xms512m -Xmx1024m -cp "%APPDATA%\.minecraft\bin\*" -Djava.library.path="%APPDATA%\.minecraft\bin\natives" net.minecraft.client.Minecraft


    Same as above if you see the error.

    Method 4:(modloader.txt)
    This is works for all OSes but only if you got Modloader installed.
    First off go into your minecraft directory and find the file named Modloader.txt

    Use your text editor's 'find' to find the error by finding the word "java." (without quotes or the ")
    Or if the author of the mod actually needs you to post the whole modloader.txt then do that.
    Example. Inside the modloader.txt:

    Dec 29, 2011 9:01:25 PM ModLoader init
    FINE: ModLoader 1.0.0 Initializing...
    Dec 29, 2011 9:01:25 PM ModLoader readFromClassPath
    FINER: Adding mods from /Users/*sensoredname*/Library/Application Support/minecraft/bin/minecraft.jar
    Dec 29, 2011 9:01:25 PM ModLoader readFromClassPath
    FINER: Zip found.
    Dec 29, 2011 9:01:25 PM ModLoader addMod
    FINE: Mod Initialized: "mod_InvTweaks 1.35 (1.0.0)" from mod_InvTweaks.class
    Dec 29, 2011 9:01:25 PM ModLoader setupProperties
    FINER: axeIds set to 258, 271, 275, 279, 286, 1052
    Dec 29, 2011 9:01:25 PM ModLoader setupProperties
    FINER: toggleKey set to 46
    Dec 29, 2011 9:01:25 PM ModLoader addMod
    FINE: Mod Initialized: "mod_Timber 1.0.0" from mod_Timber.class
    Dec 29, 2011 9:01:25 PM ModLoader addMod
    FINE: Failed to load mod from "mod_PathingActivated.class"
    Dec 29, 2011 9:01:25 PM ModLoader addMod
    FINER: THROW
    java.lang.NoClassDefFoundError: SettingBoolean
    	at java.lang.Class.getDeclaredFields0(Native Method)
    	at java.lang.Class.privateGetDeclaredFields(Class.java:2291)
    	at java.lang.Class.privateGetPublicFields(Class.java:2324)
    	at java.lang.Class.getFields(Class.java:1359)
    	at ModLoader.setupProperties(ModLoader.java:1697)
    	at ModLoader.addMod(ModLoader.java:274)
    	at ModLoader.readFromClassPath(ModLoader.java:1227)
    	at ModLoader.init(ModLoader.java:825)
    	at ModLoader.AddAllRenderers(ModLoader.java:186)
    	at wb.<init>(wb.java:76)
    	at wb.<clinit>(wb.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:265)
    	at net.minecraft.client.Minecraft.run(SourceFile:644)
    	at java.lang.Thread.run(Thread.java:680)
    Caused by: java.lang.ClassNotFoundException: SettingBoolean
    	at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    	at java.security.AccessController.doPrivileged(Native Method)
    	at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    	at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    	at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    	at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    	... 14 more
    Dec 29, 2011 9:01:25 PM ModLoader addMod
    FINE: Failed to load mod from "mod_AITools.class"
    Dec 29, 2011 9:01:25 PM ModLoader addMod
    FINER: THROW
    java.lang.NoClassDefFoundError: LModSettings;
    	at java.lang.Class.getDeclaredFields0(Native Method)
    	at java.lang.Class.privateGetDeclaredFields(Class.java:2291)
    	at java.lang.Class.privateGetPublicFields(Class.java:2324)
    	at java.lang.Class.getFields(Class.java:1359)
    	at ModLoader.setupProperties(ModLoader.java:1697)
    	at ModLoader.addMod(ModLoader.java:274)
    	at ModLoader.readFromClassPath(ModLoader.java:1227)
    	at ModLoader.init(ModLoader.java:825)
    	at ModLoader.AddAllRenderers(ModLoader.java:186)
    	at wb.<init>(wb.java:76)
    	at wb.<clinit>(wb.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:265)
    	at net.minecraft.client.Minecraft.run(SourceFile:644)
    	at java.lang.Thread.run(Thread.java:680)
    Caused by: java.lang.ClassNotFoundException: ModSettings
    	at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    	at java.security.AccessController.doPrivileged(Native Method)
    	at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    	at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    	at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    	at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    	... 14 more
    Dec 29, 2011 9:01:25 PM ModLoader readFromModFolder
    FINER: Adding mods from /Users/buntaranwibisana/Library/Application Support/minecraft/mods/1.0.0
    Dec 29, 2011 9:01:25 PM ModLoader readFromModFolder
    FINER: Directory found.
    Dec 29, 2011 9:01:25 PM ModLoader readFromModFolder
    FINER: Adding mods from /Users/buntaranwibisana/Library/Application Support/minecraft/mods/mod_ZombieAwareness
    Dec 29, 2011 9:01:25 PM ModLoader readFromModFolder
    FINER: Directory found.
    Dec 29, 2011 9:01:25 PM ModLoader init
    FINE: Mod Loaded: "mod_InvTweaks 1.35 (1.0.0)"
    Dec 29, 2011 9:01:25 PM ModLoader init
    FINE: Mod Loaded: "mod_Timber 1.0.0"
    Dec 29, 2011 9:01:25 PM ModLoader AddAllRenderers
    FINE: Initialized


    Before you post the error logs make sure you READ IT FIRST! and FOLLOW the "how to correctly post error logs into threads" to correctly post one without getting the page longer and getting yourself look stupid.

