Turn the beat around.
- nubbin2003
- Registered Member
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Member for 7 years, 3 months, and 16 days
Last active Fri, Dec, 2 2022 09:35:33
- 0 Followers
- 202 Total Posts
- 53 Thanks
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Feb 13, 2019nubbin2003 posted a message on Minecraft 1.14 Snapshot 19W07APosted in: News
So foxes are tamable? Sweet. They better add a good use for them.
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Feb 13, 2019nubbin2003 posted a message on Minecraft 1.14 Snapshot 19W07APosted in: News
And I hoped it might stay pure for a time...
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Jan 16, 2019nubbin2003 posted a message on Minecraft 1.14 Snapshot 19W03APosted in: News
Yeah, pretty much. I’m kinda glad about it though, because i prefer to save my bones to tame wolfies.
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Dec 5, 2018nubbin2003 posted a message on Minecraft 1.14 Snapshot 18W49APosted in: News
I like it. Why nothing added to crafting though?
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Nov 29, 2018nubbin2003 posted a message on Minecraft 1.14 Snapshot 18W48APosted in: News
Finally, a way to remove enchants.
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Nov 21, 2018nubbin2003 posted a message on Minecraft 1.14 Snapshot 18W46APosted in: News
Are you using a carved or uncarved pumpkin? Because only carved ones work now.
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Nov 15, 2018nubbin2003 posted a message on Minecraft 1.14 Snapshot 18W46APosted in: News
Took them long enough for the lantern.
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Nov 10, 2018nubbin2003 posted a message on Minecraft 1.14 Snapshot 18W45APosted in: News
Ok, look. No one is forcing you to play Minecraft. They work for Microsoft, which means that there is a chain of command. With a modder, they can just come up with the idea and then design, texture, and implement it themselves in a fairly short amount of time because they do not have to answer to anyone.
But with a company, the people who brainstorm the ideas pass it on to someone above them, who gives it to an artist to get a sketch of, who gives it to the coders to implement, who give it to the texture designers and so on. It takes longer because they are not freelance coders. There is an order that must be followed. And keep in mind, they not only create new content, but they have to code it differently for the what, 7 different consoles. Modders often only release on one platform.
However, the true reason most mods are updated fast is because most mods are fairly small. You fail to point out large mods, like thaumcraft, which have actually taken longer than Microsoft to update. Same with Ice and Fire, or Mowzies Mobs.
Overall, in the face of scrutiny, you have no argument. You are simply badmouthing Microsoft. GOOD DAY SIR!!!!
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Oct 31, 2018nubbin2003 posted a message on Minecraft 1.14 Snapshot 18W44APosted in: News
Hey, keep in mind, that’s just what I think. I seemed like a logical conclusion, but I in know way know what will happen. I am kinda hoping I am right, because I like blacksmithing and the like. Not to mention the tool making process is very unrealistic currently.
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Oct 31, 2018nubbin2003 posted a message on Minecraft 1.14 Snapshot 18W44ATheories on new blocks.Posted in: NewsBarrel - Gonna be able to hold water without a bucket, like a cauldron but removable. Also could serve as a chest like container, but with less space.My personal theory on what this means.
Smoker - a furnace specializing in meat cooking.
Blast Furnace - a furnace specializing in ore smelting.
Cartography Table - used to make maps.
Fletching Table - used to make arrows.
Grindstone - possibly used to sharpen swords and tools.
Lectern - books. Need I say more. Definitely going to spawn in village churches.
Smithing Table - probably used to make tools.
Stonecutter - bricks and the like.
Bell - probably going to be used for alarms. Like a note block but louder and one note.
Now, if you notice, many of these things are forging and tool related. I believe they are going to change the way tools are made, requiring a actual forging process instead of just assemble. You would first heat metal in the blast furnace, then use the smithing table to shape it, followed by cooling it in a barrel of water and then sharpening it on the grindstone. Wooden tools are exempt, and stone tools simply require sharpening. You need to re sharpen tools after a while. Bows are made the same, but arrows now are made differently, in the fletching table. Keep in mind, all speculation. -
Oct 3, 2018nubbin2003 posted a message on Minecon Earth 2018 TODAY!Posted in: News
I didn’t think of underground, but yeah. Hopefully the nether is next though. At least the underground has more than one ore.
