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    posted a message on War in the Godmod Realm (A.K.A. Random Forum Fight 2)

    Dude, I am still behind my shield. They bounce off and hit scorpionxr


    *scorpionxr was mercilessly murdered by Idelac with a boomersword*

    Posted in: Forum Games
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    posted a message on War in the Godmod Realm (A.K.A. Random Forum Fight 2)

    You are protected, but I use the /smite command to obliterate you. *Connor_Miner was smited by PhoenixKnight777*

    Posted in: Forum Games
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    posted a message on War in the Godmod Realm (A.K.A. Random Forum Fight 2)

    Jokes on you. I was wearing a Harder-Than-Harder-Than-Anything Plastic Helmet.


    I wrench the hammer out of your hand and hit you in the head with it.

    Posted in: Forum Games
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    posted a message on War in the Godmod Realm (A.K.A. Random Forum Fight 2)

    I use my commands to create a shield, launching all the shots back at you. Deal with it (insert picture of my avatar with pixelated thug life glasses)

    Posted in: Forum Games
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    posted a message on Can someone tell me what the heck this crash report means!
    I know i said i was done with this, but I just had another crash. This one is caused every time i try to create or load a world. I just removed the techguns mod, and yes i did get rid of all 3 mods. Can anyone 'splain it.
    ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Ooh. Shiny.
    Time: 11/21/17 1:35 PMDescription: Exception in server tick loop
    java.lang.NoClassDefFoundError: codechicken/nei/NEIServerConfig at codechicken.nei.ServerHandler.loadEvent(ServerHandler.java:45) at cpw.mods.fml.common.eventhandler.ASMEventHandler_285_ServerHandler_loadEvent_Load.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:73) at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 275645248 bytes (262 MB) / 973078528 bytes (928 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 2, tcache: 0, allocated: 15, tallocated: 95 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 47 mods loaded, 47 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCHIJAA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar) UCHIJAA ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) UCHIJAA battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.3.jar) UCHIJAA particlelib{1} [Particle Library] (ParticleLib - 1.jar) UCHIJAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) UCHIJAA Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar) UCHIJAA thaumicadditions{0.41} [Thaumic Additions] ([1.7.10] Thaumic Additions - 0.41.jar) UCHIJAA Automagy{0.28.2} [Automagy] (Automagy-1.7.10-0.28.2.jar) UCHIJAA Botania{r1.8-249} [Botania] (Botania r1.8-249.jar) UCHIJAA BuildCraft|Core{7.1.22} [BuildCraft] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Transport{7.1.22} [BC Transport] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Factory{7.1.22} [BC Factory] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Silicon{7.1.22} [BC Silicon] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Robotics{7.1.22} [BC Robotics] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Energy{7.1.22} [BC Energy] (buildcraft-7.1.22.jar) UCHIJAA BuildCraft|Builders{7.1.22} [BC Builders] (buildcraft-7.1.22.jar) UCHIJAA TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) UCHIJAA chisel{2.9.5.11} [Chisel] (Chisel-Mod-1.7.10.jar) UCHIJAA craftguide{1.7.1.0} [CraftGuide] (CraftGuide-1.7.1.0-forge.jar) UCHIJAA CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0 (1).zip) UCHIJAA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar) UCHIJAA MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1 (1).zip) UCHIJAA DummyCore{2.0.1710.0.A} [DummyCore] (DummyCore-2.0.1710.0A.jar) UCHIJAA ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-164.jar) UCHIJAA ForbiddenMagic{1.7.10-0.575} [Forbidden Magic] (Forbidden Magic-1.7.10-0.575.jar) UCHIJAA gadomancy{1.0.7.3} [Gadomancy] (gadomancy-1.7.10-1.0.7.3.jar) UCHIJAA IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal (1).jar) UCHIJAA irontank{@VERSION@ build @BUILD@} [Iron Tanks] (irontank-1.7.10-1.1.15.65 (1).jar) UCHIJAA MagicCookie{1.0.7.1} [Magic Cookies, something yummy] (MagicCookies-1.0.7.1.jar) UCHIJAA mam{1.7.10-1.0.2} [Myths & Monsters Mod] (mam-1.7.10-1.0.2.jar) UCHIJAA Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b (1).jar) UCHIJAA mw{1.11.5.1} [Modern Warfare] (mw-1.11.5.1_mc1.7.10.jar) UCHIJAA Natura{2.2.0} [Natura] (natura-1.7.10-2.2.1a2.jar) UCHIJAA openmodularturrets{2.2.11-238} [Open Modular Turrets] (OpenModularTurrets-Mod-1.7.10.jar) UCHIJAA TaintedMagic{r7.82} [Tainted Magic] (Tainted-Magic-r7.82.jar) UCHIJAA benway_knowledge{0.1.5.1} [Thaumaturgical Knowledge] (Thaumaturgical Knowledge-0.1.5.2 - 1.7.10.jar) UCHIJAA thaumcraftneiplugin{@VERSION@} [Thaumcraft NEI Plugin] (thaumcraftneiplugin-1.7.10-1.7a.jar) UCHIJAA thaumicbases{1.3.1710.2} [Thaumic Bases] (ThaumicBases-1.3.1710.4.jar) UCHIJAA ThaumicExploration{0.6.0} [Thaumic Exploration] (ThaumicExploration-1.7.10-1.1-53.jar) UCHIJAA ThaumicHorizons{1.1.9} [Thaumic Horizons] (thaumichorizons-1.7.10-1.1.9.jar) UCHIJAA TWarden{1.1.1} [Thaumic Warden] (TWarden-1.1.1.jar) UCHIJAA XaeroMinimap{1.14} [Xaero's Minimap] (Xaeros_Minimap_1.14_Forge_1.7.10.jar) UCHIJAA aobd{2.9.2} [Another One Bites The Dust] (AOBD-2.9.2.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Mantle Environment: Environment healthy. Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it. [DummyCore]: 'Special case ASM modification mods: ''Note, that this mods might not be involved in the crash in ANY WAY!''DummyCore just prints some known mods for a lot of ASM modifications''DummyCore''CodeChickenCore' Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
    Posted in: Java Edition Support
  • 0

