It would have been a biased poll if we knew before hand what the update was, of course everyone would have voted for the underwater mob in the underwater update. No other mob would have nearly as much of a chance, making the whole idea of voting kind of pointless.
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Mar 2, 2018oCrapaCreeper posted a message on Why did people vote for the Phantom? It's a useless addition to the game most players won't even encounter.Posted in: Recent Updates and Snapshots
Mar 2, 2018Posted in: Recent Updates and Snapshots
Yeah, with all the animated kelp, grass, fish, particles, and squids everywhere I think they need to take performance into account now.
Mar 2, 2018oCrapaCreeper posted a message on Snapshot 18w09a - Who thinks the Coral texture looks a little 'flat' ?Posted in: Recent Updates and Snapshots
Kinda wish they stuck with the original texture from Minecon.
Feb 28, 2018oCrapaCreeper posted a message on Why did people vote for the Phantom? It's a useless addition to the game most players won't even encounter.Posted in: Recent Updates and Snapshots
4 Phantoms can spawn at once to attack you, and the game rolls another chance of spawning every minute (I've had 10 chase me at once in one night, after some testing). They do 4.5 hearts on hard mode.
Overall, they are pretty nasty. 1 phantom is a push over but 4 at once is something a lot more threatening since they're all attacking you at once.
Feb 27, 2018oCrapaCreeper posted a message on Why did people vote for the Phantom? It's a useless addition to the game most players won't even encounter.Posted in: Recent Updates and Snapshots
Regarding servers, you don't actually need to skip the night to count as "sleeping" - you just rightclick on the bed and get up. So servers aren't going to be affected by this mob.
Feb 25, 2018Posted in: Recent Updates and Snapshots
Clownfish most likely will have interaction with coral (as they do in real life with coral and other sea anemones ), given how they have assets in the game but are not yet used.
Feb 24, 2018Posted in: Recent Updates and Snapshots
Coral obviously would spawn in a certain ocean biome and not everywhere (the shallow warm ocean, most likely), so if it bothers you that much just don't go there.
Feb 21, 2018Posted in: Recent Updates and Snapshots
I like them, don't get me wrong, but I'll never encounter them. Unless I'm hunting for mob drops, I don't see the point in waiting out the night - I don't have to put torches down anywhere, I don't have to fight anything, as beds allow you to avoid all of that in seconds. This is true for a lot of other players.
This is a huge grip of mine because Mojang has had a really bad habit lately of adding a lot of mobs a good portion of the player base will rarely or just not have the desire to actively look for.
Shulkers? A lot of players can't be bothered to even go to The End
Illagers? Even when you have a map for it, Mansions are incredibly hard or annoying to find and more or less aren't worth the effort anyway.
Polar Bears? Cold biomes are noticeably more rare than other biomes, and they are literally useless outside of atmospheric purposes so you have no reason to even look for them.
Parrots? Jungles are rare, they have a small use but this is really outweighed by the fact they can't even stay on your shoulder
Llamas? Moderately useless and buggy AI prevent's whatever use they have with caravans working properly.
We need more mobs, but we also need to stop hiding them behind end-game dungeons, make them not useless, and also make them not spawn under oddly specific situations.
Phantoms are one of those ones that spawn under specific situations. Most (I stress most) players use their bed to skip most nights early game, they're easy to make and very convenient. By the time their base and world is safe enough to not require a bed, they're often equipped to easily kill the Phantoms anyway. So what purpose do they serve? They are a minor annoyance at best unless they are going to have a notable drop.
Feb 20, 2018Posted in: Recent Updates and Snapshots
Right, you're terrified the first time it happens and then it wears off so you just keep a bed on you at all times because they're just annoying.
Feb 19, 2018Posted in: Recent Updates and Snapshots
Pretty sure they're working on how fog and lighting in general works in the water in the first place? Just wait a bit, these first few snapshots are far from finished and are mostly broken. They were already a technical mess before they started adding aquatic features.
Feb 18, 2018oCrapaCreeper posted a message on "Update Aquatic" (Now 1.13): All Information We Have So FarPosted in: Recent Updates and Snapshots
The insomnia mechanic isn't implemented yet so they don't actually spawn naturally yet. No one knows for sure, but they are supposed to spawn in the air I believe.
EDIT: They do infact spawn now as of the latest snapshot.
Feb 17, 2018Posted in: Recent Updates and Snapshots
Oh, in that case they did:
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Sep 29, 2016Posted in: News
Ok. I don't understand what these "Illagers" do. What is their main purpose? I just can't understand the gist of these things. I think that we should have some way of trade with them, or at least make them have a boss figure at the top of the mansion, kind of like the Twilight Lich. I would call him, "The Librarian," maybe, or "The Alchemist," or something like that. I would appreciate a reply. Thanks.
They're dungeon enemies. They serve the same purpose that Guardians and Shulkers do.
Jan 22, 2015oCrapaCreeper posted a message on Ender Dragon Changes Coming Soon! Minecon News PendingPosted in: News
I'm happy that we're hopefully not going to have a pathetic boss! I mean, Notch did a good job and all... But I didn't expect it to be so easy that I would actually beat it on my very first try... Ever... that was when 1.3 came out. And I didn't know much at all about Minecraft.
Iron Armor at least, just to be safe. The thing does 7.5 hearts on hard mode every .5 seconds you are in contact of it, plus the insane knockback
Mar 24, 2013Posted in: NewsQuote from Samsonguy920
I wouldn't count on it. The PC guys can't even work out the lighting glitch without getting distracted with some new idea(Seriously, attention deficit much, Mojang?). No doubt the PC will remain different with its own unique things, but it won't get the Xbox features that would be appealing also to the PC crowd.
The lighting bug was fixed ages ago. But they can't apply it to the game, as it causes performance issues. They have to re-write the entire rendering engine to fix it perfectly. Not exactly an easy task.
Jul 26, 2012Posted in: NewsQuote from strange_kid
When will this be fixed
when the world is loading there are holes in the ground this is one of the biggest ones I found. usually only happens when you first spawn
You can fix that by resetting your render distance in the options. Or hold down F3 and press F.
Jul 23, 2012The Creeper information is wrong. These are the real damage values.Posted in: News
Easy mode= 50% more damage
Normal mode= 100% more damage
Hard= 133% more damage
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