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  • pcmaster160
  • Registered Member
  • Member for 11 years, 1 month, and 10 days
    Last active Mon, Jan, 1 2018 19:33:19
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  • 655 Total Posts
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    Mar 20, 2013
    pcmaster160 posted a message on [Forge][Tech][SMP]RotaryCraft - Machines, Power, Automation
    Quote from markdaman9

    YEEEAAAHHHHHHH!!!!!! Public release time!!! Great job Reika!!! Its been great to watch the amazingly fast progression of this mod!! cant wait to play it!
    +1
    Posted in: WIP Mods
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    0

    Mar 18, 2013
    pcmaster160 posted a message on [Forge][Tech][SMP]RotaryCraft - Machines, Power, Automation
    Quote from Reika

    One, I fear people stealing blocks of code and then turning around and claiming I stole from them.
    Two, because I am new to Java and use some highly nonstandard approaches to things (and do not follow general formatting conventions half the time), I fear a lot of "YOU SUCK AT CODING LEARN TO JAVA PROPERLY IDIOT"-style comments. In my experience, a lot of "big-time" modders are like that to anyone new who makes even a minor mistake.

    if someone hates your messy code they can refactor it themselves. your first worry is what prevents me from open sourcing many things I do. At the same time I have never heard of this happening to anyone.
    Posted in: WIP Mods
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    Mar 17, 2013
    pcmaster160 posted a message on [Forge][Tech][SMP]RotaryCraft - Machines, Power, Automation
    Saw this on reddit, looks absolutely great and the best part is most of the ideas haven't been done by any mod. Do you plan on releasing for 1.4x or 1.5 (basically have you started porting it yet). And this mod is more complete than many mods which are released. Whats stopping you from releasing it?
    Posted in: WIP Mods
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    Feb 5, 2013
    pcmaster160 posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    nevermind
    Posted in: Minecraft Mods
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    Jan 26, 2013
    pcmaster160 posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Optifine needs to be written into a coremod...
    Posted in: Minecraft Mods
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    Jan 25, 2013
    pcmaster160 posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Quote from power crystals

    Huh, that's actually something I hadn't considered. I'll schedule it for a future release, 2.2 probably. What would be useful?

    I think we can already detect if the internal tank is full (not positive). But heres what I think would be useful: Energy Full, Is Idle, Has Resources. That pretty much covers each bar in the gui.
    Posted in: Minecraft Mods
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    1

    Jan 25, 2013
    pcmaster160 posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Using latest forge for 1.4.7 you can't get into singleplayer with optifine installed. Crashes upon world load...
    Posted in: Minecraft Mods
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    Jan 25, 2013
    pcmaster160 posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Ever consider adding buildcraft gate conditions for the machines, such as sleeping and the other energy bar conditions?
    Posted in: Minecraft Mods
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    Jan 15, 2013
    pcmaster160 posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    Liquid XP looks promising as all hell. One thing though, can you put the liquids on its own sheet so that it does not have to be scaled up to 128x which causes major lag. (All major mods do this, railcraft, forestry..) Thanks!
    Posted in: Minecraft Mods
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    1

    Jan 1, 2013
    pcmaster160 posted a message on Evolution of Technology 2.0(35+ Industrial/Tech Mods in 1080p HD)
    Episode 1 has been posted!
    [video][/video]
    Posted in: Let's Plays
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    Dec 27, 2012
    pcmaster160 posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    is it just me? or does the soul forge texture never change? Even when you are making a shard. Odd it seems it was just that world.

    Also it'd be nice if the top texture oriented when placed with the side texture.

    And could you not put the textures in the top level directory? Thanks
    Btw I make sphax textures for soul shards.
    Posted in: Minecraft Mods
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    Dec 24, 2012
    pcmaster160 posted a message on Evolution of Technology 2.0(35+ Industrial/Tech Mods in 1080p HD)
    Updated modlist for what will be used in season 2.0
    Posted in: Let's Plays
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    Dec 23, 2012
    pcmaster160 posted a message on [1.5.2][Buildcraft] Gate Copy - A clipboard for gate configurations
    hope you continue this. a great mod!
    Posted in: Minecraft Mods
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    Dec 13, 2012
    pcmaster160 posted a message on [1.4.5] [Forge] RedPower World Blocks Mod
    Quote from ruyan

    lol no need for that! I'm happy they went to a good use and served you as some sort of placeholder! :)

    HE LIVES
    caden spotted you and me both commenting on a bdouble0 vid :P

    also nice link ya got in ur sig
    Posted in: Minecraft Mods
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    0

    Dec 10, 2012
    pcmaster160 posted a message on Camera Studio [V2.18] (standalone - MODLOADER - FORGE) (VIDEO RECORDER)
    If you are using multiple minecraft instances on one computer, one as the camera and another as the player you can use f3+P to tab out of the game without it pausing.
    Posted in: Minecraft Mods
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