• 0

    posted a message on Make mod load after everything else
    Bump? This is kind of important. Any help would be much appreciated!
    Posted in: Modification Development
  • 0

    posted a message on Make mod load after everything else
    Is there a way to make my mod load last, after every other mod? I need it to do that because it affects every mod, but I'm trying to avoid base edits. I'm using forge, and yes, I did try using "@PostInit" etc.
    Posted in: Modification Development
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from LoRaM100

    But when you offer to share your work, expect repercussions!
    Especially when you do in a Forum/Mod that says thou shalt not!


    Well, technically (from my perspective anyway):
    All my mods are copyrighted material. They may only be downloaded from the
    links I provide. You may download them to use and play, if you want to do
    anything else with it, you have to ask me first. Full terms and conditions are
    available on the download page on the blog.


    Eloraam has no proof that he didn't just guess-and-check the entire thing. That's how I'm "planning" on doing my mod-of-mod to add extra features to RP eventually. Guess'n check. Check and guess. And item/block references aren't that hard to figure out either, even without guessing.

    Guess an' check.

    Also, the term "use" in the quote above is quite ambiguous.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Javier2442

    does rp2 pr6 work with minecraft 1.4.7

    -.-

    Right on the download page it says:
    RedPower 2.0 Prerelease 6 (For Minecraft 1.4.6)
    And 1.4.6 mods work on 1.4.7, so yes.
    Quote from Sirfranco4X

    The only Redpower language is English???, just a question.

    Go to the Redpower.lang file and change the names.
    Quote from DaBuilder123

    I was wondering if I could get permission to use this mod in our private FTB Alvega Pack. We would like to get a private pack going, so everyone can get the custom client easily. If you want, you can look up some videos of the server.

    Thanks for your time,
    DaBuilder123

    Read the OP. Private packs are okay.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Hawkye

    RP2 BugFix CoreMod


    This is a temporary solution for the problems everyone have with our favourite mod. It patches RP2 classes on-the-fly and fixes those bugs:

    *Sneak click with a screwdriver. Bus ID setting on IO Expanders & other stuff is doable again. Please report to me (via PM) any side effects of this fix, as I'm not sure everything will work as intended.

    *Dupe bug on backplane, RAM and IOExpander. It won't drop 2 when broken anymore.

    I'll try to fix the dumbness of autoassign, but no promises.

    I'm not sure I can release this, but here ya go:
    https://dl.dropbox.com/u/486255/release/RPFix1.4.7.jar

    If it violates something tell me, I'll take it down immediately.

    Have fun :)


    Interesting... I don't think it's against the terms and conditions, but Eloraam can't do anything if it is seeing as she 99% won't see that post. I'll test it out and see if it actually works. Changing BUS IDs would be very nice ATM with some programs I want to make.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Evaleia


    Okay... So... I go into redpower and change every id listed to something else?


    No, change the conflicting ID. Or, preferably, the ID of the other mod. The mod causing the problem is always the last one added, unless you added a bunch at once.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Evaleia

    I get this and im not sure what to do about it.

