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    posted a message on Minecraft Character Rig (Blender) - [Advanced(ish) Face Rig] [Sharp Bends] [Extremely Long Title] Other snazzy things!
    Quote from IHazFury»

    should be in C:\tmp\ if i'm not mistaken. Defaults to that usually.

    Ok, thanks! :)
    Posted in: Minecraft Tools
  • 1

    posted a message on Copious Dogs Mod
    Quote from FluffyGalaxy»

    I have a question, I try and unleash the dog, but It won't unleash? Am I supposed to click something instead of right or left click?


    Shift-right click (crouch-use)

    Posted in: WIP Mods
  • 1

    posted a message on Copious Dogs Mod
    Quote from SnubMansters»

    -snip-

    don't worry mom, we aren't going to ditch 1.6.4 and we plan on keeping it up to date as much as we can at leashed until minecraft 2.0 is released!


    Punny! xD

    Posted in: WIP Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from VictorPLopes»

    I have a problem, sometimes when I'm playing my sound just... DISAPPEAR!


    If you're on Windows, right click your volume button, hit Volume Mixer, and see if Minecraft *version* is there xD For me it's either not there, muted, on low volume, or says "Name Not Available" xD Restart your game (or just live with it) For me it's a 50-50 chance the volume will be correct and I often don't notice because I'm extremely hard of hearing and keep my sounds around 20% so I can hear people on Mumble :P

    Posted in: Minecraft Mods
  • 1

    posted a message on 1.9 Snapshots - Let's talk about performances
    Quote from J_from_Holland»

    Tweet by Tommaso Checchi:
    "You know the "everything has stopped loading" bug that happens when flying around? Should be fixed :D "

    Well, great.
    Is 1.9 FINALLY going to be the Great Bug Fixing Update?


    Oh, and there was a corruption glitch when there were too many blockstates in a chunk or something like that and they fixed it xD

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Dindrtahl»

    Well just GREAT!. I asked here if Optifine messes with the spawn chunks and OFC no one answered me..... now I finnaly finished building the Iron Titan and guess what as soon as I left the area all my villages merged into 1 because of this stupid mod. Great community here, TY I'm done with this game.


    Lol, which version? Iron Titan only works in 1.7 and lower, in 1.8 you have to use the basic one (the one with instructions outlined on the MC WIki) xD


    It doesn't even matter if Optifine's installed or not. IRON TITAN DOES NOT WORK ON 1.8 OR 1.9. End of story.


    It was the golem revamp thing Mojang did.

    Posted in: Minecraft Mods
  • 1

    posted a message on Copious Dogs Mod
    Quote from reKrap21»

    Hi! I'd like to say first and foremost, all of you are doing a wonderful job on this mod as well as with your response rate here. I'm impressed.


    Next, lets talk crashes. While even looking at a dog while holding the dog biscuit - CRASH. Without any other mods or config files, I was able to feed the first biscuit to a doberman (doberman was the entity rendered in the crash reported to me on the modpack discussion page). Giving it the second biscuit was just CRASH.


    I have 4 daughters. My youngest, Grace, just loves Stacy and so to make it easier for her and my other girls to play together, I created a modpack on the technic launcher. While being one of the only stacyplays-like modpacks that doesn't crash immediately, the modpack has become pretty popular and I feel rather responsible for finding the solution here.


    The version is 1.6.4 and I have updated to copious dogs T.


    Yes, I have other mods - but have also tested this by itself completely (i.e. without configuration files).


    It appears to be the function related to the entity being rendered. But I'm no dog veterinarian LOL.


    Here's my crash report:


    ---- Minecraft Crash Report ----
    // Oops.

