Quote from oijando
Strange... I still had the same problem with today's release, so I decided to play around a bit. I opened the beam.png and copied and pasted it into a new image in photoshop. I also adjusted the brightness a bit just so the file was changed a bit. When I put the new file back in the pack and launched the game, the beacon beam now sort of works
Check this out.
When I created the beam I tested it on the server. It looked like this
When I checked it yesterday it looked the same.
This screenshot was captured a few minutes ago:
It is definitly a server lag (or maybe bug of craftbukkit). This thing can happen with all transparent beams.
I made a new version of the beam - it has less amount of transparent pixels so it should be more visible.
Also I think this version looks better in SP )
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