• 0

    posted a message on [1.0.0/1.1]Forge compatibility patches
    Quote from Sodisna

    I noticed the file name for the 1.2.4 patch.

    "ScT and MCForge patch v1.3.1.zip"

    Does that mean you updated and possibly forgot? Far as I know, Forge 1.3.1 isn't for 1.0.


    That's the patch's version not forge.
    Posted in: Minecraft Mods
  • 0

    posted a message on [API] Minecraft Forge
    the reason that the released one here(not on jenkins) is messed up is because that

    Forge 1.3.2 have some inject version stuff that Lex add. Some windows user can't seem to run the 'mv' command so the ForgeHooks.java is not updated on these lines:

    public static final int majorVersion=0;
    public static final int minorVersion=0;
    public static final int revisionVersion=0;
    public static final int buildVersion=0;

    the inject_version.bat failed to execute the 'mv' command so the ForgeHooks.java.tmp (which is the changed one by the inject_version.bat) is not renamed to ForgeHooks.java
    Simply renaming the mv command to ren will not work either.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0/1.1]Forge compatibility patches
    Quote from Murayama

    That's cool that he's updated it but it still won't work with Forge without a patch will it?


    Nope

    Quote from Sodisna

    Yes, could you do a forge 1.3.1+ patch for scotTools?


    My survival is making me lazy. Probably i'll schedule things now.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0/1.1]Forge compatibility patches
    Quote from MrDare360

    Could you update Scot Tools API for non-forge users? He hasn't logged in for 2 weeks


    Check coupon22's update thread. He have updated ScT
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from _sutnop_

    This maybe already been answered in this forum but does this mod work with SMP. And if it does, How do i do to instal it on my server?


    If it requires ModLoaderMp then it is smp. But this one is not.
    Posted in: Minecraft Mods
  • 0

    posted a message on Smart Moving
    Quote from Divisor

    On my incompatibility list now.


    Well are you gonna fix that?
    Posted in: Minecraft Mods
  • 0

    posted a message on Smart Moving
    Quote from Divisor

    What is EE?

    Can I have a link or something?


    EE is Equivelent Exchange
    Posted in: Minecraft Mods
  • 0

    posted a message on CraftGuide v1.7.1.1
    Quote from klownk

    I have a question :



    What's means the white star in some item ?


    From what i got:
    Shows a * over any place an item will accept any damage value


    It's from the changelog btw.
    Posted in: Minecraft Mods
  • 0

    posted a message on [API] Minecraft Forge
    Quote from BalkondeurAlpha

    I just clicked the Previous releases link, and I saw that a version 1.3.2 has just been released. Does that work fine or is it a dev version?
    I'm having the blocks don't break glitch and I prefer upgrading above downgrading.


    It was about to get released into here i think.
    Posted in: Minecraft Mods
  • 0

    posted a message on Smart Moving
    Can you fix the problem with EE that x3n0 mention? Idk if it's either you or x3n0 can fix this.

    The "Groundstomp" ability of the Gravity Greaves isn't working.
    Provided you have turned the movement abilities on there is something in Smart Moving and Player API which conflicts with the greave's sneaking-in-midair effect. I haven't fixed it yet.

    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from TheFukami

    For some reason when i try to use these following mods with optfine it gives me the black screen


