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    posted a message on 13w01b button that only works once
    Quote from EpicBlargh

    Just hook up a button with a RSNOR Latch... but ok.


    RSNOR would produce steady output, not that of a button, which his design does, unless there was a timed reset or a pulse limiter afterwards, which makes cutting the wire with a block easier.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on 13w01b button that only works once
    Quote from AgentEnderCake

    true didnt think about that:( but thanks for mentioning it


    Sorry, didn't mean to sound that harsh or smash the truth on your face like that. Good thing you found it out by yourself :) It's just that.... whenever you think you've found something new to redstone, specially if you are a beginner (which I guess you are), remember to triple check and be 100% sure it hasn't been found before. People posting simple stuff thinking they invented the wheel happens way too often here in the forums, it just gets annoying over time. So sorry again, nothing personal. I'd recommend you get a little more into redstone before posting discoveries and such again, though don't take this the wrong way.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on 13w01b button that only works once
    Quote from AgentEnderCake


    I Believe i am the first to discover this: with the new Redstone block, a comparator, a repeater a button and some dust you can create a button that only works once, this could be incredibly useful to adventure map makers


    Definitely not the first one. Another way around would be to have a piston push a block that cuts the wire. This simple, and already possible since ages ago
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Compact way to keep the sun shining
    Quote from COLLTON

    Here is my new design




    It now turns on at 10750 and turns off at 1750.

    It now reacts to clouds and has an on/off switch.

    The first command block uses /set time 1000.

    The second one uses /clear weather.


    Instead of having a repeater between the command blocks, you could put the second one right next to the first one (replacing the second repeater)

    Edit: Derp forgot about the lever. Oh God. But valid if the lever was elsewhere
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on 13w01a Dual Edge Instant XOR
    Quote from emeraldfyr3


    That is a great design, and actually, it does work legitimately. The comparator will allow a signal to pass through if the side input is equal to the back input, but not greater, so having only one lever on will supply the back input to both comparators, a greater side input to one comparator, and an equal side input to the other, allowing the current to pass through. However, when the other lever is on, it makes that equal side input greater without increasing the back input, so the current cannot pass through. Well done, sir! :)


    Ohhhhhh I understand now. Just had to put my finger on the image and count XD But makes sense, yah
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on 13w01a Dual Edge Instant XOR
    Quote from emeraldfyr3
    Here it is, fully finished:



    I compacted it a little more:
    Thing is, I feel this shouldn't work...
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on 13w01a Dual Edge Instant XOR
    I worked on it a little bit :)


    Edit: noticed this is in fact a XNOR. To make it a XOR, simply invert the output using the same method.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [13w01a]Redstone Bud-Flop
    Quote from gustav165

    Nice. FYI it is called T-Bud.

    I compacted it.



    However I am 99% sure they will remove the torch glitch as soon as possible
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Thoughts on the Redstone Update
    Added a Hopper block

    Quote from Magix

    orgasm
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Help a Redstone Noob?
    If you want to learn further how redstone works, what it is, what it does, and how the wires connect, read this topic: http://www.minecraftforum.net/topic/544827-redstone-guide-v121/
    It is a beginners guide. Will probably help you a lot :)
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Firework show - Remotely launhing!



    Oh I saw it now, it double posted :/ Im sorry..
    Is there a way to delete it?


    I think you must ask a mod to delete it
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Firework show - Remotely launhing!
    You can edit your post instead of making another topic.. :/
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Piston Timing Help
    Quote from Zorro3k6
    A off, then B on. Then B off, A on.


    That is exactly A, B, B, A, only difference being that A is inverted. This is exactly what I showed in my picture. The piston holding netherrack is A, the other one is B. They behave exactly as you described. You don't need to do the exact setups I show, just make it so that the inversion of A is activated before B.

    On the left example: signal from lever goes to 2 repeaters, one of which goes to the torch and the other to a repeater which goes to the piston B. 1 tick after this, the torch is unpowered, making A retract (which is instant) and making B extend, which takes a little time (2 ticks, but it doesn't matter). When turning the lever off, both of those first repeaters I mentioned turn off. The torch remains off, because the most distant repeater is still powering it. 1 tick later, the power from the right repeater goes off, retracting B and unpowering the distant repeater. Another tick later, the torch turns off, making A extend. Hope this clears it up :)
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Piston Timing Help
    Here are 2 ways you can do it:
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Help with the new t-flip-flop
    Quote from aLaCarte693



    PS: Only for Stone buttons. Wooden buttons or any other kinds of input will not work unless a specific length of pulse is given.
    Posted in: Redstone Discussion and Mechanisms
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