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    posted a message on Climates, Seasons, and non-sucky world generation.
    This is a suggestion to improve world generation and make Minecraft more realistic while I'm at it. I'd like to add climates and seasons. Climates, for those who are stupid, are what the environment is usually like in an area. I want to divide Minecraft worlds into 4 climates: Hot, Cold, Oceanic, and Temperate. The climates are like groups of biomes, so the world will first be generated with a bunch of climates everywhere, then biomes will generate within the climates.
    Each climate will have certain types of biomes that can be inside it. Here is a chart to show which ones it will be:

    Hot: Desert, Jungle, Swamp, Mushroom.

    Cold: Pine forest thing, Taiga, Tundra, Extreme Hills

    Temperate: Plains, Forest

    Oceanic: Ocean (this was added to prevent weather glitches in the ocean, I'll explain later)

    Temperate climates will be the most common, and will be in between hot and cold ones so they don't touch. Within the climates, biomes will have less distinct borders from each other, and be more smushed together at the borders, with some exceptions like mushroom biome.

    Now for the bobcats. Since ocelots only spawn in a jungle, which is in a hot climate, someone in a cold climate will have a hard time getting a pet cat. They would have to leave their climate, find a hot one, then find a jungle in that, then find ocelots in there. This is where bobcats come in. Bobcats will spawn in taigas and pine forests, which are in cold climates, and they are exactly the same thing as ocelots, but retextured to be gray. It will make it easier to get a pet cat.

    Time for seasons! The four seasons will be spring, summer, fall, and winter, and each will last 32 days, making 1 year=128 days, for some reason. It's totally inaccurate, but it makes sure people can experience what happens in all four seasons without it being too short. When you generate a world, it starts on the first day of spring. Here are the effects of each season in the Temperate climate:

    Spring: -Crops grow slightly faster
    -Snow from last winter starts to melt (doesn't happen on first spring)
    -More rain
    -Small chance of animals going into love mode

    Summer: -Fire spreads faster
    -More thunderstorms
    -Crops grow slightly slower

    Fall: -Leaves turn orange
    -Pumpkins and melons grow faster
    -One day, villagers all put on creeper or zombie masks and walk from house to house saying "Trick or Treat!". If the grody old librarian gives them raisins, they kick him in the face and run away. (kidding, but that would be funny!)

    Winter: -It snows occasionally.
    -Crops grow even slower and occasionally die.
    -More monsters spawn (since winter is the season of death/evil in many ancient religions)
    -Water freezes, just like in the snow biomes.
    -Animals will huddle together to keep warm.

    Now for what seasons do in the hot climate:

    Spring: -More rain and thunderstorms
    -Fire spreads faster
    -Chance of animals going into love mode

    Summer: -Fire spreads even faster
    -Crops grow slower
    -Animals will look for shade
    -Little or no rain

    Fall: -Same as spring without love thing

    Winter: - More rain, since it can't snow
    -More monsters spawn

    As you can see, the hot climate gets a lot of rain. That still doesn't apply to deserts, they will not have rain. I did that because all the biomes in the climate are wet places, except for the desert. Now for the cold climate:

    Spring: -It snows
    -Animals huddle for warmth
    -Crops grow slowly
    -Small chance of animals going into love mode (This feature, combining with the huddling thing, will result in too many animals. At first, I wanted to remove that, but I realized that crop farming sucks in cold climates, so this bug will help people survive.)
    -Water freezes

    Summer: -No snow, all current snow starts melting
    -Rain and thunderstorms, since it can't snow.
    -Crops grow faster. Now's the time to farm, because the other seasons slow down crops

    Fall: -It snows
    -Crops grow slower
    -Water freezes
    -Animals huddle for warmth

    Winter: -Crops grow even slower and die often.
    -It snows a lot
    -Water freezes up to 2 blocks down
    -Animals will huddle for warmth
    -More monsters spawn

    Oceanic climate: No weather anytime! That's so the ocean won't freeze.