    Jan 29, 2012 6:05:40 AM ModLoader init
    FINE: ModLoader 1.1 Initializing...
    Jan 29, 2012 6:05:40 AM ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\bin\minecraft.jar
    Jan 29, 2012 6:05:40 AM ModLoader readFromClassPath
    FINER: Zip found.
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_shieldGUI Nerd-boy's Shield Mod (GUI) - 1.3.2 [1.1.0]" from mod_shieldGUI.class
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_shields Nerd-boy's Shield Mod - 1.3.2 [1.1.0]" from mod_shields.class
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ReiMinimap v3.0_01 [1.1]" from mod_ReiMinimap.class
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_Backpack 1.1.0_v2-2" from mod_Backpack.class
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/imgz/airblock.png,153). 42 left.
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_Fanblock Airblock 1.0" from mod_Fanblock.class
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/hsaddle.png,38). 85 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/haystack.png,102). 84 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/sugarlump.png,118). 83 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/sharkteeth.png,119). 82 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/sharkegg.png,120). 81 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/fishyegg.png,134). 80 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/bigcatclaw.png,144). 79 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/whip.png,145). 78 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/medallion.png,146). 77 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/bedkitty.png,147). 76 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/boxlitter.png,148). 75 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/woolball.png,149). 74 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/rope.png,150). 73 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/petfood.png,152). 72 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/crochide.png,160). 71 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/crocplate.png,161). 70 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/crochelmet.png,162). 69 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/croclegs.png,163). 68 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mocreatures/crocboots.png,164). 67 left.
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_mocreatures v3.2.2 (MC 1.1)" from mod_mocreatures.class
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "Smart Moving 6.9" from mod_SmartMoving.class
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_SpawnerGUI 1.1" from mod_SpawnerGUI.class
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/imgz/spike.png,168). 41 left.
    Jan 29, 2012 6:05:40 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/imgz/spiked.png,169). 40 left.
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_Spike Spike 1.0" from mod_Spike.class
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "SPC for Player API patch 3.0 for SPC 3.1" from mod_SinglePlayerCommands.class
    Jan 29, 2012 6:05:40 AM ModLoader setupProperties
    FINER: RecipeBookID set to 397
    Jan 29, 2012 6:05:40 AM ModLoader setupProperties
    FINER: Rows set to 3
    Jan 29, 2012 6:05:40 AM ModLoader setupProperties
    FINER: Columns set to 2
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_RecipeBook 1.1" from mod_RecipeBook.class
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_TooManyItems 1.1 2012-01-12a" from mod_TooManyItems.class
    Jan 29, 2012 6:05:40 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
    Jan 29, 2012 6:05:40 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\mocreatures
    Jan 29, 2012 6:05:40 AM ModLoader readFromModFolder
    FINER: Directory found.
    Jan 29, 2012 6:05:40 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\peronix
    Jan 29, 2012 6:05:40 AM ModLoader readFromModFolder
    FINER: Directory found.
    Jan 29, 2012 6:05:40 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\rei_minimap
    Jan 29, 2012 6:05:40 AM ModLoader readFromModFolder
    FINER: Directory found.
    Jan 29, 2012 6:05:40 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\admin\AppData\Roaming\.minecraft\mods\xie
    Jan 29, 2012 6:05:40 AM ModLoader readFromModFolder
    FINER: Directory found.
    Jan 29, 2012 6:05:40 AM ModLoader init
    FINE: Mod Loaded: "mod_shieldGUI Nerd-boy's Shield Mod (GUI) - 1.3.2 [1.1.0]"
    Jan 29, 2012 6:05:41 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,shields/images/shields/Shield-0.png,165). 66 left.
    Jan 29, 2012 6:05:41 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,shields/images/shields/Shield-1.png,166). 65 left.
    Jan 29, 2012 6:05:41 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,shields/images/shields/Shield-2.png,168). 64 left.
    Jan 29, 2012 6:05:41 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,shields/images/shields/Shield-3.png,170). 63 left.
    Jan 29, 2012 6:05:41 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,shields/images/shields/Shield-4.png,171). 62 left.
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_shields Nerd-boy's Shield Mod - 1.3.2 [1.1.0]"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_ReiMinimap v3.0_01 [1.1]"
    Jan 29, 2012 6:05:41 AM ModLoaderMp Log
    FINE: ModLoaderMP 1.0.0 Initialized
    Jan 29, 2012 6:05:41 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/backpack/backpack.png,176). 61 left.
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_Backpack 1.1.0_v2-2"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_Fanblock Airblock 1.0"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_mocreatures v3.2.2 (MC 1.1)"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "Smart Moving 6.9"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_SpawnerGUI 1.1"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_Spike Spike 1.0"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "SPC for Player API patch 3.0 for SPC 3.1"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_RecipeBook 1.1"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_TooManyItems 1.1 2012-01-12a"
    Jan 29, 2012 6:05:41 AM ModLoader init
    FINE: Mod Loaded: "mod_ModLoaderMp 1.0.0"
    Jan 29, 2012 6:05:41 AM ModLoader AddAllRenderers
    FINE: Initialized


    META-INF?
    Posted in: Minecraft Mods
  • 0

    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Quote from vvenaya

    I am using it just fine with forge ...


    Did you think a class conflict and some buggy feature is fine?
    Posted in: Minecraft Mods
  • 0

    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Quote from CJDinoBoy94

    thought not, but no one answered me :/ anyways, do you know if there is a fix for forge? i noticed in one of the previous comments a lot of pages back they were advertising a link to a redpower compatible patch so tht you can place redpower things in the tiny area...


    Not yet though.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from chicken_bones

    2. You don't need CCL for anything, especially if you have MCPatcher, (I have no idea if the two will get along).


    CCL works with MCPatcher.
    Posted in: Minecraft Mods
  • 0

    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Quote from CJDinoBoy94

    i rlly need some help, this is my issue: after i can place the little blocks block, yes, but i cannot place any block into the small places, when i try, it places it above the entire little area
    the mods i use are:


    Risugami's Audiomod
    buildcraft 3.1.2 (all parts)
    buildcraft additional pipes for BC 3.1.2
    Code Chicken Core Client 0.4.1
    EnderChest Client 1.0.1
    forestry client A 1.3.0
    GuiAPI 0.13.1
    IDResolver update 1 Minecraf Forge 1.3.0 edition
    Industrialcraft 2 client 1.62
    Little Blocks Mod 1.9
    Logistics Pipes BC3 0.7
    minecraftforge client 1.3.1
    Risugami's Modloader
    Flan's Modloader MP v2
    Not Enough Items RedPower Plugin 1.1.0
    Not Enough Items client 1.1.0
    Optifine 1.1 HD MT A4
    Railcraft 3.1.0 (all parts)
    Red Power 2 pr4d(all parts)
    WirelessRedstone
    WirelessRemote
    PK SkillsAPI 1.2
    PK GenericSkillPack 1.0
    Convenient Inventory 2.2
    Extruder 1.2
    Equivalent Exchange v6.15
    Laser Mod 1.3
    Little Blocks 1.9 (probably going to be 1.10 if it works)
    WorldTypes v1.4
    Sneaky Pipes 0.0.2

    can someone please help? i get NO errors, i have tried EVERYTHING i can think of, can someone please help!?


    Duh...
    It's not compatible with forge.
    Posted in: Minecraft Mods
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