• 1

    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    Quote from kingkyogre3502

    Then how did they get like that? It doesn't make sense.

    The image with two discs is too small because it's supposed to contain all 11 discs, so it gets stretched to fill all 11 spots.
    Posted in: Resource Packs
  • 1

    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    Hey André, I just noticed in the main post you no longer have links for mod support (like the Aether textures). I think you should have them up, even if they're out of date because people might find them useful. (Personally, I use some of those Aether textures for other things in my customised Jolicraft.)

    The reason I was checking out the main post in the first place is that I wanted to ask/suggest/request that you put a link to the 64x paintings somewhere up there so there's actually a place where people can find them. Currently the only link is buried in this thread.
    Posted in: Resource Packs
  • 2

    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    Quote from xGrimReaperzZ

    Emeralds are Minecraft's currency...
    Jens doesn't want more tools, he wants more uses...
    Let's hope that Andre uses his magical creativity with the emerald (gem and the ore!)..


    Yeah, I don't think Emerald should have too many uses that would detract from its primary use as coinage ; but I kinda hope there will be emerald blocks so I (or someone who isn't lazy) can build the Emerald City.
    Posted in: Resource Packs
  • 2

    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    Okay, listen up gang. Jolicraft paintings in 64x are now here. Get them while they are hot and moist.

    Remember your game needs to be HD Ready. Use either Optifine or the other thing (MCPatcher).

    ::Download link::
    http://www.mediafire...li_plus_1.0.zip

    ::Install Instructions::
    • open your current version of Jolicraft with Winrar or the other thing (7zip or whatever you wish)
    • open the zip folder you just downloaded in the same way
    • drag the folder called "art" from art_joli_plus_1.0.zip into your Jolicraft .zip folder
    • close everything because you are done

    ::screenshots::




    Posted in: Resource Packs
  • 1

    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    Quote from TheEnlightened

    where do you get the map for the texturepacks, almost all of them have 1 image of a particular map, i want to know where to download it :D


    Are you talking about this : http://www.minecraft...-release-v-0-4/ ? :huh:
    Posted in: Resource Packs
  • 2

    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    Quote from Runeman12328

    I'm sorry to say that for some reason unknown even to myself, this texture pack bothers me a great deal.

    Because it's too good?

    Posted in: Resource Packs
  • 2

    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    Quote from andrejolicoeur

    I don't think I'm going to do the mobs. I'd love to, but I'm outta free time for the moment. At one point I was gonna dress them all up in costumes. I did the pig and cow. That's probably as far as I'm gonna get.



    These guys have been buried in the thread and all but forgotten. They should be in the customiser at least, if not in the Joliween pack by default.
    Posted in: Resource Packs
  • 1

    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    Week 2:

    The name of this entry is '2 Minutes To Midnight' based on a song by Iron Maiden and the time at which I'm posting it. :Skeleton:

    Posted in: Resource Packs
  • 1

    posted a message on [16x] Jolicraft ~ Trails and Tails (1.20)
    >last day
    >preparing my submission
    >spend 30 mins editing the picture
    >about to do a save
    >Gimp crashes

    Whyyyyy
    Posted in: Resource Packs
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