ilmango(?) did a video about how to make "vertical half slabs" out of falling blocks. I have no idea if it still works or not in the current update, but if it does we have more colors and materials that can fall now than they did when they made the video so you have some options.
- Registered Member
Member for 1 year and 27 days
Last active Thu, Apr, 9 2020 07:32:34
- 0 Followers
- 24 Total Posts
- 4 Thanks
Feb 9, 2020powerwindows83 posted a message on Nether biomes should be separated by respective y-coordinatesPosted in: Suggestions
It would have to be done really well in order to function well since the nether landmasses are so random and broken up, but I do like this idea. Partial support.
Also partial support for the nether portal location thing. I personally think the spawn mechanic of 1:8 ratio on X and Z and 1:1 on Y should be a hard correlation to prevent portals from linking accidentally, and the game should clear out a small area like the end's spawn location does. If you build one at bedrock and the portal spawns in lava, you'll still survive if you don't move because of the cleared area deleting the lava. Just a thought.
Oct 24, 2019powerwindows83 posted a message on Sleeping without setting your spawn point (Sleeping without a bed)Posted in: Suggestions
Oct 21, 2019powerwindows83 posted a message on Sleeping without setting your spawn point (Sleeping without a bed)Posted in: Suggestions
weird reasoning aside, i think it would be nice to sleep on the ground while exploring many thousands of blocks from my home in search of a particular resource while not taking my spawn point with me. i like the idea
- To post a comment, please login or register a new account.
Mar 21, 2020Badprenup posted a message on Increase bookshelf-from-enchanting table placement distance.Posted in: Suggestions
Well realistically the only time it needs to do a check is when a player uses it. But for the visual effect, it could only do a check if an enchanting table or a bookshelf is placed or broken.
I love this idea.
Mar 8, 2020formerly_known_as_nephes posted a message on End Pebbles - (Gravel / Sand-like Block Which Falls Up)Posted in: Suggestions
It's pretty clear, given the excellent new Nether update, that eventually Mojang will have to release an update transforming the End dimension and filling it to the brim with new content. One idea I think is a must for an End Update is a sand/gravel-like block which falls upwards. The bottom surface of floating End islands should be covered in a layer of End Pebbles which rest upon the bottom of any non-gravity based block. If a falling block and a block of End Pebbles meet, they will both cancel out the other's gravity, suspending both in the air. Or they could potentially combine into a third kind of block with properties somehow different from both gravity and non-gravity based blocks. Perhaps one which falls sideways, whose horizontal direction of gravity is randomly determined? Or creates a black hole like portal to the End?
Feb 20, 2020Posted in: Suggestions
I play bedrock, and as such i don't think mods should have an impact on suggestions. People saying that you shouldn't suggest something because it's already a mod is an odd argument, seeing as things that were mods have been implemented into the game on more than one occasion.
From a standpoint that doesn't take mods into account, I can't see why not.
If performance made a difference, they likely wouldn't have implemented so many arguably pointless or decorative things already. Stained glass, terracotta, concrete, flowerpots, etc. What purpose do any of those things serve besides decoration?
Essentially, i can see why many people don't see the point of it, but what reason is there to argue that it shouldn't be added, and how would it adversely impact someone who wouldn't use the blocks gameplay?
Feb 17, 2020Posted in: Suggestions
I despise this idea put out by Mojang that vertical slabs would "inhibit natural creativity", while at the same time they add blocks in all 16 colors of dye... four times. (Both Hardened Clay and Concrete were added because the previous 16-color block wasn't satisfactory)
Now, I won't pretend to not understand the argument that restricting what the player can do with his materials encourages creativity, and I agree with that. Building in Minecraft is more fun than 3D modeling in actual 3D modeling software, and part of that has to do with the fact that the player is placing down blocks in a first-person view, and that he needs to get creative when certain blocks can only exist in certain conditions, or when certain types of blocks are not available. (This is especially true of furniture)
That being said, it's not like Mojang is drawing a clear line in the sand between what stuff they will add and what stuff they won't add, and why they draw the line there. For example, Mojang claims that they don't want to add furniture, but we already have multiple pieces of furniture within the game, including non-functional items like flower pots and paintings. You could say that some of these are necessary such as bookshelves which no amount of "natural creativity" can really replace given all of Minecraft's other blocks, but I would argue that there are plenty of chairs, stools, tables, beds, etc. which also cannot be satisfactorily represented by the blocks provided in the game. Unfortunately, Mojang has drawn an arbitrary line where chairs, tables, stools, etc. cannot be added, but flower pots, paintings, bookshelves, etc. can be.
I would argue the same is true of vertical slabs. We already have horizontal slabs and stairs, it would logically follow that vertical slabs would be in the game. In addition, unlike chairs, stools, and tables, vertical slabs would be useful in tons of situations as opposed to the one or two that new furniture items would be useful for. Want to make rounder circles? Thinner walls? More detailed fake furniture? Want to add some extra detail to your wall? Perhaps you want to take your current house and build a sideways version?
There are plenty of reasons to add vertical slabs, far more than furniture or more 16-color blocks. (Though concrete slabs and stairs would be nice)
Jan 27, 2020Posted in: Suggestions
They added blast furnaces for ores only for a reason. They made the time faster, but lowered the experience. Regular blocks usually don't give much experience, so this would be an unbalanced suggestion. I don't really think there is a very good way to get around the unbalance of this.
What exactly is the balance problem here? That you'll earn less experience from smelting the same amount of sand, just in a faster period of time?
The Minecraft Wiki seems to say nothing about blast furnaces having XP loss, but a quick Google search shows other users saying that the blast furnace gives only half of the XP while cooking twice as fast. This seems balanced enough, you're getting the same amount of XP/unit of time, vs XP/unit smelted. (Personally though I don't see why it'd be so bad if it still rewarded the same amount of XP, unless this is what you want?)
Jan 19, 2020Posted in: Suggestions
I feel like they could do so much more with minecarts, at this point they are overshadowed by ice boats and elytras. I think they should revamp all the extra types of minecarts because they are useless right now (besides hopper minecarts and normal ones).
- To post a comment, please login or register a new account.