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    posted a message on Simple Pack Showdown 2! (Vote now!)
    Quote from samohtj»
    Here's what I think. From the OP:

    At least in my opinion, none of that excludes non-pixel art. The first section there doesn't limit the definition to pixel art specifically. Vector art can be simple too, it's just a little different. Real textures have curves lol

    The rule about mixing palettes and adding colors simply means that you cannot alter the palette that you choose to use. Meaning, you have to make the best of the colors you've got. It does NOT exclude anti-aliasing or anything like that. Those sorts of techniques have no effect on the "simple-ness" of the textures, so it shouldn't matter much.

    Anyway, that's just my opinion.

    I would have to say though that AA goes under the "Does not rely on filters" part.
    Your pack would be completely acceptable if not for the AA.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Simple Pack Showdown 2! (Vote now!)
    Sam, I don't know if those count as simple textures, purely because of the AA. It is one of those things where if the same thing was done at lower resolution, it would without a doubt not be allowed, but because of the resolution you chose and the style, it is hard to judge.

    Currently, I am going to have to say that they don't count though, as I feel like AA makes it less of a simple pack and more of a vector pack.



    For those who would like some more clarification on what exactly counts as a simple pack for this competition, here are some examples/inspiration

    Mixed Nuts
    Nemo 2
    Uhntite-Lia
    Dandelion
    Bluebird
    Pastel Plumb
    Doll House
    Grim Evening
    Puffy Lines
    Ot
    Hazelwood
    Crandale
    Color Chips
    Squareswept
    Tiny Pixels


    All of these packs do not use gradients, anti aliasing, etc. They are just nice, simple packs.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Simple Pack Showdown 2! (Vote now!)
    Quote from Seradicus»
    I think we need a couple things cleared up.

    • MCPatcher is off-limits due to not having been updated, correct?
    • The new vanilla features, such as custom models and random CTM, may we use them?

    I think it is fine to allow both of those things, so long as the pack still works without them.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Simple Pack Showdown 2! (Vote now!)
    Textures are looking good so far everyone :)

    I made a new dirt texture, though I am thinking it is probably not simple enough and will end up scrapped.

    Posted in: Resource Pack Discussion
  • 4

    posted a message on Simple Pack Showdown 2! (Vote now!)
    Come on people, let's get some entries going :D

    Here is a grass side that I made with Deonyi's palette. I don't know if I will keep it.

    Posted in: Resource Pack Discussion
  • 1

    posted a message on Simple Pack Showdown 2! (Vote now!)
    By popular demand, I have increased the time! If it turns out to still not be long enough, I will add more time in the future.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Simple Pack Showdown 2! (Vote now!)
    Quote from Drazile12»
    Have a very saturated palette that I made with the intentions of being all purpose!



    Hopefully this challenge doesn't die out like the rest. It is the most popular kind (palette type) so it shouldn't.

    I'll wait for some other palettes before I choose mine, there isn't much to choose from at the moment.

    Thanks for submitting a palette! :D
    I don't think this will die out. I won't let it >:)
    Quote from Zardium»

    Also because you copy-pasted the thread, there is a lot of irrelevant information such as a 1.4 update.

    Thanks for the palette :)
    I thought I got all of the 1.4 stuff out of there, but it looks like I didn't :(
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Texture Artists' Union
    Ladies and gentlemen, the time has come..

    Posted in: Resource Pack Discussion
  • 8

    posted a message on Simple Pack Showdown 2! (Vote now!)
    Peyton and Steelfeathers present...


    2 years ago, Steelfeathers and I challenged each-other to a friendly duel of sorts to see who could make the best simple pack. While planning this, we decided it would be a lot more fun and challenging if we were to get the rest of the texturing community involved.

    Thus, the almighty Steelfeathers and Peytonisgreat challenge YOU, to rise up and defeat us and your fellow texturers in a battle of simple pack creation.

    Entries!