    ---- Minecraft Crash Report ----
    // Don't be sad, have a hug! <3

    Time: 2/3/13 4:01 PM
    Description: Failed to start game

    java.lang.NullPointerException
    at com.eloraam.redpower.RedPowerControl.setupBlocks(RedPowerControl.java:117)
    at com.eloraam.redpower.RedPowerControl.load(RedPowerControl.java:50)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
    at net.minecraft.client.Minecraft.a(Minecraft.java:456)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_11, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 442667488 bytes (422 MB) / 668139520 bytes (637 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 70 mods loaded, 70 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized
    RubeAurora [Mr. Rube's Aurora Mod] (AuroraRubealis_v101_For_147.jar) Unloaded->Constructed->Pre-initialized->Initialized
    HarkenScythe_Core [HarkenScythe] (1.4.7HarkenScythe_v1.1.4Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Backpack [Backpack] (backpack-latest.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BiomesOPlenty [Biomes O' Plenty] (Biomes O Plenty.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Core [BuildCraft] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Builders [BC Builders] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Energy [BC Energy] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Factory [BC Factory] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Transport [BC Transport] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Silicon [BC Silicon] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion [Thermal Expansion] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized
    OmniTools [OmniTools] (omnitools.zip) Unloaded->Constructed->Pre-initialized->Initialized
    IC2 [IndustrialCraft 2] (ic2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ChargePads [Charge Pads] (chargepads.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CompactSolars [Compact Solar Arrays] (compactsolars.zip) Unloaded->Constructed->Pre-initialized->Initialized
    DiamondMeter [Diamond Meter] (DiamondMeter 2.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized
    EasyItems [Easy Items] (Easy Items v 3.7.zip) Unloaded->Constructed->Pre-initialized->Initialized
    EnderStorage [EnderStorage] (enderstorage.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_aielave [mod_aielave] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_aielaveBlade [mod_aielaveBlade] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_aielaveGuard [mod_aielaveGuard] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_aielaveHandle [mod_aielaveHandle] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_bookOfKnowledge [mod_bookOfKnowledge] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_coalDust [mod_coalDust] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_diamondDust [mod_diamondDust] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_essenceOfRarity [mod_essenceOfRarity] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_evalliumIngot [mod_evalliumIngot] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_ironDust [mod_ironDust] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_longinus [mod_longinus] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_mixedDust [mod_mixedDust] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_pulseingIngot [mod_pulseingIngot] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_strangeDust [mod_strangeDust] (Eva's Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Forestry [Forestry for Minecraft] (forestry.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BinnieCore [Binnie Core] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ExtraBees [Extra Bees] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized
    GraviSuite [Gravitation Suite] (gravisuite.zip) Unloaded->Constructed->Pre-initialized->Initialized
    IC2NuclearControl [Nuclear Control] (ic2nuclearcontrol.zip) Unloaded->Constructed->Pre-initialized->Initialized
    IronChest [Iron Chest] (ironchest-universal-1.4.7-5.0.0.228.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ModularForceFieldSystem [Modular ForceField System V2] (modularforcefieldsystem.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Mystic Stones [Mystic Stones Rewritten!] (Mystic Stones [1.0].zip) Unloaded->Constructed->Pre-initialized->Initialized
    NEIPlugins [NEI Plugins] (neiplugins.jar) Unloaded->Constructed->Pre-initialized->Initialized
    PortalGun [Portal Gun] (PortalGun1.4.7v2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Primitive Mobs [Primitive Mobs mod] (PrimitiveMobsv1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    RedPowerCore [RedPower] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized
    RedPowerBase [RP Base] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerMachine [RP Machine] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerCompat [RP Compat] (redpowercompat.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerWiring [RP Wiring] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerLogic [RP Logic] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerLighting [RP Lighting] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized
    RedPowerWorld [RP World] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerControl [RP Control] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Errored
    SoulShards [SoulShards] (SoulShards-v1.26-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized
    StevesCarts [Steve's Carts] (StevesCarts2.0.0.a48.zip) Unloaded->Constructed->Pre-initialized->Initialized
    TConstruct [Tool Construct] (TConstruct_mc1.4.7_1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion|Factory [Factory] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion|Energy [Energy] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion|NEI [NEI] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion|Transport [Transport] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized
    WR-CBE|Core [WR-CBE Core] (wirelessredstonecore.jar) Unloaded->Constructed->Pre-initialized->Initialized
    WR-CBE|Addons [WR-CBE Addons] (wirelessredstoneaddons.jar) Unloaded->Constructed->Pre-initialized->Initialized
    WR-CBE|RedPower [WR-CBE RedPower] (wirelessredstoneredpower.jar) Unloaded->Constructed->Pre-initialized->Initialized
    XyCraft [XyCraft] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: AMD Radeon™ HD 6520G GL version 4.1.11159 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null


    ID conflict.

    @Ireee:

    It turns out I did need a bit shift for a later part in my clock; I was just getting it mixed up with something else. I'll put up pics when it's done.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from konboy507



    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game

    A full error report has been saved to /Applications/MultiMC.app/Contents/Resources/instances/Digi's Direwolf20 pack/minecraft/crash-reports/crash-2013-02-02_19.41.28-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

    a

    --- BEGIN ERROR REPORT a1e511ad --------
    Full report at:
    /Applications/MultiMC.app/Contents/Resources/instances/Digi's Direwolf20 pack/minecraft/crash-reports/crash-2013-02-02_19.41.28-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 2/2/13 7:41 PM