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Sep 29, 2018nubbin2003 posted a message on Minecon Earth 2018 TODAY!Posted in: News
I can’t wait for villagers to improve. Other than the nether, that is the one big thing that has needed updating for a long time.
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May 18, 2018nubbin2003 posted a message on Minecraft 1.13 Snapshot 18W20APosted in: News
YES!!!! I used to play on 360, but then they stopped updating.
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Dec 27, 2017nubbin2003 posted a message on Turtles Are Coming To MinecraftPosted in: News
I like turtles.
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Dude, I am still behind my shield. They bounce off and hit scorpionxr
*scorpionxr was mercilessly murdered by Idelac with a boomersword*
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You are protected, but I use the /smite command to obliterate you. *Connor_Miner was smited by PhoenixKnight777*
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Jokes on you. I was wearing a Harder-Than-Harder-Than-Anything Plastic Helmet.
I wrench the hammer out of your hand and hit you in the head with it.
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I use my commands to create a shield, launching all the shots back at you. Deal with it (insert picture of my avatar with pixelated thug life glasses)
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Time: 11/21/17 1:35 PMDescription: Exception in server tick loop
java.lang.NoClassDefFoundError: codechicken/nei/NEIServerConfig at codechicken.nei.ServerHandler.loadEvent(ServerHandler.java:45) at cpw.mods.fml.common.eventhandler.ASMEventHandler_285_ServerHandler_loadEvent_Load.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:73) at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 275645248 bytes (262 MB) / 973078528 bytes (928 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 2, tcache: 0, allocated: 15, tallocated: 95 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 47 mods loaded, 47 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCHIJAA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar) UCHIJAA ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) UCHIJAA battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.3.jar) UCHIJAA particlelib{1} [Particle Library] (ParticleLib - 1.jar) UCHIJAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) UCHIJAA Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar) UCHIJAA thaumicadditions{0.41} [Thaumic Additions] ([1.7.10] Thaumic Additions - 0.41.jar) UCHIJAA Automagy{0.28.2} [Automagy] (Automagy-1.7.10-0.28.2.jar) UCHIJAA Botania{r1.8-249} [Botania] (Botania r1.8-249.jar) UCHIJAA BuildCraft|Core{7.1.22} [BuildCraft] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Transport{7.1.22} [BC Transport] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Factory{7.1.22} [BC Factory] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Silicon{7.1.22} [BC Silicon] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Robotics{7.1.22} [BC Robotics] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Energy{7.1.22} [BC Energy] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Builders{7.1.22} [BC Builders] (buildcraft-7.1.22.jar) UCHIJAA TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) UCHIJAA chisel{2.9.5.11} [Chisel] (Chisel-Mod-1.7.10.jar) UCHIJAA craftguide{1.7.1.0} [CraftGuide] (CraftGuide-1.7.1.0-forge.jar) UCHIJAA CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0 (1).zip) UCHIJAA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar) UCHIJAA MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1 (1).zip) UCHIJAA DummyCore{2.0.1710.0.A} [DummyCore] (DummyCore-2.0.1710.0A.jar) UCHIJAA ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-164.jar) UCHIJAA ForbiddenMagic{1.7.10-0.575} [Forbidden Magic] (Forbidden Magic-1.7.10-0.575.jar) UCHIJAA gadomancy{1.0.7.3} [Gadomancy] (gadomancy-1.7.10-1.0.7.3.jar) UCHIJAA IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal (1).jar) UCHIJAA irontank{@VERSION@ build @BUILD@} [Iron Tanks] (irontank-1.7.10-1.1.15.65 (1).jar) UCHIJAA MagicCookie{1.0.7.1} [Magic Cookies, something yummy] (MagicCookies-1.0.7.1.jar) UCHIJAA mam{1.7.10-1.0.2} [Myths & Monsters Mod] (mam-1.7.10-1.0.2.jar) UCHIJAA Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b (1).jar) UCHIJAA mw{1.11.5.1} [Modern Warfare] (mw-1.11.5.1_mc1.7.10.jar) UCHIJAA Natura{2.2.0} [Natura] (natura-1.7.10-2.2.1a2.jar) UCHIJAA openmodularturrets{2.2.11-238} [Open Modular Turrets] (OpenModularTurrets-Mod-1.7.10.jar) UCHIJAA TaintedMagic{r7.82} [Tainted Magic] (Tainted-Magic-r7.82.jar) UCHIJAA benway_knowledge{0.1.5.1} [Thaumaturgical Knowledge] (Thaumaturgical Knowledge-0.1.5.2 - 1.7.10.jar) UCHIJAA thaumcraftneiplugin{@VERSION@} [Thaumcraft NEI Plugin] (thaumcraftneiplugin-1.7.10-1.7a.jar) UCHIJAA thaumicbases{1.3.1710.2} [Thaumic Bases] (ThaumicBases-1.3.1710.4.jar) UCHIJAA ThaumicExploration{0.6.0} [Thaumic Exploration] (ThaumicExploration-1.7.10-1.1-53.jar) UCHIJAA ThaumicHorizons{1.1.9} [Thaumic Horizons] (thaumichorizons-1.7.10-1.1.9.jar) UCHIJAA TWarden{1.1.1} [Thaumic Warden] (TWarden-1.1.1.jar) UCHIJAA XaeroMinimap{1.14} [Xaero's Minimap] (Xaeros_Minimap_1.14_Forge_1.7.10.jar) UCHIJAA aobd{2.9.2} [Another One Bites The Dust] (AOBD-2.9.2.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Mantle Environment: Environment healthy. Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it. [DummyCore]: 'Special case ASM modification mods: ''Note, that this mods might not be involved in the crash in ANY WAY!''DummyCore just prints some known mods for a lot of ASM modifications''DummyCore''CodeChickenCore' Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
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I use Light Beam, dealing 4 damage to all snurps. *Dj: These guys are really easy to defeat!*
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I build an obsidian micro-bunker, and wait out the barrage. I just a tnt of my own to launch the last shot back at you. *Idelac blew up*
i launch a tactical nuke. (TACTICAL NUKE, INCOMING! *KLAXON BLARES*)
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Dughugth20, you need to read the rules for this game. You are supposed to grant the wish, but twist it in some way (example: I wish to jump high. Granted, i turn you into a frog). You are not supposed to just do the opposite thing.
Anyway, enough with my rant. Granted, but your new sound of frustration is even more annoying.
I wish that mojang would change their mind and add all of the vote creatures, instead of just Mob B.
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PolarBearRabbit, he is right, but dont say it didnt drop it. The drop rate is not 100 percent, and is actually rather rare.
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Yeah, only the Great Mowzie could bring these mobs back from the edge of the void. He really should.
Idea! I will start a petition, support him adding them, like this comment, reach 500, and (assuming mowzie agrees to this petition) he will add them. Mowzie, please respond and let us know what you think.
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DJ: LEVEL UP! Gains 2 HP, 1 DEF and 1 MP, all stats restored.
Dj:, 16/16 HP, 11/11 MP, 7 ATK, 1 DEF, 2 STG, 5 SPD
Items:
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Nevermind, CodeChickenCore just wanted me to install NotEnoughItems. I will probably lock this thread soon, but to everyone who helped me, thank you so much.
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Banned for getting a reply for tenis posting.
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It doesn't got to plan, and you slip and die instead.
I use incinration magic to destroy the next poster.
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Since the Minecraftian Spider can't attack me, I attack him with my sword, dealing enough damage to defeat him.
Nubbin2003: Well, that was easy.