I have a bit of an issue cropping up. In the chunk where I store all my jars of liquid essentia (loaded and unloaded with transfusers) I keep getting spikes of vis in the atmosphere. For what seems like no reason the thaumometer and the dioptria both show it going from normal to full. The side effect is that if there is even a little flux gets pushed up and overflows. Does anyone know what might be happening or know what things could cause vis to rise in general?
Hey, im sure you guys have already figured this one out but placing a sapling in a little block crashes the game. Also, does anyone have or know of a list of blocks that do/dont work in little blocks? that would be nice to check. if not then no big deal, ill just be careful.
Oh, man, this looks like just the mod i have been looking for, for a long time now, Ill be watching, and if you need any more testers (though you have a lot of volunteers already) I'm available.
So I thought of a useful idea, I dont know how easy this would be but perhaps divisor could implement a system that lets you press the grab key just before landing after a long to preform a roll that reduces the fall damage. possible?
and also, i just remembered, there was one other but i found, in the store, you can trade an emerald shard for a piece then craft the piece into 8 shards and trade each for a piece.... etc.
I just played it, awesome map and the funny thing is i had the same problem, couldnt find any maps with the mod so i started my own haha, just a few days ago infact. and tips....hmmm, i think i have a few though some might require drastic changes.
1. spread the specialty items out a bit more, might help with length if you want that and it would make them feel more signifigant
2. you may want to toss unbreaking on some of the items, just a thought.
3.if your using mods anyways, check this out: http://www.minecraftforum.net/topic/115172-152-noheros-mods-more-health-40-no-more-base-class-edits-updated-to-152/ I was going to use it for mine and it fits perfectly
4. I assume that i wasn't suposed to do anything after beating the second boss, otherwise you need to get that fixed
5. and have you ever thought of the idea of bomb jumping
and i dont say those as criticism (well i suppose i do but in a good way) i thought the map was awesome and i just want to help it get better if i can. if you need any help just let me know
I found an incompatibility that i wanted to mention and see if there was a solution. SPC does not work with Smart Moving (or more precisely, Player API which is a dependency of SmartMoving). Well i went in the Jars of both to check for anything they both changed and found they both try to overwrite the jc.class file (though im sure its something different in the decompiled minecraft version) and i was wondering if there was a way to work around this so bot can run together (though i doubt it)
So when I have this installed with thaumcraft and I go into a cave I find angry zombies. Lots of them and nothing else. Uninstalling the mod fixes it but I would rather not uninstall the mod every time I want to go mining is there a way to change the spawn rates of other mods mobs or would that not even help.
So this is more of an idea for an API type mod but i thought it would be cool if someone made a mod which creates a directory into which anyone (mod creator or user) can place mp3 files (or whatever sound files minecraft uses) and the mod will automaticaly add them as playable disks into the game. This would be rather usefull to map makers i think, and it would be cool to play maps with real speech instead of books.
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I have a bit of an issue cropping up. In the chunk where I store all my jars of liquid essentia (loaded and unloaded with transfusers) I keep getting spikes of vis in the atmosphere. For what seems like no reason the thaumometer and the dioptria both show it going from normal to full. The side effect is that if there is even a little flux gets pushed up and overflows. Does anyone know what might be happening or know what things could cause vis to rise in general?
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1. spread the specialty items out a bit more, might help with length if you want that and it would make them feel more signifigant
2. you may want to toss unbreaking on some of the items, just a thought.
3.if your using mods anyways, check this out: http://www.minecraftforum.net/topic/115172-152-noheros-mods-more-health-40-no-more-base-class-edits-updated-to-152/ I was going to use it for mine and it fits perfectly
4. I assume that i wasn't suposed to do anything after beating the second boss, otherwise you need to get that fixed
5. and have you ever thought of the idea of bomb jumping
and i dont say those as criticism (well i suppose i do but in a good way) i thought the map was awesome and i just want to help it get better if i can. if you need any help just let me know
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do you have the log?
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yeah, im getting the same error
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