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Mac OS X (x86_64) version 10.8.2
    Java Version: 1.6.0_37, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 416711408 bytes (397 MB) / 534708224 bytes (509 MB) up to 1065025536 bytes (1015 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.516 Optifine OptiFine_1.4.6_HD_U_A3 70 mods loaded, 70 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.115.211-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized
    AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_1.4.6 3.39.51 PM.zip) Unloaded->Constructed->Pre-initialized->Initialized
    AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112 3.39.51 PM.jar) Unloaded->Constructed->Pre-initialized->Initialized
    AssemblyLine [Assembly Line] (AssemblyLine_v0.2.4.68.jar) Unloaded->Constructed->Pre-initialized->Initialized
    AtomicScience [Atomic Science] (AtomicScience_v0.3.5.143.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BCIC2Crossover [BC-IC2 Crossover Mod] (BCIC2crossover 2.0 3.39.51 PM.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BlastCraft [BlastCraft] (BlastCraft_v0.6.1.23.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ChickenChunks [ChickenChunks] (ChickenChunks 1.2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded->Constructed->Pre-initialized->Initialized
    EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.6.14.jar) Unloaded->Constructed->Pre-initialized->Initialized
    GraviGun [GraviGun] (GravityGun1.4.6v1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ICBM [ICBM] (ICBM_v1.0.3.133.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_InvTweaks [Inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Mekanism [Mekanism] (Mekanism-v5.2.3b2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.3b2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MekanismTools [MekanismTools] (MekanismTools-v5.2.3b2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.14.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-42.jar) Unloaded->Constructed->Pre-initialized->Initialized
    NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    OmniTools [OmniTools] (OmniTools-2.2.5.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Forestry [Forestry for Minecraft] (forestry-A-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Railcraft [Railcraft] (Railcraft_1.4.7-6.15.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Errored
    RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Errored
    SoulShards [SoulShards] (SoulShards-v1.21-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized
    StevesCarts [Steve's Carts] (StevesCarts2.0.0.a41.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Thaumcraft [Thaumcraft] (Thaumcraft3.0.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion|Factory [Factory] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion|Energy [Energy] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion|NEI [NEI] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ThermalExpansion|Transport [Transport] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Errored
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ChargePads [Charge Pads] (chargepads-universal-2.3.0.58 3.39.51 PM.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized
    EE3 [Equivalent Exchange 3] (ee3-universal-pre1e.jar) Unloaded->Constructed->Pre-initialized->Initialized
    IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.203.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MiscPeripherals [MiscPeripherals] (miscperipherals-2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized
    GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ObsidiPlates [Obsidian Pressure Plates] (obsidiplates-universal-1.2.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized
    PortalGun [Portal Gun] (portalgun1.4.6v2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    XyCraft [XyCraft] (xycraft-universal-1.4.6-0.9.44.zip) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-8.0.61, Intel Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.NullPointerException
    at com.eloraam.redpower.RedPowerControl.setupBlocks(RedPowerControl.java:117)
    at com.eloraam.redpower.RedPowerControl.load(RedPowerControl.java:50)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
    at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
    at net.minecraft.client.Minecraft.a(Minecraft.java:456)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    at java.lang.Thread.run(Thread.java:680)
    --- END ERROR REPORT f2fab18c ----------



    ID conflict.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Ireee


    I am looking forward to seeking it in action.

    So.. You need 8 outputs where one "1" "runs around in a cycle" ?
    A shift register might be more suitable for the task (just connect the left and right wire and inject one "1")
    http://integratedredstone.wikispaces.com/Circuits#Example circuits-Registers-8-bit shift register with parallel read


    It works 90%, but vanilla pistons are... odd. But I didn't need a bit register, I just needed a counter, which I have. I'll upload pics when it's done, but, like I said, pistons are buggy.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Ireee


    Toggle latches should be able to make a binary counter on their own.

    Try searching this very forum for "binary counter"
    I am sure there should be some designs.

    EDIT:What are you building?
    Builds that use the CPU do not need to reset the counter.
    "current_value - previous_value modulo 0x1000" returns the "pulses since last read"
    ([email protected] DUP prevv @ SWAP prevv ! - 1000 MOD) as a code example, prevv is supposed to be a variable.


    Derp. I should have searched first; one of your previous posts holds the answer. I was just arranging the toggle latches incorrectly.

    And I'm doing a logic-only analog clock for a clock tower, so that's what I need the counter for. Eight states of each hand, so two independent 3-bit counters.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    I was wondering if somebody could help me with a logic contraption I'm trying to make.

    I need a 3-bit binary counter, where it will increment by 1 every time it receives a pulse. So 0, 1, 2,..., 7, 0. I tried using toggle latches and AND gates, but it didn't really work. And it can't be the counter tile, because I need the output to go to a bundled cable, in binary. So 000, 001, 010,..., 111, 000.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from HaydenAlmeida

    RedPower is crashing me on my multiplayer server, it crashes when i active some trigger in redpower 2.
    Someone to help me?


    Logs or it didn't happen.
    Posted in: Minecraft Mods
  • 1

    posted a message on My Minecraft crashes whenever I use my mod!
    It's probably packaged incorrectly. It should be Whatever.zip/your/packages/yourclass.class
    Posted in: Mods Discussion
  • 0

    posted a message on Redstone compacted
    RedPower 2 allows for more compact circuitry. It may not be exactly what you're looking for, but it comes quite close.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Mod suggestions
    I'd say use ExtraBiomesXL.
    Posted in: Mods Discussion
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