- pithecircle
- Registered Member
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Member for 12 years, 6 months, and 16 days
Last active Sat, Mar, 15 2014 22:28:34
- 0 Followers
- 254 Total Posts
- 4 Thanks
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Aug 24, 2011pithecircle posted a message on Digital Diamond: Minecart PunchTwo digital diamonds. Very nice. I would also like to point out that this little device he has there is more powerful than the eniac.Posted in: News
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Aug 22, 2011pithecircle posted a message on An Interview With Jeb!I'm tempted to rage about hunger and xp. But i won't.Posted in: News
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Aug 18, 2011pithecircle posted a message on 1.8 Updates: First Ravines, Now RiversI don't see why the river should flow, i mean water dynamics are broken to the point where boats can barely move in a current, and there are tons of large rivers where the water barely flows. Also: Mushroom? Tree? Whatever it is, it looks better than the old giant mushrooms, those big ugly brown topped things. Excited about oceans, wonder what new will be in them. Also, biome specific water will make these look amazing. Exited for the adventure update. I'm impressed.Posted in: News
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I can elaborate if anything is confusing. I'm not sure how complicated the code would be, but it seems a lot easier than coding a random terrain generator, and would yield more interesting results.
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On it I'd build a custom map for the first person shooter Ace of spades. I'd build it in minecraft then convert it into a map for ace of spades.
All I'd need is to be op and sniper. The time it'd be most useful is 3 - 5 PM Pacific Standard time.
If you can do this please reply.
IGN: Pithecircle
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Not sure about the redstone torch, I'll check. The pressure plate doesn't trigger a trap, it reveals a small secret. should I remove it? I'll go with the couple of swords.
This is my first map, not much, but eh, everyone's got to start somewhere. This is why I'm asking people to do this, I'm trying to get it as polished as possible before I release a final version.
Edit: I can't find that torch for the life of me. -.-
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Thank you, that was helpful, I should specify that the entire thing's the maze. I'm not sure what redstone, but I'll check around for it. I'll upgrade the weapon, do you think an iron sword would work? I'll also add more spawners.
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It's supposed to be like a dungeon crawler, but in minecraft. For the time being it's very plain, just some tunnels, and such, but aesthetics will be added later. For now I'm just trying to improve the Difficulty, and related things.
Images:
Rules:
So please play it and then fill out this form:
Download: http://www.mediafire.com/?n4v1dt413frptdg
Thanks.
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I increase the below player's damage to 300% and then use my up smash.
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I throw a banana at your feet whilst you walk precariously walk near spikes.
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Obviously drew from a collection of sources, some cliche in minecraft builds, others more creative, nothing new here, but impressive nonetheless. I'm amazed at that build, but more so impressed at how you got all those people to work together so well, and have such a good outcome with that many people. Skill.
The aspect of multiple styles of city were nice, ranging from the seaside village to the citadel to the underground city quite reminiscent of the city of ember with the hole at the top and the lanterns hanging everywhere.
Then there's the scale. It's always impressive to see something so big.