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    posted a message on [1.4.7] MoreObsidian - oscar7185's mods
    Quote from bonzer2

    Is this mod forge compatiable, or are you going to make it forge compatiable? This is the best obsidian / blaze rod mod i have seen. It seems very balenced ^^

    Yes, it is forge compatible :)
    Posted in: Minecraft Mods
  • 0

    posted a message on 9 biome suggestions (pictures)
    Looks cool, are you making a mod out of it? And if you are, just don't make the mobs too OP. Take DivineRPG as an example, as it took me days to get ready for it. And when you get ready for it, you're kinda tired of minecraft... It's best when the mobs are not too difficult to kill and the bosses are strong, that way you get a chance to wander around in the biomes without getting killed after two minutes. And it would be cool if you made tools and weapons and threw it in the mod as well :D
    Posted in: Suggestions
  • 0

    posted a message on [1.4.7] MoreObsidian - oscar7185's mods
    Thank you FEarBG for the tips! The reason why the mod wasn't updated fir 1.3.2 is that i have
    been working on the other things that is going to be in the mod, for example special abilities
    for the holy stuff, longer range for the spear and an obsidian bow. The bow will also need
    one or more blaze rods (maybe just blaze powder). And the project is not dead, im just not that
    good at coding, so i'm not going to add all the new features that FEarBG wanted at once,
    but in the meantime i will update the mod as it is and upload that. I am also planning on making
    a website for my mod so that i can put everything about it there, what every mod class file contains,
    and maybe just a small wiki about the features of the mod. It will be up soon ;)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.7] MoreObsidian - oscar7185's mods
    Quote from FEarBG

    "mod_ObsidianBow.class" would be good..

    Yeah, im actually working on that right now :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.7] MoreObsidian - oscar7185's mods
    I'm currently working on updating it to 1.3.2, and it will be released soon.
    I'm also working on adding some new features to it, and i think it's going to be really cool ;)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.7] MoreObsidian - oscar7185's mods
    Quote from xXShufflin101Xx

    Finnally a use of Obsidian at least but the thing is I use a WindowsXp and Mods wont work on my Minecraft so ijevin downloaded this mod and he said to me(in comments on youtube)Dude the Obsidan Tools mod is the best mod he played with and also with the abiltiy of not running out its a awesome mod




    And I give this mod a 9 out of 10 because its invinsable tool/armour that is Double the amount of the Diamond tool/armour and I think this a Mod EVERYONE should use if your going hardcore minecraft so Download this mod today so




    so I will put up a Post of the Best Mods in the Minecraft 1.2.5 to 1.3 :D

    Nice, thanks!
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.7] MoreObsidian - oscar7185's mods

    Mods loaded: 15
    ModLoader 1.2.5
    mod_4096Fix v4 for 1.2.5
    mod_CodeChickenCore 0.5.2
    mod_InvTweaks 1.41b (1.2.4)
    mod_MinecraftForge 3.1.3.107
    mod_NotEnoughItems 1.2.2
    mod_ReiMinimap v3.0_06 [1.2.5]
    mod_BetterFurnaces null
    mod_CraftingTableIII (Beta1.8, MC1.2.5)
    mod_GenerateNetherOres [BUGFIX] 1.22
    mod_IronChest 3.3
    mod_ItemExtendedBlazeRod null
    mod_ItemGlue null
    mod_ItemObsidianEye null
    mod_ItemPieceOfObsidian null

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 4c5a5427 --------
    Generated 19/07/12 11:52

    Minecraft: Minecraft 1.2.5
    OS: Windows 7 (x86) version 6.1
    Java: 1.6.0_31, Sun Microsystems Inc.
    VM: Java HotSpotâ„¢ Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.8.3
    OpenGL: Intel 945GM version 1.4.0 - Build 8.14.10.1930, Intel

    java.lang.NoSuchFieldError: OBSIDIAN4
    at mod_ObsidianTools6.<clinit>(mod_ObsidianTools6.java:6)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at java.lang.Class.newInstance0(Unknown Source)
    at java.lang.Class.newInstance(Unknown Source)
    at ModLoader.addMod(ModLoader.java:294)
    at ModLoader.readFromModFolder(ModLoader.java:1276)
    at ModLoader.init(ModLoader.java:887)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(RenderManager.java:86)
    at ahu.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(Minecraft.java:394)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 75848e88 ----------


    I don't understand what thsi error means can somebody help me?

    Most likely, the mod is not compatible with the other mods you have installed.
    Maybe I'll take some time later to fix the compatibility with other mods, but right now I'm pretty busy working on my other mod. In the meantime, try finding out what mod it is not compatible with, and post it here so i can fix it faster :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.7] MoreObsidian - oscar7185's mods
    Quote from joe555678

    blaze rod recipe no work :(

    Fixed it :)
    Posted in: Minecraft Mods
  • 0

    posted a message on An idea for all: Customizable Flags
    You could make a mod out of it, but i don't think Jeb will add it.
    Posted in: Suggestions
  • 0

    posted a message on New PC, want to move over server from old PC. Help
    zip your server folder, upload it to mediafire, type in the link on your new pc, and download.
    Posted in: Legacy Support
  • 1

    posted a message on [1.4.7] MoreObsidian - oscar7185's mods
    I have put it in the post now :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Help With Portal Gun mod!
    open the texture for the portals and change them as you want them to be in any photo editing program.
    Posted in: Modification Development
  • 0

    posted a message on Basic Modding Question
    if it's an id collision, use id's 500 and above, but not over 1000. Idk if there's any limits, but i have experienced a lot of problems with item and block id's over 1000.
    Posted in: Modification Development
  • 1

    posted a message on [1.4.7] MoreObsidian - oscar7185's mods
    Quote from luci199




    This is the video

    BTW:look at my rank(forum rank)

    Nice!
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft isn't Minecraft anymore.
    Agree, but there are some more new stuff that i feel like really belongs to minecraft. But the game (in my opinion) needs some new ores.
    Posted in: Discussion
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