    That's the whole suggestion, if you want to add something just say so.
    Posted in: Suggestions
  • 34

    posted a message on Fossils! (NOT another prehistoric idea. Just read)
    I have an idea to add some pointless but fun stuff to do when you're bored in Minecraft: dig for fossils. Like the title says, this isn't one of those half ass suggestions about bringing dinosaur bones to life or traveling through time, and it won't even change the game much. It's pretty simple: a new ore, Fossil Rock, will be found underground at about the rarity of gold but closer to the surface, with a better chance of finding it on the bottom of a lake or river. It will spawn in veins like other ores, with 3-6 fossil rock blocks in a vein. When mined, it has a chance of dropping 0-2 skulls and 3-7 fossil bones. The skulls and bones aren't called "skull" or "fossil bone", they are called whatever animal they are from. For example, "Short-snout pig skull" or "Dire wolf bone".
    These are the extinct Minecraft animals that I thought of that could be fossilized:
    -Pigman
    -Short snout pig
    -Dire wolf
    -Lizard
    -Giant chicken
    -Sabertooth ocelot
    Feel free to add your own, but don't suggest any ancient creepers. Creepers are plants.

    Now for the actual purpose of the fossils. You use them to craft animal skeletons. To craft one, put the skull of an animal on any of the top squares of the crafting table, and put two bones from the same kind of animal right under it. The animal skeleton that you make can be placed down, and will be shaped like the animal it once was, but all white and bony (obviously, since it's made of bones). You can use them for decoration, or to make a Minecraft museum. They WILL NOT MOVE OR COME TO LIFE. I CAN ALREADY SMELL THE TROLLS THAT ARE ABOUT TO POST THAT.

    76q309 posted ideas for some of them, and these are the ones I liked:
    -Sabertooth chicken now merged with Giant Chicken
    -Dragon (probably baby one though)
    -Solidified Slime (but instead of having bones to assemble, all you will get is Solidified Slimeballs.

    Kratox suggested:
    -Goliath silverfish
    Posted in: Suggestions
  • 1

    posted a message on HERMIT CRAB (New mob!) (Tamable!) (Portable!)
    I would make a bunch of jukebox crabs and start a band: Steve and the Hermit Crabs!
    Posted in: Suggestions
  • 1

    posted a message on Why is everyone trying to make Minecraft "Realistic?"
    Realistic? We can put a whole mountain in our pockets, build portals to other dimensions, slay a dragon guarded by teleporting aliens, and break stone and obsidian with our fists (with enough time), and people think it should be realistic?
    Posted in: Discussion
  • 1

    posted a message on £10,000 to never play minecraft again?
    I'd take the money, buy a gun, shoot those Minecraft haters to death, and go play Minecraft.
    Posted in: Discussion
  • 1

    posted a message on Notch, Nerf The Skeleton
    l0lz i killed 2 skeletons barehanded at a time
    Posted in: Suggestions
  • 1

    posted a message on What to do with ugly buildings on a creative server?
    Make griefing legal in the areas where the crap buildings are, and have a Free TNT Week for the people living there.
    Posted in: Discussion
  • 2

    posted a message on What Do You Think is Beyond the Void?
    McDonalds.
    Posted in: Discussion
  • 1

    posted a message on 1.3release
    I really don't know. It seems like it should, but my friends are saying it's going to get a ton more snapshots and be out in August. If so, I'm hoping that red dragons, fish as mobs, pandas, and pigmen make it in like Notch and Jeb promised.
    Posted in: Discussion
  • 2

    posted a message on Killed by a sheep. A sheep. Seriously.
    My neighbor was killed by a sheep. Not a charged creeper, not the Enderdragon, not Herobrine leading his flying pigs over the frozen plains of hell with Harry Potter, but a plain white sheep. We were in an Extreme Hills biome, and we spotted the two wooly fluffy white demons on top of a cliff. One was close to the edge, so we decided to climb up and push it off. We did, and we watched it fall and die. However, the other sheep was still behind us. It ran into my neighbor's ass, pushing her off the cliff. We all screamed so loud that my mom heard us all the way from my house, and then hit the ground and died.
    Posted in: Discussion
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