    Method 5:(Sudden crash without saving chunks)
    This method only works if you're suddenly getting minecraft to close immediately without the saving chunks screen a hs_err_pidxxx.log appears on the directory where minecraft is installed into.
    Usually this is a Out Of memory error which does not show the out of memory screen.

    So do assign more RAM into minecraft. Search the thread to get more RAM in MCF to get the guide.

    2. Identifying error logs
    go to top
    There are some types of errors. Such as:

    1. Block ID Conflict or java.lang.IllegalArgumentException: Slot XXX is already occupied by *insert block name here* when adding *insert other block name here*
    Now Block ID Conflict is the thing that most people sometime doesn't know about. Example of them:
    java.lang.IllegalArgumentException: Slot 209 is already occupied by forestry.BlockSoil@519549e when adding forestry.BlockSoil@420253af
    	at yy.<init>(Block.java:212)
    	at forestry.BlockSoil.<init>(BlockSoil.java:23)
    	at forestry.config.ForestryBlock.initialize(ForestryBlock.java:31)
    	at forestry.config.Config.load(Config.java:126)
    	at forestry.ForestryCore.load(ForestryCore.java:44)
    	at forestry.ForestryClient.load(ForestryClient.java:71)
    	at mod_Forestry.load(mod_Forestry.java:42)
    	at ModLoader.init(ModLoader.java:830)
    	at ModLoader.AddAllRenderers(ModLoader.java:186)
    	at wb.<init>(wb.java:76)
    	at wb.<clinit>(wb.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:265)
    	at net.minecraft.client.Minecraft.run(SourceFile:644)
    	at java.lang.Thread.run(Unknown Source)


    Sometimes this type of error starts with a ExceptionInInitializerError and followed by a Block ID Conflict error.

    How to solve:
    Method 1
    1. READ IT FIRST
    2. Find the mod related to the Block ID Conflict
    3. Find the mod's Config. If both of the mod doesn't have a config then you have to use method 2
    4. Change the block ID located in the Config
    5. Run the game again and repeat this process until the conflict are gone

    Method 2
    1. Download the mod named ID Resolver and it's requirements by ShaRose and install it
    2. Follow the conflict screen and ID Resolver will try to assign it to another ID

    Method 2 is easier than method 1 but i recommend method 1 because method 2 will sometimes crash certain mods such as Pam's Mods.


    2. java.lang.ArrayIndexOutOfBoundsException: XXXXX

    Info from java docs:
    Thrown to indicate that an array has been accessed with an illegal index. The index is either negative or greater than or equal to the size of the array.


    There are certain types of this error:

    1. Out of Bounds Block ID
    Out of Bounds block id is usually caused by user error when assigning block IDs such as when they set it above 255.
    It looks like this:
    java.lang.ExceptionInInitializerError
    at forestry.ForestryClient.initialize(ForestryClient.java:63)
    at mod_Forestry.<init>(mod_Forestry.java:29)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at java.lang.Class.newInstance0(Unknown Source)
    at java.lang.Class.newInstance(Unknown Source)
    at ModLoader.addMod(ModLoader.java:275)
    at ModLoader.readFromModFolder(ModLoader.java:1179)
    at ModLoader.init(ModLoader.java:824)
    at ModLoader.AddAllRenderers(ModLoader.java:186)
    at aam.<init>(aam.java:61)
    at aam.<clinit>(aam.java:10)
    at net.minecraft.client.Minecraft.a(SourceFile:259)
    at net.minecraft.client.Minecraft.run(SourceFile:629)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ArrayIndexOutOfBoundsException: 2017
    at forge.Configuration.getOrCreateBlockIdProperty(Configuration.java:66)
    at forestry.ForestryCore.<clinit>(ForestryCore.java:207)
    ... 17 more


    It can start without the ExceptionInInitializerError.

    2. Modder's fault
    Sometimes they may do a user error when coding:
    But it usually says like
    java.lang.ArrayIndexOutOfBoundsException: -1
            at zx.a(Chunk.java:387)
            at ry.b(World.java:489)
            at ry.d(World.java:602)
            at xie.Xie.setBlockAndMeta(Xie.java:708)
            at xie.blocks.XieBlockFurnace.onDestroyed(XieBlockFurnace.java:182)
            at xie.blocks.XieBlockFurnace.e(XieBlockFurnace.java:313)
            at aes.a(PlayerController.java:46)
            at dm.a(PlayerControllerSP.java:58)
            at dm.b(PlayerControllerSP.java:91)
            at net.minecraft.client.Minecraft.c(SourceFile:1211)
            at net.minecraft.client.Minecraft.k(SourceFile:1537)
            at net.minecraft.client.Minecraft.x(SourceFile:705)
            at net.minecraft.client.Minecraft.run(SourceFile:658)
            at java.lang.Thread.run(Unknown Source)


    DO REPORT THIS SUCH ERROR NOT THE OUT OF BOUNDS BLOCK ID!
    3. java.lang.NoClassDefFoundError: *insert class name here*
    Info from java docs:


    Thrown if the Java Virtual Machine or a ClassLoader instance tries to load in the definition of a class (as part of a normal method call or as part of creating a new instance using the new expression) and no definition of the class could be found.

