Quote from SomethingEIse

how about instead of changing your "username" you change your "screen name", that way there would be no ban evading and bans would be assigned to the username rather then the screen name

anyone else think of that?!

With Bukkit, there are already plugins to change the nicknames/ screen names of players? Without Spout, the nickname shows up in the chat. With Spout plugins(allows graphic adjustments to Minecraft without client mods), the nickname shows up as the username when you look at the player.

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LOL I didn't know a bible was getting made. Also my friend told me there was a wiki, which I also had completely overlooked. I'm probably still going to find some time to read all the posts and keep track of noncanon faiths/paths/deities. A bible makes life easier though.

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I think you mean hot link.

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Not as hardcore as when I run with scissors. Makes me feel B.A. just thinking about it.

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Lol I guess that's the only thing good about 1.8. Personally I'm not a fan of what Mojang has been doing with Minecraft lately.

We haven't ever gotten to the End pre-challenge. Not sure if we can do it with these new restrictions...

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Then Al Gore is going to pay you a visit later. And not a friendly one. jk

Maybe do everything listed, but in reverse?

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I think this is a very interesting concept, and to see different paths branch off with some conflicting with another's lore, reminds me of real life religions. Just in Christianity, there are many divisions, sometimes saying slightly different things than another even though they are all based off the same book and concepts.

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Off-Topic: I feel like a bad Buddhist now for eating meat IRL. Not too bad though since I'm not the one killing the animals.

On-Topic: A lot of people do things in video games they don't normally do in real life since they know it's just a game. Kind of adds to the appeal that you can experience something that you wouldn't normally. I'm pretty sure I will never parkour and kill random Templars. Past life maybe.

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And what do were we doing all that time you may ask? The answer: making Equestria.

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From Wikipedia:

Physics explanationNewton's cradle can be modeled with simple physics and minor errors if it is incorrectly assumed the balls always collide in pairs. If one ball strikes 4 stationary balls that are already touching, the simplification is unable to explain the resulting movements in all 5 balls, which are not due to friction losses. The simplification overestimates the kinetic energy in the 5th ball by 2.2%. All the animations in this article show idealized action (simple solution) that only occurs if the balls are

nottouching initially and only collide in pairs.Simple solutionThe conservation of momentum (mass x velocity) and kinetic energy (0.5 x mass x velocity^2) can be used to find the resulting velocities for 2 colliding elastic balls (see

elastic collision). For 3 or more balls, the velocities can be calculated in the same way if the collisions are a sequence of separate collisions between pairs. In Newton's cradle, all the balls weigh the same, so the solution for a colliding pair is that the "moving" ball stops relative to the "stationary" one, and the stationary one picks up all the other's velocity (and therefore all the momentum and energy). If both are "moving", you can pick one to be your "stationary" frame of reference. This simple and interesting effect from two identical elastic colliding spheres is the basis of the cradle and gives an approximate solution to all its action without needing to use math to solve the momentum and energy equations. For example, when 2 balls separated by a very small distance are dropped and strike 3 stationary balls the action is as follows: The 1st ball to strike (the 2nd ball in the cradle) transfers its velocity to the 3rd ball and stops. The 3rd ball then transfers the velocity to the 4th ball and stops, and then the 4th to the 5th ball. Right behind this sequence is the 1st ball transferring its velocity to the 2nd ball that had just been stopped, and the sequence repeats immediately and imperceptibly behind the 1st sequence, ejecting the 4th ball right behind the 5th ball with the same microscopic separation that was between the two initial striking balls. If the two initial balls had been microscopically welded together, the initial strike would be the same as one ball having twice the weight and this results in only the last ball moving away much faster than the others in both theory and practice, so the initial separation is important.When the simple solution applies, the balls more efficiently transfer the velocity from one ball to the next, maintaining the interesting effect. So contrary to intuition, the effects are more noticeable when the balls are not touching and therefore more closely follow independent collisions.

When simple solution appliesIn order for the simple solution to theoretically apply, no pair in the midst of colliding can touch a 3rd ball. This is because applying the two conservation equations to 3 or more balls in a single collision results in many possible solutions.