    Time: 8/15/15 8:51 PM
    Description: Rendering entity in world

    java.lang.NullPointerException
    at com.gitHub.copiousDogs.client.render.entity.RenderDog.func_77031_a(RenderDog.java:62)
    at com.gitHub.copiousDogs.client.render.entity.RenderDobermanpinscher.renderTutorial(RenderDobermanpinscher.java:20)
    at com.gitHub.copiousDogs.client.render.entity.RenderDobermanpinscher.func_76986_a(RenderDobermanpinscher.java:31)
    at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:312)
    at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:281)
    at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:542)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1505)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1115)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at com.gitHub.copiousDogs.client.render.entity.RenderDog.func_77031_a(RenderDog.java:62)
    at com.gitHub.copiousDogs.client.render.entity.RenderDobermanpinscher.renderTutorial(RenderDobermanpinscher.java:20)
    at com.gitHub.copiousDogs.client.render.entity.RenderDobermanpinscher.func_76986_a(RenderDobermanpinscher.java:31)

    -- Entity being rendered --
    Details:
    Entity Type: CopiousDogs.Dobermanpinscher (com.gitHub.copiousDogs.entity.Dobermanpinscher)
    Entity ID: 264904
    Entity Name: Dobermanpinscher
    Entity's Exact location: -204.50, 63.00, 251.50
    Entity's Block location: World: (-205,63,251), Chunk: (at 3,3,11 in -13,15; contains blocks -208,0,240 to -193,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Entity's Momentum: 0.00, -0.08, 0.00

    -- Renderer details --
    Details:
    Assigned renderer: com.gitHub.copiousDogs.client.render.entity.RenderDobermanpinscher@60a06704
    Location: -1.49,-1.62,0.62 - World: (-2,-2,0), Chunk: (at 14,-1,0 in -1,0; contains blocks -16,0,0 to -1,255,15), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Rotation: -81.5625
    Delta: 0.11937559
    Stacktrace:
    at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:312)
    at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:281)
    at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:542)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1505)



    (Here's the discussion portion of my modpack and you can see that many are having the issue, if you'd like to check it out: Discussion Page)


    and....here's the actual technic link for anyone else interested!! [size=18.6667px]Gracie's Dogcraft [/size] [size=18.6667px]Gracie's Dogcraft [/size] [/size]


    Thanks!!

    Respectfully, Your Mom.


    Love the outing xD


    If it doesn't happen until you look at him with the biscuit/feed him the biscuit, then I feel like it's an issue with the dog tilting his head?


    I love your mods in the pack BTW, good choice :) I'm kind of surprised a couple mods weren't in there (they weren't in the original Dogcraft though so I'm not too sad ;D)

    Posted in: WIP Mods
  • 1

    posted a message on Copious Dogs Mod
    Quote from leeannfox»

    Hello! I downloaded your mod yesterday, along with doggy talents, and I've come across a problem. The dogs spawn, and I can use dog biscuits to "tame" them and name them. But then when I collar and leash them they don't follow along with me. Also they dogs are flying around and jumping fast/glitching out. Am I doing something wrong? I have forge 1.7.10 and the latest version of Copious Dogs. Thanks in advance!


    Stacyplays had the same issue. Give them more biscuits until their tail wags, not until you name them.

    Posted in: WIP Mods
  • 1

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10

    I feel like I'm the only person who learned about this mod from Stacyplays xD This is an epic mod though and honestly, it's one of the few mods I would run without actually putting it in a pack (It does spice it up quite a bit, though...)


    :)

    Posted in: Minecraft Mods
  • 1

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Quote from ScottKillen»

    With all due respect, puppy, "I've also heard" is normally the way rumors begin, not facts. :)


    The truth is that modded blocks are no different than vanilla blocks...they just have different textures and properties...so a mod's dirt is basically the same a vanilla's stone to the code...nothing to cause lag..


    However, some blocks, like the vanilla furnace, are attached to ticking tile entities, this normally doesn't cause lag in vanilla because the blocks don't do anything complicated...but in a mod, the ticking tile entity might be handling complex calculations, so too many can cause lag.


    Transparent textures don't normally cause lag, either, unless you have a nominal system. The GPU handles transparency for the most part, so there should be no extra drag on the CPU.


    I read it on a modded support forum tbh. It could've easily been for other blocks.


    (I do lag a lot more when using biome mods, which would probably be from the leaves as my game is unplayable if I spawn in/near a jungle.)


    Believe me, my system is... not good. It's just plain... *shivers* I have a TABLET that can run PC Minecraft better than my computer (using the Boardwalk app... Loading is pretty slow though).

    Posted in: Minecraft Mods
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