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    posted a message on A New Way of Learning With Minecraft
    the question is: how will teaching work for minecraft?
    Posted in: Minecraft News
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    posted a message on OldDays/NBXlite, SpawnHuman, SSP, SSPC
    my god! thx for bringing back this nostalgia! I MISSED THE OLD MINECRAFT!!!!
    Posted in: Minecraft Mods
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    posted a message on Don't nerf Endermen!
    well i sort of disagree with you because many ppl complained about the limited stuff that enderman can't build. i agree with the above comment: there has to be some solution to keep away enderman, plus even if you light up your house, enderman will still just pick up part of your house anyway. guys why buff the enderman, don't you think of how others feel about the enderman and how frustrated they are? it's like you're just thinking about yourself. THINK OF THE DESIGN PROCESS!! EVALUATE!!!! notch is thinking carefully and if buffing the enderman more is all it takes, you're just making him doing it as if you're just demanding him. let him choose not you, you can suggest but you're not him to choose. think carefully about saying "buffing" because not everyone likes enemy mobs to be buffed.
    Posted in: 1.8 Update Discussion
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    posted a message on 1.8 Updates: Features from the Pre-Release!
    so much bugs. i had a bug even when i dropped my items and there left a dozen of wood planks and i tried picking them up but they wouldn't. but i hope the admins right my comment (or mods)
    Posted in: Minecraft News
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    posted a message on PAX - 1.8 Game Features!
    technically of speaking, he isn't gonna just replace survival mode completely. he's using some of the elements of adventure mode implemented into survival mode itself. just don't think of it like notch is gonna be an idiot by ridding survival mode. besides, who would do such a thing?!!! :iapprove:
    Posted in: Minecraft News
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    posted a message on PAX - 1.8 Game Features!
    because Notch isn't done editing his update. It's already finished but he's starting to tweak for a little bit and will be released somewhere in September as he said during the PAX PRIME that he will be finished in the next couple of weeks.
    Posted in: Minecraft News
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    posted a message on PAX - 1.8 Game Features!
    there isn't adventure mode yet. it's name is adventure update but it doesn't mean that adventure mode is coming out. He said that the update itself makes exploration more discoverable and more enjoyable than it was in it's predecessors. do you understand? it's just survival mode being 'fleshed out'
    Posted in: Minecraft News
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    posted a message on PAX - 1.8 Game Features!
    and the list continues.... :mellow:
    Posted in: Minecraft News
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    posted a message on What's Going On: Lawsuits, Creeper Cars
    this may sound stupid but why have a tournament of quake 3? i mean, it doesn't match with the lawsuit case.... srry if this bothers you but i'm just curious
    Posted in: Minecraft News
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    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    suggestion: cant u make gravite a little more common plz? i havent seen one single gravite yet.

    and a bit of help: ive tried many times getting a chance to fight against the golden dungeon as soon as he says your last warning. i right clicked again and it froze. plz help me cuz everytime i try to get the battle to begin, the fight just freezes. im using mods: SPC (with aether patch), the aether patch for spawn rates and stuff, kaevator, optimine & optifog, somnia and the requirements to get the mod working.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    Quote from Varulfen

    Maybe :wink.gif:

    If you get a phoenix armor (probably gold loot) you can beat the gold boss much easier, because it protects you from fire/lava damage. (But if the phoenix armor get's wet...well maybe you want to find that out for yourself).


    ive already did. how durable is obsidian armour?
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    Quote from Varulfen

    I've heard about making the whole room even and fill it with water sources (every block has to be a water source). The sun god will attempt to destroy all water sources, since every block on the ground is a source block he can't destroy them because the water always reproduces itself.
    So the boss isn't attacking you directly (at least not as much as in the other methods) and it is way easier to beat him.
    I haven't tested it myself this way and I don't know if I remember it correct. You just have to try.


    that is if i could find one....
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    Quote from Varulfen

    As far as I know days are also three times as long than in the overworld, so you probably have to wait some time for dawn.


    wtf,those are just the exact words i thought in my mind. are u physic?!!! :blink.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    Quote from Varulfen

    It helps to have a dart shooter and some darts, you can hit the ice balls way better and it's also easier to kill the clone with darts (as they push him back and you will not get damaged so much).


    thx for the add on. also continuing from the sun god debating, i mean really i didnt know that because night time occurred and i never fought a sun god before.... anything to say about that?
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    Quote from iamBadWolf

    that's not the easyest that's like the medium one... i'd like to know is there r easyer methods or not :biggrin.gif:


    srry but there arent any so far however this is the only option you could take. gold dungeons arent suppose to be easy...
    Posted in: Minecraft Mods
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