"Touching" in this discussion means when a ball is still compressed on one side during a collision, it begins compression on the other side from the next collision. So "touching" may include small initial separations, which will need the complete Hertzian solution described below. If the separations are large enough to prevent simultaneous collisions, the Hertzian differential equations simplify to the case of independent collision pairs.

Small steel balls work well because they remain efficiently elastic (less heat loss) under strong strikes and hardly compress (up to about 30 microns in a small Newton's cradle). The small, stiff compressions mean they occur rapidly (less than 200 microseconds), so steel balls are more likely to complete a collision before touching a nearby 3rd ball. So steel increases the time during the cradle's operation that the simple solution applies. Softer elastic balls require a larger separation in order to maximize the interesting effect from pair-wise collisions. For example, when 2 balls strike, there needs to be about 1/2 mm separation for rubber balls much in order to get the 4th and 5th balls to eject with nearly the same velocity, but only half the width of a hair for steel balls.

The extra variables needed to determine the solution for 3 or more simultaneously colliding elastic balls are the relative compressibilities of the colliding surfaces. For example, 5 balls have 4 colliding points and scaling (dividing) 3 of the compressibilities by the 4th will give the 3 extra variables needed (in addition to the two conservation equations) to solve for all 5 post-collision velocities. The compressions of the surfaces are interacting in a way that makes a deterministic algebraic solution difficult to find. Numerical step-wise solutions to the differential equations have been used.

As air resistance and string friction slow the "ejected" ball(s) down, the other balls may come back together and collide and separate before the faster ball(s) return, thereby allowing the simple solution to apply on subsequent strikes even if the first strike did not.

More complete solutionDetermining the velocities for the case of 1 ball striking 4 "touching" balls is found by modeling the balls as weights with non-traditional springs on their colliding surface. Steel is elastic and follows Hook's force law for springs, , but because the area of contact for a sphere increases as the force increases, colliding elastic balls will follow Hertz's adjustment to Hook's law, . This and Newton's law for motion () are applied to each ball, giving 5 simple but interdependent ("touching") differential equations that are solved numerically.

^{[5]}When the 5th ball begins accelerating, it is receiving momentum and energy from the 3rd and 4th balls through the spring action of their compressed surfaces. For identical elastic balls of any type, 40% to 50% of the kinetic energy of the initial ball is stored in the ball surfaces as potential energy for most of the collision process. 13% of the initial velocity is imparted to the 4th ball (which can be seen as a 3.3 degree movement if the 5th ball moves out 25 degrees) and there is a slight reverse velocity in the first 3 balls, −7% in the first ball. This separates the balls, but they will come back together just before the 5th ball returns making a determination of "touching" during subsequent collisions complex. Stationary steel balls weighing 100 grams (with a strike speed of 1 m/s) need to be separated by at least 10 microns if they are to be modeled as simple independent collisions. The differential equations with the initial separations are needed if there is less than 10 micron separation, a higher strike speed, or heavier balls.^{[6]}The Hertzian differential equations predict that if 2 balls strike 3, the 5th and 4th balls will leave with velocities of 1.14 and 0.80 times the initial velocity.

^{[7]}This is 2.03 times more kinetic energy in the 5th ball than the 4th ball, which means the 5th ball should swing twice as high as the 4th ball. But in a real Newton's cradle the 4th ball swings out as far as the 5th ball. In order to explain the difference between theory and experiment, the 2 striking balls must have at least 20 microns separation (given steel, 100 g, and 1 m/s). This shows that in the common case of steel balls, unnoticed separations can be important and must be included in the Hertzian differential equations, or the simple solution may come out more accurate.Gravityand the pendulum action influence the middle balls to return near the center positions at nearly the same time in subsequent collisions. This and heat and friction losses are influences that can be included in the Hertzian equations to make them more general and for subsequent collisions.^{[8]}Heat and friction lossesThis discussion has assumed there are no heat losses from the balls striking each other or friction losses from air resistance and the strings. These energy losses are why the balls eventually come to a stop. The higher weight of steel reduces the relative effect of air resistance. The size of the steel balls is limited because the collisions may exceed the elastic limit of the steel, deforming it and causing heat losses.

The principle demonstrated by the device, the law of impacts between bodies, was first demonstrated by the French physicist Abbé Mariotte in the 17th century.

^{[9]}^{[10]}Newton acknowledged Mariotte's work, among that of others, in hisPrincipia