dude in modpacks we have 1000 machines and tables, so +/- one table for vanilla is nothing
- pakos2835
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Member for 10 years, 9 months, and 5 days
Last active Mon, Feb, 6 2023 14:43:15
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Dec 31, 2018pakos2835 posted a message on Minecraft 1.14 Snapshot 18W50APosted in: News
yea . but entity spawn is very laggy still. need more optimisation
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Apr 16, 2018pakos2835 posted a message on Minecraft 1.13 Snapshot 18W15APosted in: News
He say about enderIO conduits inside, like chisel stones snd doors
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May 30, 2016pakos2835 posted a message on Community Roundtable: Bugs (Insects, Not Code Errors)Posted in: NewsQuote from nijininjin»
I think fireflies could be really pretty at night. Maybe you could catch them and place them around your base.
twilight forest
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May 30, 2016pakos2835 posted a message on Community Roundtable: Bugs (Insects, Not Code Errors)Posted in: News
if you want hostile bugs - orespawn mod add funny realistic termites and others
animals plus and exotic birds add some some peaceful bugs
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May 16, 2015pakos2835 posted a message on How We Play Minecraft: Solo or Servers?Posted in: News
heh noob-post ,
no choice between solo and mp - solo need full calculating -its 200% hardware load, so if you can play Infinity as cient - you cant play infinity as intergrated server because its equal = x2 300 mod pack..
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thank you for 1.7.10
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this is first that new versions needest
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i havnt mob spawn at 1,14 hard difficulty. start playing at .44 to 03c
anyone know solution?
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caves was rework in 1.7. This upd is a village expansion,
Moreover since 1.13 caves gen are biome based, there are 58 possible variations and ravine frequency doubled in water biomes.
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i have rather unpleasant issue with 1.14
extremely high cpu usage during play and ever in background mode
cpu usage by this "vanila" equal to 300 mods pack on my powerful pc
this is cpu heater even in afk mode
notebook users - be careful with 1.14
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meanwhile special fix already realized
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maps? what maps? for maps we have mapwriter =O
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i agree, multiple functional tables and blocks lead to modpack gameplay as 80% swarming in blocks gui / 20% playing
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read patch notes
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you really think that block with player height can be waypoint?
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they must annexy mapwriter or real game still will be with f3 as always
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this is only decoration item. useless as map waypoint. i checked
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second login and map become dark:
(this is'nt undeground mode)
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tcs 2 version still in "beta" phase. need wait some years
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year is passed, but no update or fix for map writer 1.12.2
dark map glitch
dark map - dark trees and dark water
bug exist only on 1.12.2 version
first time login on map - all good
but second and further - map generation is dark