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    posted a message on Creative map - Survival map?
    It worked, thanks a lot!
    Posted in: 1.8 Update Discussion
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    posted a message on Endermen are Underpowered!
    Quote from babydoctor

    they should probably just have more HP. they seem to take a pretty standard number of hits. also they'll be decidedly creepier/cooler when they actually build **** with the blocks they pick up. you'll be sitting there morbidly fascinated with the abstract **** they're building, trying not to let your crosshair touch them, then you forget for a second and BOOM - the eyes light up and it's staring at you.

    good concept for a mob overall but yeah i agree it needs a slight adjustment.


    That may have been one of the coolest things I've ever read on this forum.
    Posted in: 1.8 Update Discussion
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    posted a message on Creative map - Survival map?
    Quote from egesagin

    Perhaps in those world folders, there are files which declare a world survival or creative? And/or in the world.dat or whatever file there should be a code and altering that single line may make the game think that it's actually a survival map?


    It may be somewhere in the data, but I have no idea how i'd figure it out or where it will be in that.
    I'll just be patient and wait for either a mod or 1.8 official for it :smile.gif:
    Posted in: 1.8 Update Discussion
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    posted a message on Creative map - Survival map?
    Quote from Lord-Frost

    Or failing that, I'm sure someone from Minecraft's superb modding community will write a converter.



    That would be my favorite mod on minecraft :smile.gif:
    Posted in: 1.8 Update Discussion
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    posted a message on Creative map - Survival map?
    Will there be a way to make a creative map a survival map?
    I just spent like an hour or two making this amazing building, but I want to use it in survival now >.<
    Posted in: 1.8 Update Discussion
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from scokeev9

    Yeah, that's it.
    It's in the 'modding-news' section of the main post. =P


    Haha cool, thanks.
    I didn't know i really helped anyone lol, I still haven't tried it myself, too lazy to rebuild my house right now lol.

    I don't see it though, just the dq.class file for scotools available :tongue.gif:.
    But if that's the one i can just use mine lol.
    Plus there seems to be a helpful video on this thread.
    Only reason i didn't do anything yet is because I'm too lazy lol but i think i got it covered now.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from scokeev9

    If you put up the config file, then yeah, that's the one I was talking about. Is it not on the thread? I must've forgotten XD


    Lol idk is is this?

    Posted 27 July 2011 - 04:02 PM
    Okay, so for the people who want Premium Wood to work with the Aether, I found this :
    http://www.minecraft...ercommands-fix/

    Supposedly, thats everything you need to copy into the .config
    Im not doing this because I;m waiting for the video of MRDeiru, the guy who helped slyfox get them to work.
    Mainly because I have a house with alot of Premium Wood, and when the block ID's change the block will disapear or be something else. I dont want to rebuild it, but if the tutorial never comes out, I will be doing this.
    The link also has a fix for SPC in the Aether, and a test of a decreased zephyr spawn.

    For those who want the mod to work on a new world or something, this could be your fix.
    I havn't tested it yet, but it should hopefully work.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Hey scokeev, lol.
    Its kinda late and all, but I decided to check up on this page again for the Aether + Premium Wood compatibility thing.
    This config file your talking about, Is it the same one I linked before? lol
    Or could you link it to me if it isn't.
    That'd help a lot , thanks.
    I'm just hoping for a mod pack with all the mods from slyfox's series lol. >.<
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    I think theres too many poison moas at night.
    I know that they come out alot more at night, but i went outside and there's like 50 of them on my island.
    And i cant seem to get golden orbs from trees, only amber logs.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Okay, so for the people who want Premium Wood to work with the Aether, I found this :
    http://www.minecraftforum.net/topic/501331-173-aether-singleplayercommands-fix/

    Supposedly, thats everything you need to copy into the .config
    Im not doing this because I;m waiting for the video of MRDeiru, the guy who helped slyfox get them to work.
    Mainly because I have a house with alot of Premium Wood, and when the block ID's change the block will disapear or be something else. I dont want to rebuild it, but if the tutorial never comes out, I will be doing this.
    The link also has a fix for SPC in the Aether, and a test of a decreased zephyr spawn.

    For those who want the mod to work on a new world or something, this could be your fix.
    I havn't tested it yet, but it should hopefully work.
    Posted in: Minecraft Mods
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    posted a message on [1.0.0] Clay Soldiers Classic
    This is AMAZING.
    They make good companions to have in a house.
    And on top of that you can make them fight?
    I gave myself a little purple one in my house.
    Its so cool.
    I love this mod so much and i only downloaded it like 8 minutes ago.
    Posted in: Minecraft Mods
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    posted a message on Rate the above forum member's avatar!
    3/5
    Beat this though.


    Posted in: Forum Games
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    posted a message on 1.8 Updates: New Mob...Revealed?
    @YAAoyama
    Guys, consider this. if theyre slendermen, wouldnt they haveta add children in the update too?


    That's what they want you to think.
    Posted in: Minecraft News
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    posted a message on 1.8 Updates: New Mob...Revealed?
    Seriously it looks like slenderman. http://www.mythicalcreaturesguide.com/page/Slender Man#fbid=EjYcxVkXTsE
    Tell me otherwise, besides the suit of course.
    Posted in: Minecraft News
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