    Quadral
    By Ignaf
    Palette by AngeloTangelo


    Download








    Aurix
    By Zardium
    Palette by Peyton


    Download








    Fall of Autumn
    By Alvoria
    Palette by FishyMint


    goo.gl/jlo1oa (The site is being a pain and won't let me properly link it it >:l)


    Inklination
    By samohtj
    Palette by Goodlyay


    Downloads: 256x - 128x - 64x




    Spiral Haberdasher
    By AngeloTangelo
    Palette by Peyton


    Download






    Kuvio
    By Drazile12
    Palette by Deonyi


    Download




    Relections
    By kwerti
    Palette by CopperCookie


    Download






    Plastic Toyworld
    By Shadow_Forge_Master
    Palette by neoncube123


    Download





    Unnamed
    By Unctuously
    Palette by Seradicus


    Download







    Aploús
    By jumbods64
    Palette by Peyton


    Download










    Challenge:

    Within the time limit specified in the rules, create a 1.8 compatible texture pack in the simplistic style using one of the palettes submitted by your fellow competitors below.

    What is a simple pack, you ask? It is quite simply a pack that uses color, line, shape, and design to flesh out beautiful textures. It does not rely on filters or detailed shading, and it does not attempt to look realistic. A simple pack is NOT, however, a collection of bucket fill textures or plain squares with outlines. For visual explanation:


    Here is a list of packs that can be used as a reference to what "simple" is defined as for this challenge:
    Mixed Nuts
    Nemo 2
    Uhntite-Lia
    Dandelion
    Bluebird
    Pastel Plumb
    Doll House
    Grim Evening
    Puffy Lines
    Ot
    Hazelwood
    Crandale
    Color Chips
    Squareswept
    Tiny Pixels

    Rules:

    1. Take a palette, Leave a palette -- Before beginning your entry, submit an original color palette. You will then be able to choose from among the palettes already submitted to use for your entry. But you cannot choose your own palette. (Multiple people can choose the same palette)

    2. You must use the palette you choose! No combining palettes or adding colors. Once you declare your choice, you're stuck with it. :]

    3. If you absolutely MUST use a different palette, you must start your entry again from scratch!

    4. Any resolution allowed, but simple style only. This means no realistic or ultra detailed textures. The most important things to keep in mind are color and stylization.

    5. All textures must be your own original work, and must be created for this competition. You can revamp an old pack of yours if you choose, but do not simply copy and paste preexisting textures.

    6. Most of the block textures in the current 1.8 blocks folder must be completed.

    7. The current deadline is Friday, October 31. Voting will begin that day, and end on Saturday, November 11.

    8. All entries submitted must include the palette being used and at least 3 in-game screenshots.



    Palettes:

    I have decided to include Jimmywalker and Neoncube123's palettes, as they have become sort of "fan favorites," and provide a good jumping off point.

    Jimmywalker:


    Neoncube123:


    peytonisgreat:


    Drazile12:


    Zardium:


    Taiine:


    Kwerti:


    Deonyi:


    Alvoria:


    Crimsollite:


    Shadow_Forge_Master:


    AngeloTangelo:


    CopperCookie:


    Seradicus:


    Stronghold257:


    FishyMint:


    MasterfulGamer:


    Goodlyay:


    pinky4341:


    samohtj:


    Unctu0usly:


    Steelfeathers:


    jumbods64:


    Ignaf:


    SpeedyCube:


    SiikiKala:



    Posted in: Resource Pack Discussion
  • 0

    posted a message on Zardium's Texture Every Day
    These textures are seeming alright. They have this weird thing going on where they are textured in a realistic style, but are designed in a simple style.

    It is definitely interesting.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Halite's Resource Pack Showcase Map
    I like this map.

    Perhaps having some example builds put together on the map would be nice :)
    Posted in: Resource Pack Discussion
  • 1

    posted a message on ~Bluebird~ [2016 update coming soon!] [Over 85,000 downloads!]
    New ores and bookshelves





    Posted in: Resource Packs
  • 7

    posted a message on Texture Artists' Union
    New ores for Bluebird.







    I'm hoping to have the pack finished by the next update, though that probably won't even come close to happening.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Texture Artists' Union
    Lemon, sad to see you go man. I completely understand and agree with your reasons for leaving, but we will still miss you :)
    Posted in: Resource Pack Discussion
  • 1

    posted a message on ~Bluebird~ [2016 update coming soon!] [Over 85,000 downloads!]
    Quote from torridGristle»
    As long as all the old versions of textures are made available it should keep everyone that would want an alt happy.

    Well, here is the download link for 3.6, in case you need it.
    http://bit.ly/1ssIJj3
    Posted in: Resource Packs
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