    The searched-for class definition existed when the currently executing class was compiled, but the definition can no longer be found.



    This usually happens when you did not install certain required mods

    Here is the referring classes that i've found is popular:
    BaseMod (Modloader)
    BaseModMp (ModloaderMp)
    ITextureProvider(MCForge)

    But before you post this error make sure you INSTALLED THE MOD'S REQUIRED APIs
    Otherwise it is modder's packaging stupidity.

    4. java.lang.NoSuchMethodError: *insert text here* or NoSuchFieldError: *insert text here*
    Info from java docs:


    Thrown if an application tries to call a specified method of a class (either static or instance), and that class no longer has a definition of that method.

    Normally, this error is caught by the compiler; this error can only occur at run time if the definition of a class has incompatibly changed.






    This usually happens when you got a base class conflict, Wrong Minecraft Version etc.

    So make sure you:
    1. Have the correct version for minecraft's version
    2. Have merge for conflicting classes
    3. Install from clean jar
    4. Re-install the mod


    Just don't report this error. MCP Compiler never actually allows wrong named Methods.

    5. RedPowerCore: BlockID XXX exists, autoAssign is disabled.
    This is RedPower Related error. Usually happens just like Block ID errors.

    How to solve:
    Delete .minecraft/redpower/redpower.cfg. that way red power will re-assign the block IDs

    6. java.lang.VerifyError: (class: *insert mod class here*, method: *insert method here* signature: (*insert signature here*;)V) Incompatible argument to function
    Info from java docs:
    Thrown when the "verifier" detects that a class file, though well formed, contains some sort of internal inconsistency or security problem.

    Most likely you have not used the fixed version of a API or Some user error when installing.

    How to solve:
    Make sure you have updated to the lastest Related mods.

    7. java.lang.NullPointerException
    Info from java docs:


    Thrown when an application attempts to use null in a case where an object is required. These include:

    • Calling the instance method of a null object.
    • Accessing or modifying the field of a null object.
    • Taking the length of null as if it were an array.
    • Accessing or modifying the slots of null as if it were an array.
    • Throwing null as if it were a Throwable value.

    Applications should throw instances of this class to indicate other illegal uses of the null object.


    Happens when modders accidently made a method or other stuff that points into a null. Such as a unhandled method or field.
    Report this.


    8. java.lang.ExceptionInInitializerError
    Info from java docs:
    Signals that an unexpected exception has occurred in a static initializer. An ExceptionInInitializerError is thrown to indicate that an exception occurred during evaluation of a static initializer or the initializer for a static variable.


    Usually followed by another type of error. Read the bottom one instead.

    9. java.lang.IndexOutOfBoundsException
    Info from java docs:
    Thrown to indicate that an index of some sort (such as to an array, to a string, or to a vector) is out of range.


    Usually followed by a ArrayIndexOutOfBoundsException but usually not Out of Bounds block ID.

    10. java.lang.reflect.InvocationTargetException
    Info from java docs:
    InvocationTargetException is a checked exception that wraps an exception thrown by an invoked method or constructor.


    Before you report this error make sure you got the lastest version of the mod.

    11. java.lang.NoSuchMethodError: buildcraft.api.LiquidData.<init>(IILyq;)V
    Another mod related error. Usually when you guys trying to install forestry with BC 2.1.12 or other mods that require BC 3.1.x &lt;_&lt;
    Other types of error that i have not yet shown needs to be reported.

    3. How to Correctly Report a Error log into modder's thread
    go to top
    This is will prevent yourself from getting the page longer and prevents people from thinking that you're stupid.


    First off open all spoilers on mod author's page and open your find feature in your browser. Find any text related to the bug/crash you have encountered. If it finds one then the author already know that. This will prevent you from looking stupid. If there's one, then the author didn't know/wrote about your bug/crash then report it.

    Use this code to post your error logs:
    [spoiler]*insert error logs here*[/spoiler]




    And thats about it about error logs.
    But the most important stuff is MAKE SURE YOU READ THE ERROR LOG and DELETE META-INF!
    Posted in: Mods Discussion
  • 1

    posted a message on forge "saving chunks" crash [need help]
    Quote from Bimosaurus

    sir i think it is incompatible with player API
    after i install the audio mod it just all right


    I have player API and it is working well with minecraft forge. Look i know more and i have a bunch of mods installed.
    Posted in: Mods Discussion
  • 1

    posted a message on forge "saving chunks" crash [need help]
    Quote from Bimosaurus

    i don't get any error logs, i just got blank screen


    Got a blank screen? Paint it white!


    Look, read the guide again. You'll understand it and copy paste the error that is either shown in MCPatcher's window or Minecraft's window.
    Posted in: Mods Discussion
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