Edit:
I did not have any luck using it, all blocks remained flat and it just caused some odd graphical glitches. http://img20.imageshack.us/i/20110324202735.png/
also the other bump maps I use have red and green in their terrain_nh.png where yours is just blue. I wish I could be more help but I have little knowledge on creating bump maps but I enjoy using them :biggrin.gif:
I have shades that work for other 128x packs so if u are in need of those I can supply them
- they have waving vegetation
- curved world
- parallax occlusion
- specular mapping
- bloom and DOF
first off this mod is really useful good work and hope you keep it up
One question is when I tunnel or backhoe to try and level an area flat it works really slow, even with diamond tools equipped. In the youtube videos for this mod they seem to excavate extremely fast. is there something I can do to speed up the block destruction? or was it only that fast because it was an older version?
additional info- I am on my own server with no server based mods I also have no other terminal mod
works fine for me windows 7 64x NVIDAIA GeForce GT 435m with cartoon shading and blowing wheat. also world curvature works and is really cool.
only odd thing is that I have to install the mod using both the installer.exe followed by the nitrous.jar in order for it to install without errors. I used this on the 1.2 beta build and never had that issue.
also Optimine conflicts with GLSL shaders so do not use both together. can't remember if I read that in the OP.
Is it possible to just have the running and none of the other levelling? because I only like using the running levelling. would only using a couple of your class files be able to produce thing result?
thank you
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Edit:
I did not have any luck using it, all blocks remained flat and it just caused some odd graphical glitches.
http://img20.imageshack.us/i/20110324202735.png/
also the other bump maps I use have red and green in their terrain_nh.png where yours is just blue. I wish I could be more help but I have little knowledge on creating bump maps but I enjoy using them :biggrin.gif:
0
there are directions for using photoshop posted on http://www.minecraftforum.net/viewtopic.php?f=25&t=128043&start=1410
I have shades that work for other 128x packs so if u are in need of those I can supply them
- they have waving vegetation
- curved world
- parallax occlusion
- specular mapping
- bloom and DOF
0
only one request adding bump mapping suport would be win
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One question is when I tunnel or backhoe to try and level an area flat it works really slow, even with diamond tools equipped. In the youtube videos for this mod they seem to excavate extremely fast. is there something I can do to speed up the block destruction? or was it only that fast because it was an older version?
additional info- I am on my own server with no server based mods I also have no other terminal mod
0
only odd thing is that I have to install the mod using both the installer.exe followed by the nitrous.jar in order for it to install without errors. I used this on the 1.2 beta build and never had that issue.
also Optimine conflicts with GLSL shaders so do not use both together. can't remember if I read that in the OP.
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thank you