    posted a message on Escape the Cave!

    I use Light Beam, dealing 4 damage to all snurps. *Dj: These guys are really easy to defeat!*

    Posted in: Forum Games
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    posted a message on Counter-Kill The Above Avatar

    I build an obsidian micro-bunker, and wait out the barrage. I just a tnt of my own to launch the last shot back at you. *Idelac blew up*


    i launch a tactical nuke. (TACTICAL NUKE, INCOMING! *KLAXON BLARES*)

    Posted in: Forum Games
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    posted a message on Corrupt a Wish

    Dughugth20, you need to read the rules for this game. You are supposed to grant the wish, but twist it in some way (example: I wish to jump high. Granted, i turn you into a frog). You are not supposed to just do the opposite thing.


    Anyway, enough with my rant. Granted, but your new sound of frustration is even more annoying.


    I wish that mojang would change their mind and add all of the vote creatures, instead of just Mob B.

    Posted in: Forum Games
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    PolarBearRabbit, he is right, but dont say it didnt drop it. The drop rate is not 100 percent, and is actually rather rare.

    Posted in: Minecraft Mods
  • 0

    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!

    Yeah, only the Great Mowzie could bring these mobs back from the edge of the void. He really should.


    Idea! I will start a petition, support him adding them, like this comment, reach 500, and (assuming mowzie agrees to this petition) he will add them. Mowzie, please respond and let us know what you think.

    Posted in: Minecraft Mods
  • 0

    posted a message on Escape the Cave!

    DJ: LEVEL UP! Gains 2 HP, 1 DEF and 1 MP, all stats restored.


    Dj:, 16/16 HP, 11/11 MP, 7 ATK, 1 DEF, 2 STG, 5 SPD

    Items:

    Posted in: Forum Games
  • 0

    posted a message on Can someone tell me what the heck this crash report means!

    Nevermind, CodeChickenCore just wanted me to install NotEnoughItems. I will probably lock this thread soon, but to everyone who helped me, thank you so much.

    Posted in: Java Edition Support
  • 0

    posted a message on Ban the user above you #2

    Banned for getting a reply for tenis posting.

    Posted in: Forum Games
  • 0

    posted a message on Counter-Kill The Above Avatar

    It doesn't got to plan, and you slip and die instead.


    I use incinration magic to destroy the next poster.

    Posted in: Forum Games
  • 0

    posted a message on Escape the Cave!

    Since the Minecraftian Spider can't attack me, I attack him with my sword, dealing enough damage to defeat him.


    Nubbin2003: Well, that was easy.

    Posted in: Forum Games
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