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    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    Quote from Mumantai

    Hey, I tried to make this particle glove and....uhm here it is: http://imageshack.us...ticleglove.png/ I hope you like it :'D

    sorry for late reply but that looks great! hopefully the other two textures could get finished by sphax maybe and then posted on the pure bd website so other people can find them easily
    Posted in: Resource Packs
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from PHatPHry

    GUYYS.
    I figured out that my texture pack was crashing the game for me.
    When using default it works fine
    I'm using Postercraft 1.2.5 any idea why it doesn't work?

    EDIT: it doesn't seem to work with any texture pack

    who knows, the cooler/more useful the mod the glitchier it gets... high res texture packs have graphical errors sometimes with this mod.
    Posted in: Minecraft Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from dualhammers

    Using the default Nitros Installer everything looks great - if for a few flickers here and there - but when I use any of the shader files (Default, Lite, Ultra) all of the shaders stop working.

    All I am doing is using 7zip to overwrite the files in the Shader folder in Minecraft.jar. Am I making a mistake somewhere?

    same problem, i just use normal settings and edit them as necessary.
    Posted in: Minecraft Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from TheForce10

    If someone has already answered this, I'm really, really sorry. And if there is an obvious correction to this mistake in the OP or otherwise, then I'm even more sorry. But if my idiocy is not the problem here, then please help me out.


    Whenever I try to install the mod through the installer, nothing happens. Absolutely nothing. And yes, I tried clicking the "Install Mods" button. I'm not quite THAT stupid.

    I extracted the mod to a folder inside a folder I made specifically for Minecraft. Folderception, I know, but this shouldn't be a problem. According to the logs, it knows exactly where it should be.

    I have absolutely no idea what the problem is, and I've been troubleshooting for ~45 minutes. Please help me.

    the way i did it was to have the normal .minecraft folder in it's normal place, and then just copy the modded .minecraft into my USB setup to run minecraft where ever i want to. idk if installing with the normal location for minecraft will help but it cant hurt to try.
    Posted in: Minecraft Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from Mehdow

    I simply don't understand....I bought my laptop 1 month ago, i7 - 2670 QM, 6 gb RAM DDR3, Ati Radeon HD 7690m xt.....but after following all the steps of the installation tutorial minecraft only reach around 9 fps with these shaders...

    I made a clean installation, I installed 1000 times Optifine (Optifine HD A7 Multi-core AA, but also tried Smooth + AA), and I tried every Sonic Esther's Shader config. (ultra, lite, default, ultra no Motion blur and DOF...), but everytime I only get 5-10 fps....

    Could someone help me? -_-

    use the multicore NON AA edition of optifine, this should get you better fps without the things sonic ether said to avoid in optifine... otherwise i dont know why you have that problem.
    Posted in: Minecraft Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    everything was going fine with the shaders then suddenly all block outlines when looking directly at it went light grayish-white and all blocks while punching went white, at day and night times in-game. any ideas as to how to fix? also, i'm noticing very strange stuttering in mouse movement with 25-30 frames per second. it's not related to the frame rate though as far as i can tell. the mouse movement is very annoying, and i would prefer to be able to fix the outline discoloration if possible. if anyone has any idea as to how to fix these please respond...
    Quote from Dramatdude

    Holy Hell!! Why would you quote the entire OP?!

    In other news, I've gotten a somewhat decent framerate with Ultra on v8, (since v9 is currently wonky for nVidia users) but does anyone know a way to get this installed for Multi-MC? It's essential to have that utility for the way I play, and it repackages the jar each time you load up the game. Afaik, it works similarly to magic launcher in that respect, but the post I found for a magic launcher compatible version of these shaders is pretty outdated...

    Also, thanks for the help IronWill, I tried a fresh install and that seemed to help a bit.

    i'm not reccommending this or even claiming it's possibility but you might just be able to look inside the folders the auto-installer uses and self install the mod w/out the installer. upon doing this i think it's possible to tell multi-mc to install the mod like other ones... im not sure though...
    Posted in: Minecraft Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from manguy500

    I cant get past the ad fly link. "yuo are the winner, please give us our email you dumb *******!"

    click the skip ad button in the top right corner of the adfly webpage, then you will be redirected to the actual website (mediafire, i think) where you download the mod.
    Posted in: Minecraft Mods
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    posted a message on [1.0.0]How To Play Minecraft Off Your USB Drive (Any Computer, Any Minecraft Version)
    on where to put the .bat file, the picture shows it in the outermost usb folder, while the text claims in needs to be inside the same folder with the "bin" and "data" folders. it actually does need to be inside the same folder as the bin and data folders, or else nothing will happen. please re-take the picture or put a sidenote clarifying on this so other people don't have to guess.
    Posted in: Legacy Support
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    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements
    change request to particle man mod: i really like this mod, but is there any way to make circling redstone particles NOT damage non-hostile wolves? i'm not sure if they hurt tamed wolves, but there is no reason for them to do so either. maybe have the particles recognise the change from friendly to hostile and react by then harming a hostile wolf if the need arises. i found a pack of five wolves in a survival world and was annoyed that they were damaged by my redstone shield... it really should only hurt hostile mobs, but i understand that it has it's uses to kill random farm animals too...
    Posted in: Minecraft Mods
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    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    mod re-texture request: the "ParticleMan" mod, here's the link
    this should be easy as the mod only has two textures, one item and one block. this mod is really fun, please take this into consideration!
    Posted in: Resource Packs
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from watermeloanlord

    For some reason when i made a zeppline elevator it said error so i esc. and then tried again [ didn't work -.- ] so i need some help blakmajiak.

    if your mod is installed correctly, and you havn't changed anything in the config file, then make sure you build the elevator floating and then bring it down once it flys
    Posted in: WIP Mods
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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Quote from gendalv

    how to make displaying of biome names in different colors?

    do you mean changing the color of the displayed biome in text, or having separate colors for each different biome displayed in text? you can make the general show biome line have color, but not individually.
    Posted in: Minecraft Mods
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    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    Sphax could you PLEASE add alternates to the three sandstone blocks making their textures more faithful to the original textures? i mean, the smooth sandstone has more runes on it that the hyroglyphic sandstone! not trying to be rude, but i think sandstone textures would be great first alternative textures as they are the only complaint i have of this texture pack.
    EDIT: just read the changelog on your website, hopefully "New clean sandstone" will be what i am asking for... anyway just a suggestion possibly an alternate creeper texture that stays a little more similar to regular minecraft? idk...
    Posted in: Resource Packs
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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    your ingame info mod needs ALOT more attention, it's a really great idea!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from AwwsnapMC

    Sorry for being such a newb but, which file is the configuration file to change the controls? and can you explain how exactly to change them? Also, i keep getting SAVING CHINKS screen D: help?

    saving chinks :D? anyway, did you perhaps fly above block hight 256?
    Posted in: WIP Mods
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